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Problem

Antworten im Thema: 15 » Der letzte Beitrag (10. April 2015, 19:20) ist von Bluetruck.

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Micha5

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1

Donnerstag, 2. April 2015, 13:12

Problem

Hallo Leute ich weis das dieses thema schon oft behandelt wurde.ich habe mir nahezu jedes tutorial auf youtube und auch hir im forum angeschaut,aber ich weis mir keinen rat mehr.keine lösung dabei gewesen die bei mir funktioniert hat.mein problem ich möchte bei einer map nicht die europe map sondern schon eine neu erstellte nachträglich strassen hinzufügen,alle änderungen werden aber nicht abgeschpeichert wenn ich die karte wieder in den editor lade sind die änderungen weg.bin vorgeganngen wie volgt:ordner im install ordner erstellt (base/map) die karte darein kopiert die ich verändern will,den karten editor gestartet und nach bearbeitung F8 gedrückt auf ja geklickt und danach geschpeichert den editor neu gestartet die karte wieder geladen aus install ordner (base/map) und die änderungen sind weg.kann mir einer sagen wo der fehler ist? spiele mit der version 1.6.2 danke schon mal im vorraus gruss.micha


sorry war eben an falscher stelle

RVirma

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2

Donnerstag, 2. April 2015, 17:02

Wie schön, dass ich hier nicht der einzige mit dem Problem bin :)

demario

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3

Donnerstag, 2. April 2015, 20:19

Hallo,

hast du deine Map nach dem bearbeiten als scs Datei gepackt und in den Mod Ordner gelegt?!

Das Game muss ja wissen das es auf deine bearbeitete Map zugreifen soll - anderenfalls bedient es sich der Original Map.

Gruss Mario

Micha5

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4

Freitag, 3. April 2015, 09:14

wenn ich die bearbeite und danach nach dem speichern gleich wieder in den editor lade um zu schauen ist es alles schon wieder weg

RVirma

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5

Freitag, 3. April 2015, 10:06

Bei mir ist es gleich... sobald ich etwas verändertes speicher und es danach wieder öffne/ als mod anlege ist es weg!

Micha5

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6

Freitag, 3. April 2015, 10:34

komisch kann doch nich sein das das nur bei uns beide nich klappt.so viele wie maps bauen

demario

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7

Freitag, 3. April 2015, 11:15

Ob du sofort nach dem bearbeiten oder einen Tag später wieder die Map laden willst, ist egal wenn das Game nicht weiss das es deine Map laden soll...

Wenn alle Ordner, etc. richtig angelegt sind sollte es auch bei euch funktionieren. Spekulieren bringt nun auch nicht viel - gut wäre die Log zu posten.

Micha5

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8

Freitag, 3. April 2015, 11:21

ich hoffe ich habs richtig gemacht

Spoiler Spoiler

************ : log created on : Friday April 03 2015 @ 11:00:37
00:00:00.000 : [sys] running on x86 / Windows XP x86 (version 5.1) / Service Pack 3
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\Programme\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Pentium(R) D CPU 3.00GHz] with 2 cores (2 threads) at ~3000MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.001 : [sys] and 3 worker threads for IO.
00:00:00.001 : [sys] using TGT timer
00:00:00.001 : [mem] physical total: 2046M
00:00:00.001 : [mem] physical avail: 1323M
00:00:00.001 : [mem] virtual total: 2047M
00:00:00.001 : [mem] virtual avail: 1624M
00:00:00.001 : [mem] Trying to allocate memory pool (307200K)
00:00:00.001 : [mem] Allocated 2 temporary loading buffer(s)
00:00:00.016 : [steamctrl] Initialized Steam controller subsystem with config (C:/Programme/Euro Truck Simulator 2/controller.vdf)
00:00:00.117 : [hashfs] base.scs: Mounted and validated, 45700 entries (88C2579578B7310F95909A85EDB4461D51AC3C1104EC522DCFF90284E3D76B1)
00:00:00.120 : [hashfs] core.scs: Mounted and validated, 4 entries (4C8E6AC0D599E79EA81E756FB26540865A234CA005C0F185D453A5BC5AB0C5F)
00:00:00.309 : [hashfs] def.scs: Mounted and validated, 5798 entries (A1EAD4AEF4EF9971DB299363836703DA7FDD515662ED79ED156890B77D22ED6)
00:00:00.425 : [hashfs] locale.scs: Mounted and validated, 168 entries (174FF4787AD6657AE43112B2C464DD5936059727F927B91C64BC074DD6B762B)
00:00:00.431 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (5CC8F0CB7F84AF4E4D5CCBEC096CD7E8EBA8F94F3CC1A40F36D6F887A3A974C)
00:00:00.432 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Administrator/Eigene Dateien/Euro Truck Simulator 2'.
00:00:00.436 : exec /home/config.cfg
00:00:00.436 : [sys] Executing /home/config.cfg ...
00:00:00.437 : uset r_full_resolution_corrections "0"
00:00:00.437 : uset r_force_color_shadowmaps "0"
00:00:00.437 : uset g_hw_info "1"
00:00:00.437 : uset g_line_sort "0"
00:00:00.437 : uset g_cargo_sort "0"
00:00:00.437 : uset g_tooltip_delay "0.4"
00:00:00.437 : uset g_global_force_load_selector "0"
00:00:00.437 : uset g_desktop_fadeout "60"
00:00:00.437 : uset r_wireframe "0"
00:00:00.437 : uset r_multimon_border_fov_right "0"
00:00:00.437 : uset r_multimon_border_fov_left "0"
00:00:00.437 : uset r_multimon_mode "0"
00:00:00.437 : uset r_segment_cache_static_buffers "1"
00:00:00.437 : uset r_segment_cache_behavior "3"
00:00:00.437 : uset r_use_depth_bounds "1"
00:00:00.437 : uset r_show_light_pixel_coverage "0"
00:00:00.437 : uset r_deferred_debug "0"
00:00:00.437 : uset r_mirror_scale_y "1"
00:00:00.437 : uset r_mirror_scale_x "1"
00:00:00.437 : uset r_scale_y "0.75"
00:00:00.437 : uset r_scale_x "0.75"
00:00:00.437 : uset r_normal_maps "1"
00:00:00.438 : uset r_sunshafts "0"
00:00:00.438 : uset r_color_saturation "1.0"
00:00:00.438 : uset r_color_yellow_blue "0.0"
00:00:00.438 : uset r_color_magenta_green "0.0"
00:00:00.438 : uset r_color_cyan_red "0.0"
00:00:00.438 : uset r_color_correction "0"
00:00:00.438 : uset r_dof_filter_size "0.5"
00:00:00.438 : uset r_dof_transition "400.0"
00:00:00.438 : uset r_dof_start "200.0"
00:00:00.438 : uset r_dof "0"
00:00:00.438 : uset r_mlaa_threshold "1.0"
00:00:00.438 : uset r_mlaa "0"
00:00:00.438 : uset r_hdr "0"
00:00:00.438 : uset r_fake_shadows "1"
00:00:00.438 : uset r_sun_shadow_texture_size "2048"
00:00:00.438 : uset r_sun_shadow_quality "0"
00:00:00.438 : uset r_mirror_view_distance "80"
00:00:00.438 : uset r_deferred_mirrors "0"
00:00:00.438 : uset r_deferred "1"
00:00:00.438 : uset r_nowmi "0"
00:00:00.438 : uset r_startup_progress "0"
00:00:00.438 : uset r_setup_done "1"
00:00:00.438 : uset r_gamma "1.24"
00:00:00.438 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.439 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.439 : uset r_manual_stereo_ui_fov "80"
00:00:00.439 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.439 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.439 : uset r_manual_stereo_in_menu "1"
00:00:00.439 : uset r_nv_stereo_mode "2"
00:00:00.439 : uset r_no_frame_tracking "0"
00:00:00.439 : uset r_msaa "0"
00:00:00.439 : uset r_fullscreen "0"
00:00:00.439 : uset r_mode "1600x900x32x0"
00:00:00.439 : uset r_path ""
00:00:00.439 : uset r_device "dx9"
00:00:00.439 : uset i_virtual_cursor_speed "500.0"
00:00:00.439 : uset g_trackir "1"
00:00:00.439 : uset g_pedestrian "0"
00:00:00.439 : uset g_light_span_factor "0"
00:00:00.439 : uset g_light_distance_factor "0"
00:00:00.439 : uset g_vehicle_flare_lights "1"
00:00:00.439 : uset g_auto_traffic_headlights "0"
00:00:00.439 : uset g_traffic "1"
00:00:00.439 : uset g_kdop_preview "0"
00:00:00.440 : uset g_screenshot_on_bug "0"
00:00:00.440 : uset g_developer "1"
00:00:00.440 : uset g_wc_fps "0.0"
00:00:00.440 : uset g_wc_radius "-1.0"
00:00:00.440 : uset g_steam_rich_presence "1"
00:00:00.440 : uset g_steam_browser "1"
00:00:00.440 : uset g_steam_screenshots "2"
00:00:00.440 : uset g_artist_id "0"
00:00:00.440 : uset g_save_format "0"
00:00:00.440 : uset g_flyspeed "1"
00:00:00.440 : uset g_news "1"
00:00:00.440 : uset g_colbox "0"
00:00:00.440 : uset g_radio_mode "1"
00:00:00.440 : uset g_ignore_low_fps "0"
00:00:00.440 : uset g_truck_light_quality "1"
00:00:00.440 : uset g_truck_light_specular "1"
00:00:00.440 : uset g_gfx_all_scales "0"
00:00:00.440 : uset g_gfx_advanced "1"
00:00:00.440 : uset g_gfx_quality "-1"
00:00:00.440 : uset g_hq_3d_screenshot "0"
00:00:00.440 : uset g_menu_aa_limit "8"
00:00:00.440 : uset g_additional_water_fov "20.0f"
00:00:00.440 : uset g_rain_reflect_hookups "0"
00:00:00.440 : uset g_rain_reflect_actor "0"
00:00:00.441 : uset g_rain_reflect_traffic "0"
00:00:00.441 : uset g_rain_reflect_cache "0"
00:00:00.441 : uset g_rain_reflection "0"
00:00:00.441 : uset g_reflection "0"
00:00:00.441 : uset g_grass_density "0"
00:00:00.441 : uset g_veg_detail "0"
00:00:00.441 : uset g_minicon "0"
00:00:00.441 : uset g_console "1"
00:00:00.441 : uset g_texture_usage_stats "0"
00:00:00.441 : uset g_fps "0"
00:00:00.441 : uset g_stream_exts ".ogg;.mp3"
00:00:00.441 : uset r_vsync "0"
00:00:00.441 : uset r_anisotropy_factor "0"
00:00:00.441 : uset r_texture_detail "1"
00:00:00.441 : uset t_averaging_window_length "20"
00:00:00.451 : [lang] Language autodetection: 407
00:00:00.469 : Selected language: de_de
00:00:00.469 : Euro Truck Simulator 2 init ver.1.16.2s (rev. e326bc1e1947)
00:00:00.479 : [net] LOG INFO: Started
00:00:00.551 : Setting UI reference mode to: 1440x900...
00:00:00.551 : [gfx] Selected rendering device: dx9
00:00:00.566 : [dx9] NVAPI initialized
00:00:00.566 : [dx9] Direct3D9 detected.
00:00:00.567 : [dx9] Number of adapters found: 1
00:00:00.822 : [dx9] Adapter #0: NVIDIA GeForce GT 610 / 0 (1024) MB (nv4_disp.dll, 6.14.13.2049, 20130709)
00:00:00.824 : [dx9] Using SM3X rendering path
00:00:00.825 : [gfx] Trying to set 1600x900 32bpp (windowed)
00:00:00.848 : [dx9] SLI not found.
00:00:00.848 : [dx9] Stereo fully allowed.
00:00:00.848 : [dx9] Unable to initialize stereo (-3), the stereo driver might be not installed
00:00:00.848 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.245 : [al] device: OpenAL Soft
00:00:01.245 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.246 : [al] vendor: OpenAL Community
00:00:01.246 : [al] version: 1.1 ALSOFT 1.14
00:00:01.246 : [al] renderer: OpenAL Soft
00:00:01.246 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.246 : [snd] Started sound update thread
00:00:01.259 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.261 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.511 : [di8] Initializing device 'Thrustmaster dual analog 3.2' as '{EB888630-CA8D-11E4-8001-444553540000}|{B315044F-0000-0000-0000-504944564944}'
00:00:01.546 : [hashfs] dlc_christmas.scs: Mounted and validated, 337 entries (1F6CA0FD12713C3D862EB5F7C1F735B26C08FF3CFDD78BE3D88A8217E1EDE30)
00:00:01.931 : [hashfs] dlc_east.scs: Mounted and validated, 726 entries (499605B263CC89B25568EA8D78BD5AC650CFF3D329749BDB5883A6F4AC69D5B)
00:00:01.941 : [hashfs] dlc_fantasy.scs: Mounted and validated, 276 entries (143A5EC864CA29E1DF2952937E2954041A956CA510BE41572D4E7AA21C4FC67)
00:00:01.949 : [hashfs] dlc_flags_bz.scs: Mounted and validated, 171 entries (F1A0623457B4107BFD27E2CFE20AF7D7F55D04FCBD1F53610FD0447E23AC1AA)
00:00:01.956 : [hashfs] dlc_flags_ca.scs: Mounted and validated, 207 entries (F3E3D4A8CA6EDD4495294B505F2FD6307EB578C6BC1CB43B893B835C35A9D44)
00:00:01.965 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 224 entries (32B8A5F622D1C950EBF124B66BFE953823997CEA5E309299764AEFE661CD1C3)
00:00:01.973 : [hashfs] dlc_flags_de.scs: Mounted and validated, 233 entries (3F5B7F95F91AE0265ED0D4597451D06504DB68C21D49CF6F5D40BE122F7AAB5)
00:00:01.982 : [hashfs] dlc_flags_fr.scs: Mounted and validated, 245 entries (ACCB570D6C4CA14084AA22F701E7632128E66B54FB40A7C32CE96E71E1E9B9E)
00:00:01.990 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 195 entries (BE77DD792AB89DC78AC3A9ECE7114B00C1AC99AB02897A80DA4424A89FD519A)
00:00:01.997 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 187 entries (A8445DDFC34C75B17A1B6E85BCAC1701012460163776D205D7C2B5D05F058E0)
00:00:02.006 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 221 entries (27723BEB137ED7D8496C026D1D4F2B328C1241FE0EC1F624491FD4D4E580D00)
00:00:02.013 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 192 entries (968FCE3EA591A7E86B5A7D149F3155A03D1157A92FF05FB3029BC20D20EE424)
00:00:02.021 : [hashfs] dlc_flags_us.scs: Mounted and validated, 214 entries (0DDC2E25F8853DA285CCA2B8E37E91415F446B9472C0100E006DA6BAAC26809)
00:00:02.032 : [hashfs] dlc_halloween.scs: Mounted and validated, 338 entries (FA30C728F771C774D8C39E80A181913C28FF63ACA7D689F03B80327B387CFBE)
00:00:02.041 : [hashfs] dlc_metallics.scs: Mounted and validated, 202 entries (2D5C000D85768C9AE5F257B50CF56B7A975E8F51C04F9E2E780B1B08AF2513F)
00:00:02.050 : [hashfs] dlc_metallics2.scs: Mounted and validated, 235 entries (033F51FC110A38DD4CEC155E460F4E3DC2754F245098043EE848CDABE4076FE)
00:00:02.063 : [hashfs] dlc_nature.scs: Mounted and validated, 443 entries (4DE29222B2CFD4F94A46D3F2E24F9861FD4B821C926B646FCEDF8F247923DF2)
00:00:02.077 : [hashfs] dlc_raven.scs: Mounted and validated, 158 entries (16E2748AE6DE50E1A78395EADE75D04A4E54A5DBC8DC6DAF0541FD9F273F732)
00:00:02.288 : [hashfs] dlc_trailers.scs: Mounted and validated, 440 entries (D066A08524E86368EFA7551E1BEF5F74F4DD7BF6F34EFE9AEC6E6D451564E86)
00:00:02.300 : [hashfs] dlc_winter.scs: Mounted and validated, 441 entries (651E3BB36D47123B444787DA24F88D31E08096E19E5FFEEA0B8690780D164F8)
00:00:02.308 : dispatch
00:00:02.308 : exit
00:00:04.406 : [ui] Controller setup start
00:00:04.412 : [inp] Classifying devices
00:00:04.412 : [inp] Analyzing "Thrustmaster dual analog 3.2" "di8.'{EB888630-CA8D-11E4-8001-444553540000}|{B315044F-0000-0000-0000-504944564944}'"
00:00:04.414 : [inp] Applying input.steer.thrustmaster.dual.analog.3
00:00:04.417 : [inp] Applying input.pedals.thrustmaster.dual.analog.3
00:00:04.418 : [inp] Applying input.clutch.default
00:00:04.419 : [inp] Applying input.look.thrustmaster.dual.analog.3
00:00:04.421 : [inp] Applying input.gearbox.thrustmaster.dual.analog.3
00:00:04.421 : [inp] Applying input.gearbox.drive.default
00:00:04.422 : [inp] Applying input.gearbox.hshifter.default
00:00:04.424 : [inp] Applying input.info.thrustmaster.dual.analog.3
00:00:04.425 : [inp] Classified as: gamepad
00:00:04.425 : [ui] Using '{EB888630-CA8D-11E4-8001-444553540000}|{B315044F-0000-0000-0000-504944564944}' ('Thrustmaster dual analog 3.2') for UI control: known compatible
00:00:04.425 : [ui] Controller setup done
00:00:04.498 : [hashfs] dlc_christmas.scs: Mounted and validated, 337 entries (1F6CA0FD12713C3D862EB5F7C1F735B26C08FF3CFDD78BE3D88A8217E1EDE30)
00:00:04.839 : [hashfs] dlc_east.scs: Mounted and validated, 726 entries (499605B263CC89B25568EA8D78BD5AC650CFF3D329749BDB5883A6F4AC69D5B)
00:00:04.848 : [hashfs] dlc_fantasy.scs: Mounted and validated, 276 entries (143A5EC864CA29E1DF2952937E2954041A956CA510BE41572D4E7AA21C4FC67)
00:00:04.856 : [hashfs] dlc_flags_bz.scs: Mounted and validated, 171 entries (F1A0623457B4107BFD27E2CFE20AF7D7F55D04FCBD1F53610FD0447E23AC1AA)
00:00:04.864 : [hashfs] dlc_flags_ca.scs: Mounted and validated, 207 entries (F3E3D4A8CA6EDD4495294B505F2FD6307EB578C6BC1CB43B893B835C35A9D44)
00:00:04.872 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 224 entries (32B8A5F622D1C950EBF124B66BFE953823997CEA5E309299764AEFE661CD1C3)
00:00:04.881 : [hashfs] dlc_flags_de.scs: Mounted and validated, 233 entries (3F5B7F95F91AE0265ED0D4597451D06504DB68C21D49CF6F5D40BE122F7AAB5)
00:00:04.889 : [hashfs] dlc_flags_fr.scs: Mounted and validated, 245 entries (ACCB570D6C4CA14084AA22F701E7632128E66B54FB40A7C32CE96E71E1E9B9E)
00:00:04.897 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 195 entries (BE77DD792AB89DC78AC3A9ECE7114B00C1AC99AB02897A80DA4424A89FD519A)
00:00:04.904 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 187 entries (A8445DDFC34C75B17A1B6E85BCAC1701012460163776D205D7C2B5D05F058E0)
00:00:04.913 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 221 entries (27723BEB137ED7D8496C026D1D4F2B328C1241FE0EC1F624491FD4D4E580D00)
00:00:04.921 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 192 entries (968FCE3EA591A7E86B5A7D149F3155A03D1157A92FF05FB3029BC20D20EE424)
00:00:04.927 : [hashfs] dlc_flags_us.scs: Mounted and validated, 214 entries (0DDC2E25F8853DA285CCA2B8E37E91415F446B9472C0100E006DA6BAAC26809)
00:00:04.938 : [hashfs] dlc_halloween.scs: Mounted and validated, 338 entries (FA30C728F771C774D8C39E80A181913C28FF63ACA7D689F03B80327B387CFBE)
00:00:04.947 : [hashfs] dlc_metallics.scs: Mounted and validated, 202 entries (2D5C000D85768C9AE5F257B50CF56B7A975E8F51C04F9E2E780B1B08AF2513F)
00:00:04.957 : [hashfs] dlc_metallics2.scs: Mounted and validated, 235 entries (033F51FC110A38DD4CEC155E460F4E3DC2754F245098043EE848CDABE4076FE)
00:00:04.969 : [hashfs] dlc_nature.scs: Mounted and validated, 443 entries (4DE29222B2CFD4F94A46D3F2E24F9861FD4B821C926B646FCEDF8F247923DF2)
00:00:04.982 : [hashfs] dlc_raven.scs: Mounted and validated, 158 entries (16E2748AE6DE50E1A78395EADE75D04A4E54A5DBC8DC6DAF0541FD9F273F732)
00:00:05.189 : [hashfs] dlc_trailers.scs: Mounted and validated, 440 entries (D066A08524E86368EFA7551E1BEF5F74F4DD7BF6F34EFE9AEC6E6D451564E86)
00:00:05.202 : [hashfs] dlc_winter.scs: Mounted and validated, 441 entries (651E3BB36D47123B444787DA24F88D31E08096E19E5FFEEA0B8690780D164F8)
00:00:05.207 : uset s_sfx_enabled "1"
00:00:05.207 : uset s_music_enabled "0"
00:00:05.207 : uset s_sfx_volume "1.0"
00:00:05.207 : uset s_music_volume "0"
00:00:05.207 : uset s_master_volume "0.3"
00:00:05.207 : uset s_reverse_stereo "0"
00:00:05.207 : uset g_force_economy_reset "0"
00:00:05.207 : uset g_force_load_selector "0"
00:00:05.207 : uset g_autoload_ignore_autosave "0"
00:00:05.207 : uset g_start_in_truck "0"
00:00:05.207 : uset g_input_configured "1"
00:00:05.207 : uset g_income_factor "1.0"
00:00:05.207 : uset g_currency "0"
00:00:05.207 : uset g_bad_weather_factor "0"
00:00:05.208 : uset g_save_idx "2"
00:00:05.208 : uset g_adviser "2"
00:00:05.208 : uset g_desktop_tutorial "1"
00:00:05.208 : uset g_tutorial "1"
00:00:05.208 : uset g_fatigue "0"
00:00:05.208 : uset g_police "1"
00:00:05.208 : uset g_subtitles "0"
00:00:05.208 : uset g_clock_24 "1"
00:00:05.208 : uset g_hmd_no_3d_background "0"
00:00:05.208 : uset g_hmd_no_special_menu "0"
00:00:05.208 : uset g_hmd_reduced_cabin_movement "1"
00:00:05.208 : uset g_hmd_no_artifical_movement "0"
00:00:05.208 : uset i_oculus_eye_protrusion "0.09"
00:00:05.208 : uset i_oculus_eye_height "0.15"
00:00:05.208 : uset i_hmd_max_prediction "0.1"
00:00:05.209 : uset i_hmd_min_prediction "0.0"
00:00:05.209 : uset s_interior_volume "1.0"
00:00:05.209 : uset s_rumble_enabled "1"
00:00:05.209 : uset s_reverse_enabled "0"
00:00:05.209 : uset g_cam_blinker "0"
00:00:05.209 : uset g_cam_physics_value "0.54"
00:00:05.209 : uset g_cam_physics "1"
00:00:05.209 : uset g_cam_steering_reverse "0"
00:00:05.209 : uset g_cam_steering_value "0.12"
00:00:05.209 : uset g_cam_steering "1"
00:00:05.209 : uset g_cruise_control_smart "0.0"
00:00:05.209 : uset g_cruise_control_grid "5"
00:00:05.209 : uset g_throttle_auto_shift "1"
00:00:05.209 : uset g_pedal_clutch_range "1"
00:00:05.209 : uset g_fuel_simulation "1"
00:00:05.209 : uset g_hardcore_simulation "0"
00:00:05.210 : uset g_reg_setting "reg_setting.europe"
00:00:05.210 : uset g_use_speed_limiter "0"
00:00:05.210 : uset g_hud_speed_limit "2"
00:00:05.210 : uset g_axle_drop_auto "0"
00:00:05.210 : uset g_engine_start_auto "1"
00:00:05.210 : uset g_motor_brake_auto "1"
00:00:05.210 : uset g_retarder_auto "1"
00:00:05.210 : uset g_trailer_stability "1"
00:00:05.210 : uset g_brake_intensity "0.590176"
00:00:05.210 : uset g_steer_autocenter "1"
00:00:05.210 : uset g_gallon "0"
00:00:05.210 : uset g_fahrenheit "0"
00:00:05.210 : uset g_pounds "kg"
00:00:05.210 : uset g_mph "0"
00:00:05.210 : uset g_hshifter_layout "3"
00:00:05.210 : uset g_trans "0"
00:00:05.211 : uset g_lang_set "1"
00:00:05.211 : uset g_lang "de_de"
00:00:05.211 : uset g_cutscenes "0"
00:00:06.179 : ui t console:system_02
00:00:06.800 : edit europe
00:00:07.068 : [bullet] Starting physics server: Bullet
00:00:07.288 : Loaded trailers: 76
00:00:07.288 : Loading resource server data ....
00:00:07.288 : Loading road data ....
00:00:07.293 : Loading terrain data ....
00:00:07.304 : Loading railing data ....
00:00:07.307 : Loading building data ....
00:00:07.319 : Loading model data ....
00:00:07.346 : Loading prefab data ....
00:00:07.398 : Loading traffic rule data ....
00:00:07.399 : Loading sign data ....
00:00:07.469 : Loading city data ....
00:00:07.493 : Loading traffic semaphore data ....
00:00:07.498 : Loading traffic signs data ....
00:00:07.621 : Loading vegetation data ....
00:00:07.647 : Loading hinges data ....
00:00:07.648 : Loading stamp data ....
00:00:07.654 : Loading movers data ....
00:00:07.658 : Loading ferry data ....
00:00:07.660 : Loading country data ....
00:00:07.697 : Loading sound item data ....
00:00:07.698 : Loading live stream data ....
00:00:07.698 : Loading game condition data ....
00:00:07.699 : Loading trigger action data ....
00:00:07.700 : Loading cutscene data ....
00:00:07.709 : Loading cargo data ....
00:00:07.743 : Loading company data ....
00:00:07.975 : mm_flush
00:00:07.975 : Map '/map/europe.mbd' loading started ....
00:00:09.514 : Map successfully loaded.
00:00:09.514 : Map sectors loading started ....
00:00:16.297 : Map sectors loading finished ....
00:00:16.373 : Map load time: 8398ms (45 MB)
00:00:16.374 : Map post load initialization started ....
00:00:16.374 : Map post load initialization finished.
00:00:16.375 : Building kdop tree for all sectors.
00:00:17.557 : Sectors' trees finished.
00:00:23.379 : ui t console:system_02
00:00:27.952 : mm_flush
00:00:27.965 : <ERROR> [fs] Failed to open file "/map/test.mbd" in the read_only mode
00:00:27.965 : <ERROR> Error loading map /map/test.mbd
00:00:27.966 : <ERROR> [fs] Failed to open file "/map/test.mbd" in the read_only mode
00:01:53.751 : <WARNING> Running out of frame events, too many frames queued or something is wrong.
00:02:02.479 : mm_flush
00:02:02.481 : <ERROR> [fs] Failed to open file "/map/autosave/test.mbd" in the read_only mode
00:02:02.481 : <ERROR> Error loading map /map/autosave/test.mbd
00:02:02.483 : <ERROR> [fs] Failed to open file "/map/autosave/test.mbd" in the read_only mode
00:03:58.052 : Saving empty map is not allowed!
00:06:51.049 : Saving empty map is not allowed!
00:08:03.355 : Building kdop tree for all sectors.
00:08:03.355 : Sectors' trees finished.
00:08:30.225 : Building kdop tree for all sectors.
00:08:30.225 : Sectors' trees finished.
00:08:30.261 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/test.climate.sii not found.
00:08:30.263 : Sector distro: 0ms
00:08:30.270 : Map successfuly saved ....
00:08:37.397 : mm_flush
00:08:37.398 : <ERROR> [fs] Failed to open file "/map/autosave/test.mbd" in the read_only mode
00:08:37.399 : <ERROR> Error loading map /map/autosave/test.mbd
00:08:37.400 : <ERROR> [fs] Failed to open file "/map/autosave/test.mbd" in the read_only mode
00:08:58.739 : Building kdop tree for all sectors.
00:08:58.739 : Sectors' trees finished.
00:09:00.350 : Building kdop tree for all sectors.
00:09:00.350 : Sectors' trees finished.
00:09:13.557 : Building kdop tree for all sectors.
00:09:13.557 : Sectors' trees finished.
00:09:13.592 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/ghgfd.climate.sii not found.
00:09:13.594 : Sector distro: 0ms
00:09:13.602 : Map successfuly saved ....
00:09:18.646 : mm_flush
00:09:18.648 : <ERROR> [fs] Failed to open file "/map/autosave/ghgfd.mbd" in the read_only mode
00:09:18.648 : <ERROR> Error loading map /map/autosave/ghgfd.mbd
00:09:18.649 : <ERROR> [fs] Failed to open file "/map/autosave/ghgfd.mbd" in the read_only mode
00:09:35.983 : Saving empty map is not allowed!
00:09:42.500 : Building kdop tree for all sectors.
00:09:42.500 : Sectors' trees finished.
00:09:48.707 : Building kdop tree for all sectors.
00:09:48.707 : Sectors' trees finished.
00:09:48.742 : <WARNING> Cannot distribute climate to sectors. File /autosave/new_map.climate.sii not found.
00:09:48.744 : Sector distro: 0ms
00:09:48.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:09:48.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:09:50.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:09:50.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:09:52.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:09:52.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:09:54.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:09:54.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:09:56.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:09:56.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:09:58.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:09:58.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:10:00.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:10:00.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:10:02.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:10:02.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:10:04.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:10:04.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:10:06.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:10:06.746 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.desc', will retry
00:10:08.746 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.desc" in the create_truncate mode
00:10:08.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:08.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:10.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:10.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:12.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:12.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:14.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:14.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:16.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:16.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:18.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:18.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:20.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:20.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:22.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:22.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:24.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:24.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:26.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:26.747 : <ERROR> Unable to create file '/autosave/new_map/sec+0009+0001.base', will retry
00:10:28.747 : <ERROR> [fs] Failed to open file "/autosave/new_map/sec+0009+0001.base" in the create_truncate mode
00:10:28.748 : <ERROR> IO error during map save - map is NOT saved.
00:10:35.982 : Building kdop tree for all sectors.
00:10:35.982 : Sectors' trees finished.
00:10:36.017 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/ghfgfgfgfddf.climate.sii not found.
00:10:36.018 : Sector distro: 0ms
00:10:36.027 : Map successfuly saved ....
00:10:45.891 : Building kdop tree for all sectors.
00:10:45.891 : Sectors' trees finished.
00:10:45.927 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/autosave/ghfgfgfgfddf.climate.sii not found.
00:10:45.929 : Sector distro: 0ms
00:10:45.950 : Map successfuly saved ....
00:10:45.954 : mm_flush
00:10:45.955 : Rebuilding whole map. Please wait....
00:10:45.967 : Building kdop tree for all sectors.
00:10:45.968 : Sectors' trees finished.
00:10:45.969 : Rebuild done.
00:10:57.198 : mm_flush
00:10:57.200 : <ERROR> [fs] Failed to open file "/map/autosave/ghfgfgfgfddf.mbd" in the read_only mode
00:10:57.200 : <ERROR> Error loading map /map/autosave/ghfgfgfgfddf.mbd
00:10:57.201 : <ERROR> [fs] Failed to open file "/map/autosave/ghfgfgfgfddf.mbd" in the read_only mode
00:11:03.124 : Building kdop tree for all sectors.
00:11:03.124 : Sectors' trees finished.
00:11:12.221 : Building kdop tree for all sectors.
00:11:12.222 : Sectors' trees finished.
00:11:12.258 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/ghfgfgfgfddf.climate.sii not found.
00:11:12.259 : Sector distro: 0ms
00:11:12.264 : Map successfuly saved ....
00:11:17.628 : Building kdop tree for all sectors.
00:11:17.628 : Sectors' trees finished.
00:11:17.664 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/autosave/ghfgfgfgfddf.climate.sii not found.
00:11:17.666 : Sector distro: 0ms
00:11:17.672 : Map successfuly saved ....
00:11:17.675 : mm_flush
00:11:17.676 : Rebuilding whole map. Please wait....
00:11:17.690 : Building kdop tree for all sectors.
00:11:17.690 : Sectors' trees finished.
00:11:17.691 : Rebuild done.
00:11:19.898 : Building kdop tree for all sectors.
00:11:19.898 : Sectors' trees finished.
00:11:19.934 : <WARNING> Cannot distribute climate to sectors. File //map/autosave/ghfgfgfgfddf.climate.sii not found.
00:11:19.935 : Sector distro: 0ms
00:11:19.939 : Map successfuly saved ....
00:11:23.696 : mm_flush
00:11:23.697 : <ERROR> [fs] Failed to open file "/map/autosave/ghfgfgfgfddf.mbd" in the read_only mode
00:11:23.697 : <ERROR> Error loading map /map/autosave/ghfgfgfgfddf.mbd
00:11:23.698 : <ERROR> [fs] Failed to open file "/map/autosave/ghfgfgfgfddf.mbd" in the read_only mode
00:15:15.697 : <ERROR> There is no map sector info file
00:15:28.536 : Building kdop tree for all sectors.
00:15:28.536 : Sectors' trees finished.
00:15:33.739 : <ERROR> There is no map sector info file
00:15:41.998 : Building kdop tree for all sectors.
00:15:41.998 : Sectors' trees finished.
00:15:45.334 : <ERROR> There is no map sector info file
00:16:15.201 : <ERROR> There is no map sector info file
00:17:43.956 : <ERROR> [fs] Failed to open file "/map/autosave/qwert.sbd" in the read_only mode
00:17:43.956 : [import] Map /map/autosave/qwert.sbd was imported with <0 0 0> offset
00:18:17.070 : <ERROR> [fs] Failed to open file "/map/autosave/qwert.sbd" in the read_only mode
00:18:17.070 : [import] Map /map/autosave/qwert.sbd was imported with <0 0 0> offset
00:18:23.107 : quit

demario

Gliederzug-Fahrer

  • »demario« ist männlich

Beiträge: 215

Danksagungen: 5795

  • Nachricht senden

9

Freitag, 3. April 2015, 14:27

Was mir auffällt du hast 3 verschiedene mbd Dateien wo das laden scheitert.

test.mbd, ghgfd.mbd und ghfgfgfgfddf.mbd - Wie kommst du zu denen?!

Normalerweise reicht es wenn die europe.mbd in deinem Ordner Base/Map liegt...

Micha5

Sprinter-Fahrer

  • »Micha5« ist der Autor dieses Themas

Beiträge: 11

  • Nachricht senden

10

Freitag, 3. April 2015, 15:30

das waren tests ich hab versucht ne neue map zu erstellen um zu sehen ob es da mit dem speichern und laden klappt

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