[******** : log created on : Monday January 27 2014 @ 20:59:41
20:59:41 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
20:59:41 : [sys] DirectX version : 4.09.00.0904
20:59:41 : [cpu] GenuineIntel [ Intel(R) Pentium(R) CPU G860 @ 3.00GHz] at ~2992MHz.
20:59:41 : [cpu] Features utilized: fpu cmov mmx sse sse2.
20:59:41 : [sys] using QPC / unknown timer (thread affinity: 1), frequency 2922343Hz
20:59:41 : [mem] physical memory detected (3890052K/2679848K)
20:59:41 : [mem] virtual memory detected (2097024K/2024540K)
20:59:41 : [mem] Trying to allocate memory pool (819200K)
20:59:42 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
20:59:42 : [ufs] registered symlink from /custom_build/de_de to /
20:59:42 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
20:59:42 : [ufs] Home directory: 'C:/Users/Hoffman/Documents/German Truck Simulator'.
20:59:42 : Mounting extra package: C:/Users/Hoffman/Documents/German Truck Simulator/mod/base_hoffi.scs
20:59:42 : [zipfs] base_hoffi.scs: mounted ok, 5672 entries [0x562bb86a]
20:59:42 : exec /home/config.cfg
20:59:42 : [sys] Executing /home/config.cfg ...
20:59:42 : uset g_minicon "0"
20:59:42 : uset g_console "1"
20:59:42 : uset g_trackir "1"
20:59:42 : uset g_developer "1"
20:59:42 : uset g_cargo_sort "0"
20:59:42 : uset g_save_idx "2"
20:59:42 : uset g_mouse_control "0"
20:59:42 : uset g_steering_func_param "0.0"
20:59:42 : uset g_joy_axis_brake_dz "0.0"
20:59:42 : uset g_joy_axis_brake "7"
20:59:42 : uset g_joy_ff_gain "1.0"
20:59:42 : uset g_joy_axis_throttle_dz "0.0"
20:59:42 : uset g_joy_axis_throttle "7"
20:59:42 : uset g_joy_axis_ff "0"
20:59:42 : uset g_joy_axis_combine "0"
20:59:42 : uset g_joy_axis_steer_sens "0.6"
20:59:42 : uset g_joy_axis_steer_dz "0.0"
20:59:42 : uset g_joy_axis_steer "7"
20:59:42 : uset g_tutorial "0"
20:59:42 : uset g_mirrors "1"
20:59:42 : uset g_fatigue "1"
20:59:42 : uset g_police "0"
20:59:42 : uset g_subtitles "0"
20:59:42 : uset g_clock_24 "1"
20:59:42 : uset g_quality "1"
20:59:42 : uset g_reflection "0"
20:59:42 : uset g_mph "0"
20:59:42 : uset g_atrans "1"
20:59:42 : uset g_flyspeed "100.0"
20:59:42 : uset g_lang "de_de"
20:59:42 : uset g_colbox "0"
20:59:42 : uset r_gamma "1.0"
20:59:42 : uset r_path "5"
20:59:42 : uset r_msaa "4"
20:59:42 : uset r_fullscreen "0"
20:59:42 : uset r_mode "800x600x32x0"
20:59:42 : uset r_device "gl"
20:59:42 : uset r_driver "gl"
20:59:42 : uset g_detail_veg "2"
20:59:42 : uset g_texture_usage_stats "0"
20:59:42 : uset g_fps "0"
20:59:42 : uset g_stream_exts ".ogg;.mp3"
20:59:42 : uset ds8_mix_channels "2"
20:59:42 : uset ds8_mix_depth "16"
20:59:42 : uset ds8_mix_rate "44100"
20:59:42 : uset ds8_reverse_stereo "0"
20:59:42 : uset s_acceleration "0"
20:59:42 : uset s_mix_channels "2"
20:59:42 : uset s_mix_depth "16"
20:59:42 : uset s_mix_rate "44100"
20:59:42 : uset s_sfx_enabled "1"
20:59:42 : uset s_music_enabled "1"
20:59:42 : uset s_sfx_volume "1.0"
20:59:42 : uset s_music_volume "0.8"
20:59:42 : uset s_reverse_stereo "0"
20:59:42 : uset s_device "ds8"
20:59:42 : uset r_vsync "1"
20:59:42 : uset r_quirks "0"
20:59:42 : uset r_anisotropy_factor "0.2"
20:59:42 : uset r_texture_detail "0"
20:59:42 : uset i_force_gain "1.0"
20:59:42 : uset i_feedback "1"
20:59:42 : uset i_joystick2 "-1"
20:59:42 : uset i_joystick1 "-1"
20:59:42 : uset i_deadzone "0.0"
20:59:42 : uset i_device "di8"
20:59:42 : uset m_invert "0"
20:59:42 : uset m_sensitivity "0.33"
20:59:42 : uset m_filter "0"
20:59:42 : uset g_view_dist "1.0"
20:59:42 : German Truck Simulator init ver.1.32 (rev. 27280)
20:59:42 : [gl] ICD OpenGL driver detected.
20:59:42 : [gl] driver: Intel(R) HD Graphics
20:59:42 : [gl] vendor: Intel
20:59:42 : [gl] version: 3.1.0 - Build 9.17.10.2932
20:59:42 : [gl] GL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex
20:59:42 : [gl] GL_max_texture_size: 8192
20:59:42 : [gl] taking advantage of 'GL_multitexture'
20:59:42 : [gl] Sampler count: 8
20:59:42 : [gl] taking advantage of 'GL_ARB_fragment_program'
20:59:42 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
20:59:42 : [gl] taking advantage of 'GL_texture_border_clamp'
20:59:42 : [gl] taking advantage of 'GL_texture_compression'
20:59:42 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
20:59:42 : [gl] taking advantage of 'GL_texture_cube_map'
20:59:42 : [gl] taking advantage of 'GL_texture_env_crossbar'
20:59:42 : [gl] taking advantage of 'GL_texture_env_combine'
20:59:42 : [gl] taking advantage of 'GL_texture_rectangle'
20:59:42 : [gl] taking advantage of 'GL_transpose_matrix'
20:59:42 : [gl] taking advantage of 'GL_vertex_buffer_object'
20:59:42 : [gl] taking advantage of 'GL_ARB_vertex_program'
20:59:42 : [gl] Vertex attribute count: 16
20:59:42 : [gl] taking advantage of 'GL_shader_objects'
20:59:42 : [gl] taking advantage of 'GL_vertex_shader'
20:59:42 : [gl] taking advantage of 'GL_fragment_shader'
20:59:42 : [gl] taking advantage of 'GL_draw_buffers'
20:59:42 : [gl] taking advantage of 'GL_blend_color'
20:59:42 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
20:59:42 : [gl] taking advantage of 'GL_draw_range_elements'
20:59:42 : [gl] taking advantage of 'GL_rescale_normal'
20:59:42 : [gl] taking advantage of 'GL_secondary_color'
20:59:42 : [gl] taking advantage of 'GL_separate_spcular_color'
20:59:42 : [gl] taking advantage of 'GL_texture3D'
20:59:42 : [gl] taking advantage of 'GL_texture_edge_clamp'
20:59:42 : [gl] taking advantage of 'GL_texture_env_add'
20:59:42 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
20:59:42 : [gl] Max anisotropy factor: 16
20:59:42 : [gl] taking advantage of 'GL_generate_mipmap'
20:59:42 : [gl] taking advantage of 'GL_framebuffer_object'
20:59:42 : [gl] taking advantage of 'WGL_ARB_extensions_string'
20:59:42 : [gl] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
20:59:42 : [gl] taking advantage of 'WGL_EXT_swap_control'
20:59:42 : [gl] taking advantage of 'WGL_ARB_pixel_format'
20:59:42 : [gl] taking advantage of 'GL_ARB_multisample'
20:59:42 : [gl] Detected support for 4x anti-aliasing.
20:59:42 : Rendering path available: GL1X
20:59:42 : Rendering path available: ARB1
20:59:42 : Rendering path available: ARB2
20:59:42 : Rendering path available: GL2X
20:59:42 : [dx9] Direct3D9Ex detected.
20:59:42 : [dx9] Number of adapters found: 1
20:59:42 : [dx9] Adapter #0: Intel(R) HD Graphics (igdumd32.dll) [driver version: 9.17.10.2932]
20:59:42 : Rendering path available: SM2X
20:59:42 : Rendering path available: SM3X
20:59:42 : [gl] SetPixelFormat: OK (15, color 32 bits, depth 24 bits).
20:59:42 : [gl] wglCreateContext: OK
20:59:42 : [gl] OpenGL framebuffer context init OK
20:59:42 : [gfx] Created drawable (/procedural/truck0.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck1.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck2.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck3.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck4.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck5.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck6.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck7.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck8.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck9.tobj)
20:59:42 : [gfx] Created drawable (/procedural/dashboard.tobj)
20:59:42 : [gfx] Created drawable (/procedural/close_mirror.tobj)
20:59:42 : [gfx] Created drawable (/procedural/far_mirror.tobj)
20:59:42 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
20:59:42 : [gfx] Created drawable (/procedural/generic_env.tobj)
20:59:42 : [gfx] Created drawable (/procedural/water_env.tobj)
20:59:42 : [gfx] Created drawable (/procedural/ocean_env.tobj)
20:59:42 : Setting UI reference mode to: 1152x864...
20:59:42 : [snd] select device (ds

20:59:42 : [ds8] Available device : Primärer Soundtreiber ().
20:59:42 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{fbccccd0-27d3-4153-80e1-4a8383795aba}).
20:59:42 : [ds8] Available device : Realtek Digital Output(Optical) (Realtek High Definition Audio) ({0.0.0.00000000}.{15fd82f2-5ae1-4401-82a4-569caa58a63d}).
20:59:42 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{e49f018c-392c-4226-8c20-ed1e7efabfaa}).
20:59:42 : [ds8] Initialization OK.
20:59:42 : g_ui_recache
20:59:42 : exit
20:59:44 : ui t console:system_02
20:59:45 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:59:45 : Loading city data ....
20:59:45 : Loading cargo descriptions ....
20:59:45 : edit
20:59:46 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:59:46 : Loading resource server data ....
20:59:46 : Loading road data ....
20:59:46 : Loading terrain data ....
20:59:46 : Loading railing data ....
20:59:46 : Loading building data ....
20:59:46 : Loading model data ....
20:59:46 : Loading prefab data ....
20:59:46 : Loading sign data ....
20:59:46 : Loading traffic lights data ....
20:59:46 : Loading vegetation data ....
20:59:46 : Loading hinges data ....
20:59:46 : Loading stamp data ....
20:59:46 : Loading movers data ....
20:59:46 : Loading animated models ....
20:59:46 : Loading sound item data ....
20:59:46 : Loading live stream data ....
20:59:46 : Loading cargo data ....
20:59:46 : Loading company data ....
20:59:46 : Loading city data ....
20:59:46 : Loading cargo descriptions ....
20:59:46 : [fs] Unable to open file for reading. (/material/editor/germany.dds)
20:59:46 : [dds] Can not load '/material/editor/germany.dds'
20:59:52 : mm_flush
20:59:52 : Map '/map/germany.mbd' loading started ....
20:59:52 : Map successfully loaded ....
20:59:54 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
21:00:03 : detail_vegetation generation overlow! (71817)
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:05 : detail_vegetation generation overlow! (71817)
21:00:06 : Empty segment! (item 71553)
21:00:06 : detail_vegetation generation overlow! (71817)
21:00:10 : detail_vegetation generation overlow! (71814)
21:00:12 : detail_vegetation generation overlow! (71817)
21:00:20 : detail_vegetation generation overlow! (71376)
21:00:21 : detail_vegetation generation overlow! (7183

21:00:26 : detail_vegetation generation overlow! (71841)
21:00:27 : detail_vegetation generation overlow! (71841)
21:00:29 : detail_vegetation generation overlow! (7183

21:00:31 : detail_vegetation generation overlow! (7183

21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : detail_vegetation generation overlow! (71376)
21:00:41 : detail_vegetation generation overlow! (71374)
21:00:42 : detail_vegetation generation overlow! (71817)
21:00:42 : detail_vegetation generation overlow! (7183

21:00:44 : detail_vegetation generation overlow! (71817)
21:00:44 : detail_vegetation generation overlow! (71374)
21:00:44 : detail_vegetation generation overlow! (71374)
21:01:02 : detail_vegetation generation overlow! (7135

21:01:20 : detail_vegetation generation overlow! (71354)
21:01:23 : detail_vegetation generation overlow! (7135

21:01:24 : detail_vegetation generation overlow! (71354)
21:01:27 : detail_vegetation generation overlow! (71353)
21:01:31 : detail_vegetation generation overlow! (71352)
21:01:34 : detail_vegetation generation overlow! (71347)
21:01:39 : detail_vegetation generation overlow! (71346)
21:01:48 : detail_vegetation generation overlow! (71347)
21:01:55 : detail_vegetation generation overlow! (71344)
21:02:01 : detail_vegetation generation overlow! (71262)
21:02:04 : detail_vegetation generation overlow! (71262)
21:02:05 : detail_vegetation generation overlow! (71304)
21:02:10 : detail_vegetation generation overlow! (71261)
21:02:11 : detail_vegetation generation overlow! (71304)
21:02:11 : detail_vegetation generation overlow! (71344)
21:02:13 : detail_vegetation generation overlow! (71304)
21:02:13 : detail_vegetation generation overlow! (71261)
21:02:18 : detail_vegetation generation overlow! (71302)
21:02:22 : detail_vegetation generation overlow! (71262)
21:02:23 : detail_vegetation generation overlow! (71302)
21:02:25 : detail_vegetation generation overlow! (4149

21:02:29 : detail_vegetation generation overlow! (71261)
21:02:38 : detail_vegetation generation overlow! (4149

21:02:38 : detail_vegetation generation overlow! (71261)
21:02:54 : quit
21:02:54 : [gfx] Destroying drawable (/procedural/truck0.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck1.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck2.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck3.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck4.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck5.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck6.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck7.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck8.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck9.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/water_env.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
21:02:54 : [gl] Context shutdown
21:02:55 : [sys] process shutdown
/spoiler]