1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
|
SiiNunit
{
game_data : .game.data {
road_color: 0xFF707070 //Advisor undiscovered route
discovered_color: 0xFF4cc6ff //Advisor discovered route
job_road_color: 0x50353535 //JobMarket map route
job_discovered_color: 0xFF2b3436 //JobMarket map discovered route
world_road_color: 0xFF707070 //Main Map undiscovered route
world_discovered_color: 0xFF4cc6ff //Main Map discovered route
zoom_uplift[0]: 50.0 // close zoom for 3d map
zoom_uplift[1]: 220.0 // far zoom for 3d map
zoom_uplift[2]: 900.0 // close zoom for minimap
zoom_uplift[3]: 4000.0 // far zoom for minimap
zoom_uplift[4]: 1000.0 // city detail zoom for world map
zoom_uplift[5]: 5000.0 // closest zoom for world map
zoom_uplift[6]: 18500.0 // middle zoom for world map
zoom_uplift[7]: 45000.0 // whole world map zoom
player_size[0]: 15.0
player_size[1]: 35.0
player_size[2]: 120.0
player_size[3]: 500.0
player_size[4]: 90.0
player_size[5]: 350.0
player_size[6]: 900.0
player_size[7]: 2200.0
road_size_factor[0]: 1.0
road_size_factor[1]: 1.0
road_size_factor[2]: 1.5
road_size_factor[3]: 3.0
road_size_factor[4]: 1.0
road_size_factor[5]: 1.5
road_size_factor[6]: 4.5
road_size_factor[7]: 8.0
full_detail[0]: true
full_detail[1]: true
full_detail[2]: true
full_detail[3]: true
full_detail[4]: true
full_detail[5]: true
full_detail[6]: false
full_detail[7]: false
icon_size[0]: (13.0, 13.0)
icon_size[1]: (10.0, 10.0)
icon_size[2]: (7.0, 7.0)
icon_size[3]: (7.0, 7.0)
icon_size[4]: (17.0, 17.0)
icon_size[5]: (13.0, 13.0)
icon_size[6]: (11.0, 11.0)
icon_size[7]: (13.0, 13.0)
company_icon_size[0]: (32.0, 8.0)
company_icon_size[1]: (20.0, 5.0)
company_icon_size[2]: (0.0, 0.0)
company_icon_size[3]: (0.0, 0.0)
company_icon_size[4]: (60.0, 15.0)
company_icon_size[5]: (40.0, 10.0)
company_icon_size[6]: (16.0, 4.0)
company_icon_size[7]: (16.0, 4.0)
camera_limits_min[0]: (-1000000.0, -1000000.0)
camera_limits_min[1]: (-1000000.0, -1000000.0)
camera_limits_min[2]: (-1000000.0, -1000000.0)
camera_limits_min[3]: (-1000000.0, -1000000.0)
camera_limits_min[4]: (-60000.0, -50000.0)
camera_limits_min[5]: (-52000.0, -42000.0)
camera_limits_min[6]: (-46000.0, -41000.0)
camera_limits_min[7]: (-36000.0, -37000.0)
camera_limits_max[0]: (1000000.0, 1000000.0)
camera_limits_max[1]: (1000000.0, 1000000.0)
camera_limits_max[2]: (1000000.0, 1000000.0)
camera_limits_max[3]: (1000000.0, 1000000.0)
camera_limits_max[4]: (33000.0, 42000.0)
camera_limits_max[5]: (23000.0, 32000.0)
camera_limits_max[6]: (21000.0, 33000.0)
camera_limits_max[7]: (15000.0, 26000.0)
map_items_flags[0]: 0x1FFF
map_items_flags[1]: 0x1FFF
map_items_flags[2]: 0x1F7F // no parkings
map_items_flags[3]: 0x1F7F // no parkings
map_items_flags[4]: 0x1FAF // target, cities, roads, gas stations, dealers, recruitments, garages, companies, parkings, services
map_items_flags[5]: 0x1F27 // target, cities, roads, gas stations, dealers, recruitments, garages, companies
map_items_flags[6]: 0x1407 // target, cities, roads, gas stations
map_items_flags[7]: 0x1402 // target, cities
map_3d_camera_pitch: 40.0 // camera pitch in 3d map
truck_dealer_exterior: prefab.43 // prefab names
truck_dealer_interior: prefab.2
refund_coef: 0.6
interior_sound_volume: 0.05 // Interior sound attenuation value (the outside sounds will have 5% of original volume)
interior_sound_pitch: 0.6 // SOund pitch for outside sound group when camera is in interior
blinker_auto_off_limit: 0.27 // 27% of maximum angle of steering wheel
hud_bright_att: 0.7 // the hud opacity during night (70%)
hud_bright_att_start: 1260 // it starts hud brightness attenuation at 21:00
hud_bright_att_end: 300 // it ends hud brightness attenuation at 5:00
hud_bright_att_delay: 120 // hud brightness attenuation transition takes 2 hours
mirror_fov[]: 55.0f // close mirror
mirror_fov[]: 90.0f // close small mirror
mirror_fov[]: 55.0f // far mirror
mirror_fov[]: 90.0f // far small mirror
mirror_fov[]: 60.0f // side mirror
mirror_fov[]: 100.0f // front mirror
tiny_garage: prefab.poor_garage
small_garage: prefab.81 // small garage prefab index in prefab.sii
large_garage: prefab.82 // large garage prefab index in prefab.sii
truck_damage_coef: 0.0007 // truck damage coef per hit, impact speed squared modified by weights
trailer_damage_coef: 0.0007
truck_to_trailer_dmg: 0.2 // how much damage is transferred from truck to trailer (and vice versa)
used_truck_odometer_min: 500000
used_truck_odometer_max: 600000
# R G B
truck_tex_normal_bcg: (255, 255, 255)
truck_tex_selected_bcg: (255, 194, 77)
world_to_ui_off: (16820.431472081218274111675126904, 25202.148809523809523809523809524) // float2(3313625.0f / 197.0f, 4233961.0f / 168.0f);
world_to_ui_coef: (0.012278733482921964597357267514336, 0.012460134984795668619743380553289) // float2(197.0f / 16044.0f, 168.0f / 13483.0f);
discount_truck_offers: 14
discount_truck_offers[0]: .employee.data.truck.discount.01
discount_truck_offers[1]: .employee.data.truck.discount.02
discount_truck_offers[2]: .employee.data.truck.discount.03
discount_truck_offers[3]: .employee.data.truck.discount.04
discount_truck_offers[4]: .employee.data.truck.discount.05
discount_truck_offers[5]: .employee.data.truck.discount.06
discount_truck_offers[6]: .employee.data.truck.discount.07
discount_truck_offers[7]: .employee.data.truck.discount.08
discount_truck_offers[8]: .employee.data.truck.discount.09
discount_truck_offers[9]: .employee.data.truck.discount.10
discount_truck_offers[10]: .employee.data.truck.discount.11
discount_truck_offers[11]: .employee.data.truck.discount.12
discount_truck_offers[12]: .employee.data.truck.discount.13
discount_truck_offers[13]: .employee.data.truck.discount.14
# format: "level|company_name;company_name;...."
company_unlock[]: "5|tradeaux;transinet;stokes"
company_unlock[]: "6|quarry_dm;sellplan"
company_unlock[]: "7|sanbuilders"
company_unlock[]: "8|euroacres;kaarfor"
company_unlock[]: "9|quarry_sb;wgcc"
company_unlock[]: "10|eurogoodies"
company_unlock[]: "11|fcp"
company_unlock[]: "12|posped;itcc"
company_unlock[]: "13|quarry_han"
company_unlock[]: "14|bcp"
company_unlock[]: "15|tree_et"
company_unlock[]: "16|lkwlog"
company_unlock[]: "17|nbfc;quarry_st"
company_unlock[]: "18|trameri"
blur_effect_name[0]: blur
blur_effect_name[1]: blur
blur_effect_name[2]: blur
blur_effect_name[3]: desaturate
blur_effect_name[4]: brightness
blur_effect_name[5]: levels
blur_effect_values[0]: (2, 0, 0)
blur_effect_values[1]: (5, 0, 0)
blur_effect_values[2]: (6,0, 0)
blur_effect_values[3]: (0.2, 0, 0)
blur_effect_values[4]: (17, 0, 0)
blur_effect_values[5]: (0, 0.5, 120)
# stream volume | stream path
city_loops[]: "0.5|/sound/environment/city_loop_1.ogg"
city_loops[]: "0.5|/sound/environment/city_loop_2.ogg"
city_loops[]: "0.5|/sound/environment/city_loop_3.ogg"
country_loops[]: "1.0|/sound/environment/forest.ogg"
# Currently we use only first lod class for trees.
leaves_lod_start: (240.0, 400.0, 50.0)
leaves_lod_end: (300.0, 460.0, 100.0)
rain_cube_strength: 0.16
rain_planar_strength: 0.16
rain_fake_shadow_scale: 1.25
no_hdr_truck_light_boost: 3.3
glass_config: .glass.config
}
truck_discount_offer : .employee.data.truck.discount.01 {
truck_ref: "vehicle.man.tgx.c"
price: 10550
city: dortmund
new_truck: false
}
truck_discount_offer : .employee.data.truck.discount.02 {
truck_ref: "vehicle.scania.rcab.c"
price: 11200
city: rostock
new_truck: false
}
truck_discount_offer : .employee.data.truck.discount.03 {
truck_ref: "vehicle.mercedes.actros.c"
price: 10800
city: nurnberg
new_truck: false
}
truck_discount_offer : .employee.data.truck.discount.04 {
truck_ref: "vehicle.man.tgx.c"
price: 0.90
city: stuttgart
}
truck_discount_offer : .employee.data.truck.discount.05 {
truck_ref: "vehicle.iveco.stralis.c"
price: 0.85
city: dortmund
}
truck_discount_offer : .employee.data.truck.discount.06 {
truck_ref: "vehicle.daf.xf.c"
price: 0.90
city: berlin
}
truck_discount_offer : .employee.data.truck.discount.07 {
truck_ref: "vehicle.mercedes.actros.b"
price: 0.80
city: rostock
}
truck_discount_offer : .employee.data.truck.discount.08 {
truck_ref: "vehicle.scania.rcab.a"
price: 0.85
city: frankfurt
}
truck_discount_offer : .employee.data.truck.discount.09 {
truck_ref: "vehicle.renault.magnum.b"
price: 0.90
city: bremen
}
truck_discount_offer : .employee.data.truck.discount.10 {
truck_ref: "vehicle.man.tgx.a"
price: 0.95
city: berlin
}
truck_discount_offer : .employee.data.truck.discount.11 {
truck_ref: "vehicle.volvo.fh16.a"
price: 0.90
city: munchen
}
truck_discount_offer : .employee.data.truck.discount.12 {
truck_ref: "vehicle.daf.xf.a"
price: 0.85
city: stuttgart
}
truck_discount_offer : .employee.data.truck.discount.13 {
truck_ref: "vehicle.iveco.stralis.a"
price: 0.95
city: frankfurt
}
truck_discount_offer : .employee.data.truck.discount.14 {
truck_ref: "vehicle.mercedes.actros.a"
price: 0.80
city: hannover
}
core_interior_glass_config : .glass.config {
drop_count_per_meter: 5000
initial_splash_scale: 3.333
splash_duration: 0.2
minimal_lifetime: 1
maximal_lifetime: 8
minimal_fadeout: 0.3
maximal_fadeout: 2.0
distortion_strength: 1.0
blur_strength: 1.0
deformation_duration: 0.8
maximal_deformation: 3.0
moving_size_threshold: 0.5
vertical_acceleration_factor: -0.1
movement_acceleration_factor: 0.01
min_adhesion_factor: 0.2
max_adhesion_factor: 0.9
min_speed_effect_mps: 0.83
max_speed_effect_mps: 5.55
min_angle_cosine: 0.05
max_angle_cosine: 0.5
min_angle_factor: 0.12
max_angle_factor: 0.8
}
}
|