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Truck beim Händler ist 2x vorhanden

Antworten im Thema: 15 » Der letzte Beitrag (23. Juni 2012, 22:23) ist von 21Seconds.

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Truck24

TS24 - Freund

  • »Truck24« ist weiblich
  • »Truck24« ist ein verifizierter Benutzer
  • »Truck24« ist der Autor dieses Themas

Beiträge: 1 590

Wohnort: Österreich

Danksagungen: 26399

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1

Mittwoch, 20. Juni 2012, 19:19

Truck beim Händler ist 2x vorhanden

Okay, also ich selbst weiß da nicht mehr weiter.
Vielleicht kann mir jemand schreiben was da bei mir verkehrt läuft.

Ich hab den TS24 Truck /DAF XF 105


und dann habe ich meinen Scania auf dem renault_magnum.b Platz


Solange ich nun meinen Scanja aus dem Spiel lasse ist mit dem Daf alles okay.
Sobald ich aber den Scania in den mod Ordner tu geschied mit dem Daf das hier:

Der Daf ist weg und der Scania steht einmal normal auf dem renault b Platz und einmal in dem komischen Blau auf dem Platz wo der Daf sein sollte.
Kurz gesagt:" Mein DAF und Scanja in einem Spiel geht nicht und warum weiß ich nicht. :dash:

Noch ein kurzer Hinweis:
Am DAF kann und darf ich nichts verändern, nur beim Scanja.
Falls mir jemand helfen kann, jetzt schon mal ein Dankeschön :hail:

Spoiler Spoiler

******** : log created on : Wednesday June 20 2012 @ 18:37:53
18:37:53 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 2
18:37:53 : [sys] DirectX version : 4.09.00.0904
18:37:53 : [cpu] GenuineIntel [Intel(R) Core(TM)2 CPU T7200 @ 2.00GHz] at ~1995MHz.
18:37:53 : [cpu] Features utilized: fpu cmov mmx sse sse2.
18:37:53 : [sys] using QPC / ACPI (PM Clock) timer (thread affinity: 0), frequency 3579545Hz
18:37:53 : physical memory detected (1046636K/800912K)
18:37:53 : virtual memory detected (2097024K/2057680K)
18:37:53 : Trying to allocate memory pool (409600K)
18:37:53 : [zipfs] base.scs: mounted ok, 9452 entries [crc_0xca962531]
18:37:53 : [ufs] registered symlink from /custom_build/de_de to /
18:37:53 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0xe4636951]
18:37:53 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator'.
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/automat.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/automat.scs: mounted ok, 1607 entries [crc_0x9890774a]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Broshuis_3x.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Broshuis_3x.scs: mounted ok, 23 entries [crc_0x675e3af3]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/camera_mod.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/camera_mod.scs: mounted ok, 4 entries [crc_0x73ae7ccf]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/def.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/def.scs: mounted ok, 82 entries [crc_0x10bb5856]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets DAF XF 105 blue Edition Trucksimulation24.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets DAF XF 105 blue Edition Trucksimulation24.scs: mounted ok, 275 entries [crc_0xbc7e0cd]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets_mb4_4x2.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets_mb4_4x2.scs: mounted ok, 103 entries [crc_0xaef3fa50]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS_Volvo_VNL780_VAN_DEN_BOSCH.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS_Volvo_VNL780_VAN_DEN_BOSCH.scs: mounted ok, 150 entries [crc_0xfb68d8c]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/HawksHaulingScania.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/HawksHaulingScania.scs: mounted ok, 103 entries [crc_0xeb708098]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/map.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/map.scs: mounted ok, 2 entries [crc_0xed4e7665]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/material.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/material.scs: mounted ok, 181 entries [crc_0x921b520c]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/model.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/model.scs: mounted ok, 2513 entries [crc_0x6a37b57c]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/prefab.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/prefab.scs: mounted ok, 60 entries [crc_0x527f941f]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/SAMRO_ALUSAM_v3.scs
18:37:53 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/SAMRO_ALUSAM_v3.scs: mounted ok, 67 entries [crc_0xd7009084]
18:37:53 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Scania R620 - Shogun C Class.scs
18:37:54 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/shogunLP
18:37:54 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/shogunLP/Thumbs.db
18:37:54 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/shogunLP/truck.bak
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Scania R620 - Shogun C Class.scs: mounted ok, 137 entries [crc_0x20d68cbe]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Schmitz.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Schmitz.scs: mounted ok, 55 entries [crc_0x1103daee]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/sound.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/sound.scs: mounted ok, 9 entries [crc_0x56a790f8]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/unit.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/unit.scs: mounted ok, 70 entries [crc_0xf424e67d]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/vehicle.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/vehicle.scs: mounted ok, 40 entries [crc_0xf8a4d407]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Wareninfo_mod.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Wareninfo_mod.scs: mounted ok, 36 entries [crc_0x5e39ae26]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Logo.Textur).scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Logo.Textur).scs: mounted ok, 78 entries [crc_0x45f98144]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Trailer.Contaner.Tanker).scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Trailer.Contaner.Tanker).scs: mounted ok, 24 entries [crc_0xaf224a0]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_flares_pack.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_flares_pack.scs: mounted ok, 198 entries [crc_0x634f459f]
18:37:54 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_gulli.scs
18:37:54 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_gulli.scs: mounted ok, 33 entries [crc_0x75026f37]
18:37:54 : exec /home/config.cfg
18:37:54 : [sys] Executing /home/config.cfg ...
18:37:54 : uset g_minicon "0"
18:37:54 : uset g_console "0"
18:37:54 : uset g_trackir "1"
18:37:54 : uset g_developer "0"
18:37:54 : uset g_save_idx "37"
18:37:54 : uset g_mouse_control "0"
18:37:54 : uset g_steering_func_param "0.16"
18:37:54 : uset g_joy_axis_brake_dz "0.0"
18:37:54 : uset g_joy_axis_brake "7"
18:37:54 : uset g_joy_ff_gain "0.41"
18:37:54 : uset g_joy_axis_throttle_dz "0.0"
18:37:54 : uset g_joy_axis_throttle "7"
18:37:54 : uset g_joy_axis_ff "1"
18:37:54 : uset g_joy_axis_combine "0"
18:37:54 : uset g_joy_axis_steer_sens "1"
18:37:54 : uset g_joy_axis_steer_dz "0"
18:37:54 : uset g_joy_axis_steer "0"
18:37:54 : uset g_tutorial "0"
18:37:54 : uset g_job_sort "0"
18:37:54 : uset g_gauges "1"
18:37:54 : uset g_mirrors "1"
18:37:54 : uset g_fatigue "0"
18:37:54 : uset g_police "1"
18:37:54 : uset g_subtitles "0"
18:37:54 : uset g_quality "1"
18:37:54 : uset g_reflection "0"
18:37:54 : uset g_atrans "1"
18:37:54 : uset g_flyspeed "100.0"
18:37:54 : uset g_lang "de_de"
18:37:54 : uset g_colbox "0"
18:37:54 : uset r_gamma "1.0"
18:37:54 : uset r_path "5"
18:37:54 : uset r_msaa "4"
18:37:54 : uset r_fullscreen "1"
18:37:54 : uset r_mode "1024x768x32x0"
18:37:54 : uset r_device "gl"
18:37:54 : uset r_driver "gl"
18:37:54 : uset g_texture_usage_stats "0"
18:37:54 : uset g_fps "0"
18:37:54 : uset ds8_mix_channels "2"
18:37:54 : uset ds8_mix_depth "16"
18:37:54 : uset ds8_mix_rate "44100"
18:37:54 : uset ds8_reverse_stereo "0"
18:37:54 : uset s_acceleration "1"
18:37:54 : uset s_mix_channels "2"
18:37:54 : uset s_mix_depth "16"
18:37:54 : uset s_mix_rate "22050"
18:37:54 : uset s_sfx_enabled "1"
18:37:54 : uset s_music_enabled "1"
18:37:54 : uset s_sfx_volume "1.0"
18:37:54 : uset s_music_volume "1.0"
18:37:54 : uset s_reverse_stereo "0"
18:37:54 : uset s_device "ds8"
18:37:54 : uset r_vsync "1"
18:37:54 : uset r_quirks "0"
18:37:54 : uset r_anisotropy_factor "0.2"
18:37:54 : uset r_texture_detail "0"
18:37:54 : uset i_force_gain "1.0"
18:37:54 : uset i_feedback "1"
18:37:54 : uset i_joystick2 "-1"
18:37:54 : uset i_joystick1 "-1"
18:37:54 : uset i_deadzone "0.0"
18:37:54 : uset i_device "di8"
18:37:54 : uset m_invert "0"
18:37:54 : uset m_sensitivity "0.33"
18:37:54 : uset m_filter "0"
18:37:54 : uset g_view_dist "1.0"
18:37:54 : Euro Truck Simulator init ver.1.3 (rev. 24412)
18:37:54 : [gl] ICD OpenGL driver detected.
18:37:54 : [gl] driver: GeForce Go 7600/PCI/SSE2
18:37:54 : [gl] vendor: NVIDIA Corporation
18:37:54 : [gl] version: 2.0.1
18:37:54 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
18:37:54 : [gl] GL_max_texture_size: 4096
18:37:54 : [gl] taking advantage of 'GL_ARB_multitexture'
18:37:54 : [gl] Sampler count: 4
18:37:54 : [gl] taking advantage of 'GL_ARB_fragment_program'
18:37:54 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
18:37:54 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
18:37:54 : [gl] taking advantage of 'GL_ARB_texture_compression'
18:37:54 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
18:37:54 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
18:37:54 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
18:37:54 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
18:37:54 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
18:37:54 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
18:37:54 : [gl] taking advantage of 'GL_ARB_vertex_program'
18:37:54 : [gl] Vertex attribute count: 16
18:37:54 : [gl] taking advantage of 'GL_ARB_shader_objects'
18:37:54 : [gl] taking advantage of 'GL_ARB_vertex_shader'
18:37:54 : [gl] taking advantage of 'GL_ARB_fragment_shader'
18:37:54 : [gl] taking advantage of 'GL_ATI_draw_buffers'
18:37:54 : [gl] taking advantage of 'GL_EXT_blend_color'
18:37:54 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
18:37:54 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
18:37:54 : [gl] taking advantage of 'GL_EXT_rescale_normal'
18:37:54 : [gl] taking advantage of 'GL_EXT_secondary_color'
18:37:54 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
18:37:54 : [gl] taking advantage of 'GL_EXT_texture3D'
18:37:54 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
18:37:54 : [gl] taking advantage of 'GL_EXT_texture_env_add'
18:37:54 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
18:37:54 : [gl] Max anisotropy factor: 16
18:37:54 : [gl] taking advantage of 'GL_NV_register_combiners'
18:37:54 : [gl] taking advantage of 'GL_NV_register_combiners2'
18:37:54 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
18:37:54 : [gl] taking advantage of 'GL_NV_texture_shader'
18:37:54 : [gl] taking advantage of 'GL_NV_texture_shader2'
18:37:54 : [gl] taking advantage of 'GL_NV_texture_shader3'
18:37:54 : [gl] taking advantage of 'GL_NV_fragment_program'
18:37:54 : [gl] taking advantage of 'GL_NV_fragment_program_option'
18:37:54 : [gl] taking advantage of 'GL_NV_fragment_program2'
18:37:54 : [gl] taking advantage of 'GL_NV_vertex_program'
18:37:54 : [gl] taking advantage of 'GL_NV_vertex_program2'
18:37:54 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
18:37:54 : [gl] taking advantage of 'GL_NV_vertex_program3'
18:37:54 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
18:37:54 : [gl] taking advantage of 'WGL_ARB_extensions_string'
18:37:54 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
18:37:54 : [gl] taking advantage of 'WGL_EXT_swap_control'
18:37:54 : [gl] taking advantage of 'WGL_ARB_pixel_format'
18:37:54 : [gl] taking advantage of 'WGL_ARB_pbuffer'
18:37:54 : [gl] taking advantage of 'WGL_ARB_render_texture'
18:37:54 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
18:37:54 : [gl] taking advantage of 'GL_ARB_multisample'
18:37:56 : [gl] Detected support for 16x anti-aliasing.
18:37:56 : [gl] Detected support for 8x anti-aliasing.
18:37:57 : [gl] Detected support for 4x anti-aliasing.
18:37:57 : [gl] Detected support for 2x anti-aliasing.
18:37:57 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
18:37:57 : Rendering path available: GL1X
18:37:57 : Rendering path available: ARB1
18:37:57 : Rendering path available: NV1X
18:37:57 : Rendering path available: NV2X
18:37:57 : Rendering path available: NV3X
18:37:57 : Rendering path available: NV4X
18:37:57 : Rendering path available: ARB2
18:37:57 : Rendering path available: GL2X
18:37:57 : [dx9] Direct3D9 detected.
18:37:57 : [dx9] Number of adapters found: 1
18:37:57 : [dx9] Adapter #0: NVIDIA GeForce Go 7600 (nv4_disp.dll) [driver version: 6.14.10.8471]
18:37:57 : Rendering path available: SM2X
18:37:57 : Rendering path available: SM3X
18:37:59 : [gl] CDS init: OK
18:37:59 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
18:37:59 : [gl] wglCreateContext: OK
18:38:00 : [gl] OpenGL framebuffer context init OK
18:38:00 : [gfx] Created drawable (/procedural/dashboard.tobj)
18:38:00 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
18:38:00 : [gfx] Created drawable (/procedural/generic_env.tobj)
18:38:00 : [gfx] Created drawable (/procedural/water_env.tobj)
18:38:00 : [snd] select device (ds8)
18:38:00 : [ds8] Available device : Primärer Soundtreiber ().
18:38:00 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
18:38:00 : [ds8] Initialization OK.
18:38:00 : g_ui_recache
18:38:00 : exit
18:38:02 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:38:03 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pma)
18:38:03 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pma
18:38:03 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pmd)
18:38:03 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pmd
18:38:11 : Loading city data ....
18:38:11 : Loading country data ....
18:38:11 : Loading cargo data ....
18:38:27 : game
18:38:28 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:38:28 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pma)
18:38:28 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pma
18:38:28 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pmd)
18:38:28 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pmd
18:38:33 : Loading resource server data ....
18:38:33 : Loading road data ....
18:38:33 : Loading terrain data ....
18:38:33 : Loading railing data ....
18:38:33 : Loading building data ....
18:38:34 : Loading model data ....
18:38:36 : Loading prefab data ....
18:38:37 : Loading sign data ....
18:38:38 : Loading traffic lights data ....
18:38:38 : Loading vegetation data ....
18:38:39 : Loading hinges data ....
18:38:39 : Loading stamp data ....
18:38:39 : Loading movers data ....
18:38:39 : Loading animated models ....
18:38:39 : Loading ferries ....
18:38:39 : Loading city data ....
18:38:39 : Loading cargo data ....
18:38:39 : Loading company data ....
18:38:39 : Loading country data ....
18:38:47 : Map successfully loaded ....
18:38:47 : [cargo_permanent_u] Cargo empty pickup is not recieved by any valid company!
18:38:47 : [cargo_permanent_u] Cargo empty pickup is not produced by any valid company!
18:38:47 : [cargo_permanent_u] Cargo plastic
is not recieved by any valid company!
18:38:47 : [cargo_permanent_u] Cargo plastic
is not produced by any valid company!
18:38:47 : Company item with missing counter part in the economy! (company_name: ) (city_name: ringkobing)
18:38:47 : Starting the campaign ...
18:39:51 : screenshot
18:39:51 : Screenshot written: '/screenshot/ets_00000.png'.
18:40:10 : screenshot
18:40:11 : Screenshot written: '/screenshot/ets_00001.png'.
18:40:28 : exit
18:40:29 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:40:29 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pma)
18:40:29 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pma
18:40:29 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pmd)
18:40:29 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pmd
18:40:29 : Loading city data ....
18:40:29 : Loading country data ....
18:40:29 : Loading cargo data ....
18:40:33 : quit
18:40:33 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
18:40:33 : [gfx] Destroying drawable (/procedural/water_env.tobj)
18:40:33 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
18:40:33 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
18:40:35 : [gl] Context shutdown
18:40:44 : [gl] CDS shutdown: OK
18:41:00 : [sys] process shutdown


Simones Map Mapperin :) ETS2 + ATS


Streetsurfer

unregistriert

2

Mittwoch, 20. Juni 2012, 19:33

in den trucks gibt es identische ordnerpfade.

Den ordner von einem umbenennen,wo die dds,tobj und mat drin sind und anschliessend auch die tobj´s darin umschreiben auf den neuen pfad.
Sonst werden die dds nicht gefunden.
Dann noch die definition anpassen auf den neuen pfad.

Truck24

TS24 - Freund

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3

Mittwoch, 20. Juni 2012, 19:40

Okidoki Streetsurfer,

habe gerade gesehen, dass es da aber viele dds.tobj und mat Dateien gibt :huh:


welche ist es denn?


Simones Map Mapperin :) ETS2 + ATS

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Truck24« (20. Juni 2012, 19:57)


Scania_Topline

King of the Road

  • »Scania_Topline« ist männlich
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4

Mittwoch, 20. Juni 2012, 20:04

Schau mal, ob der Scania nicht noch ne 2. def drinnen hat


"Deus mare, Friso litora fecit" - "Gott schuf das Meer, der Friese die Küste".

Truck24

TS24 - Freund

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5

Mittwoch, 20. Juni 2012, 20:09

nöö Scanja Topline,
Der hat nur eine def drinnen.


Simones Map Mapperin :) ETS2 + ATS


Streetsurfer

unregistriert

6

Mittwoch, 20. Juni 2012, 20:11

wenn der ordner wo das alles drin ist umbenannt wurde,dann müssen die tobj dateien darin (am besten mit tobjedit) geöffnet und umgeschrieben werden.
Eine tobj verweist auf eine dds. deshalb muss dann in der tobj der neue pfad eingetragen sein.

Also nach ordner umbenennen alle tobj`s umschreiben.
Klicke oben am fensterrand auf typ dann sortiert es sich nach dateityp.

Truck24

TS24 - Freund

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7

Mittwoch, 20. Juni 2012, 20:18

jap Streetsurfer
Ich versuch das mal und gebe dann hier Bescheid.
Danke


Simones Map Mapperin :) ETS2 + ATS


vanDongen

unregistriert

8

Mittwoch, 20. Juni 2012, 21:50

Das der DAF verschwindet, liegt da dran das beide (DAF & Scania) den gleichen Ordnerverlauf (vehicle/truck/scaniar620) haben.


Um beide gleichzeitig im Spiel nutzen zu können, mußt Du bei einem den Ordner (scaniar620) umbenennen.
Desweiteren, wie Streetsurfer schon schrieb, auch die einzelnen tobj Dateien. Und nicht vergessen die Truck-Definition abzuändern...

Truck24

TS24 - Freund

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9

Donnerstag, 21. Juni 2012, 11:21

Also damit ich das richtig verstehe.

Den Ordner scanjar620 kann ich direkt im WinRAR einfach umbenennen.
Hab ich geändert auf scanja
Die ganzen Tobj Dateien hab ich mir auf den Desktop gezogen, geöffnet mit Word und jeden eintrag scanjar620 auf scanja geändert.
Dann die Tobj Dateien wieder zurück, Kompressionsart auf speichern und zum schluß die Definition geändert.
Die def dann auch gespeichert.

Dann wollte ich ein Spiel starten und bis kurz bevor der Showroom kommt hat alles gepasst.
Dann war ende.
Keine Ahnung was ich falsch gemacht habe. :dash:

Spoiler Spoiler

******** : log created on : Thursday June 21 2012 @ 14:27:50
14:27:50 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 2
14:27:50 : [sys] DirectX version : 4.09.00.0904
14:27:50 : [cpu] GenuineIntel [Intel(R) Core(TM)2 CPU T7200 @ 2.00GHz] at ~1995MHz.
14:27:50 : [cpu] Features utilized: fpu cmov mmx sse sse2.
14:27:50 : [sys] using QPC / ACPI (PM Clock) timer (thread affinity: 0), frequency 3579545Hz
14:27:50 : physical memory detected (1046636K/785100K)
14:27:50 : virtual memory detected (2097024K/2057680K)
14:27:50 : Trying to allocate memory pool (409600K)
14:27:50 : [zipfs] base.scs: mounted ok, 9452 entries [crc_0xca962531]
14:27:50 : [ufs] registered symlink from /custom_build/de_de to /
14:27:50 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0xe4636951]
14:27:50 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator'.
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/automat.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/automat.scs: mounted ok, 1607 entries [crc_0x9890774a]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Broshuis_3x.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Broshuis_3x.scs: mounted ok, 23 entries [crc_0x675e3af3]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/camera_mod.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/camera_mod.scs: mounted ok, 4 entries [crc_0x73ae7ccf]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/def.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/def.scs: mounted ok, 82 entries [crc_0x10bb5856]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets DAF XF 105 blue Edition Trucksimulation24.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets DAF XF 105 blue Edition Trucksimulation24.scs: mounted ok, 275 entries [crc_0xbc7e0cd]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS-Scania R730 scania rent.scs
14:27:50 : [zipfs] Unsupported compression method used: 8 for record #34 - R730 Template.jpg from 'C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS-Scania R730 scania rent.scs'.
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS-Scania R730 scania rent.scs: mounted ok, 71 entries [crc_0xa863228a]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets_mb4_4x2.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ets_mb4_4x2.scs: mounted ok, 103 entries [crc_0xaef3fa50]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS_Volvo_VNL780_VAN_DEN_BOSCH.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/ETS_Volvo_VNL780_VAN_DEN_BOSCH.scs: mounted ok, 150 entries [crc_0xfb68d8c]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/HawksHaulingScania.scs
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1blackk.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1chromm.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1colorr.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1glasss.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1oranjj.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1seattt.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1shadow.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1szaree.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1tex111.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/1automat1dd1visorr.mat
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/black.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/black.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/chrom.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/chrom.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/color.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/color.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/glass_ex.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/glass_ex.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/oranj.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/oranj.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/scaniar620.pmc
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/scaniar620.pmd
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/scaniar620.pmg
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/seat.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/seat.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/shadow.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/shadow.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/szare.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/szare.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/tex1.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/tex1.tobj
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/visor.dds
14:27:50 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/scanja/visor.tobj
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/HawksHaulingScania.scs: mounted ok, 103 entries [crc_0x9ffb391c]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/map.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/map.scs: mounted ok, 2 entries [crc_0xed4e7665]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/material.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/material.scs: mounted ok, 181 entries [crc_0x921b520c]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/model.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/model.scs: mounted ok, 2513 entries [crc_0x6a37b57c]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/prefab.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/prefab.scs: mounted ok, 60 entries [crc_0x527f941f]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/SAMRO_ALUSAM_v3.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/SAMRO_ALUSAM_v3.scs: mounted ok, 67 entries [crc_0xd7009084]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Schmitz.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Schmitz.scs: mounted ok, 55 entries [crc_0x1103daee]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/sound.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/sound.scs: mounted ok, 9 entries [crc_0x56a790f8]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/unit.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/unit.scs: mounted ok, 70 entries [crc_0xf424e67d]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/vehicle.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/vehicle.scs: mounted ok, 40 entries [crc_0xf8a4d407]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Wareninfo_mod.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/Wareninfo_mod.scs: mounted ok, 36 entries [crc_0x5e39ae26]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Logo.Textur).scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Logo.Textur).scs: mounted ok, 78 entries [crc_0x45f98144]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Trailer.Contaner.Tanker).scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zEchte Firmen Mega Mod(Trailer.Contaner.Tanker).scs: mounted ok, 24 entries [crc_0xaf224a0]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_flares_pack.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_flares_pack.scs: mounted ok, 198 entries [crc_0x634f459f]
14:27:50 : Mounting extra package: C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_gulli.scs
14:27:50 : [zipfs] C:/Dokumente und Einstellungen/Elmar/Eigene Dateien/Euro Truck Simulator/mod/zz_gulli.scs: mounted ok, 33 entries [crc_0x75026f37]
14:27:50 : exec /home/config.cfg
14:27:50 : [sys] Executing /home/config.cfg ...
14:27:50 : uset g_minicon "0"
14:27:50 : uset g_console "0"
14:27:50 : uset g_trackir "1"
14:27:50 : uset g_developer "0"
14:27:50 : uset g_save_idx "39"
14:27:50 : uset g_mouse_control "0"
14:27:50 : uset g_steering_func_param "0.16"
14:27:50 : uset g_joy_axis_brake_dz "0.0"
14:27:50 : uset g_joy_axis_brake "7"
14:27:50 : uset g_joy_ff_gain "0.41"
14:27:50 : uset g_joy_axis_throttle_dz "0.0"
14:27:50 : uset g_joy_axis_throttle "7"
14:27:50 : uset g_joy_axis_ff "1"
14:27:50 : uset g_joy_axis_combine "0"
14:27:50 : uset g_joy_axis_steer_sens "1"
14:27:50 : uset g_joy_axis_steer_dz "0"
14:27:50 : uset g_joy_axis_steer "0"
14:27:50 : uset g_tutorial "0"
14:27:50 : uset g_job_sort "0"
14:27:50 : uset g_gauges "1"
14:27:50 : uset g_mirrors "1"
14:27:50 : uset g_fatigue "0"
14:27:50 : uset g_police "1"
14:27:50 : uset g_subtitles "0"
14:27:50 : uset g_quality "1"
14:27:50 : uset g_reflection "0"
14:27:50 : uset g_atrans "1"
14:27:50 : uset g_flyspeed "100.0"
14:27:50 : uset g_lang "de_de"
14:27:50 : uset g_colbox "0"
14:27:50 : uset r_gamma "1.0"
14:27:50 : uset r_path "5"
14:27:50 : uset r_msaa "4"
14:27:50 : uset r_fullscreen "1"
14:27:50 : uset r_mode "1024x768x32x0"
14:27:50 : uset r_device "gl"
14:27:50 : uset r_driver "gl"
14:27:50 : uset g_texture_usage_stats "0"
14:27:50 : uset g_fps "0"
14:27:50 : uset ds8_mix_channels "2"
14:27:50 : uset ds8_mix_depth "16"
14:27:50 : uset ds8_mix_rate "44100"
14:27:50 : uset ds8_reverse_stereo "0"
14:27:50 : uset s_acceleration "1"
14:27:50 : uset s_mix_channels "2"
14:27:50 : uset s_mix_depth "16"
14:27:50 : uset s_mix_rate "22050"
14:27:50 : uset s_sfx_enabled "1"
14:27:50 : uset s_music_enabled "1"
14:27:50 : uset s_sfx_volume "1.0"
14:27:50 : uset s_music_volume "1.0"
14:27:50 : uset s_reverse_stereo "0"
14:27:50 : uset s_device "ds8"
14:27:50 : uset r_vsync "1"
14:27:50 : uset r_quirks "0"
14:27:50 : uset r_anisotropy_factor "0.2"
14:27:50 : uset r_texture_detail "0"
14:27:50 : uset i_force_gain "1.0"
14:27:50 : uset i_feedback "1"
14:27:50 : uset i_joystick2 "-1"
14:27:50 : uset i_joystick1 "-1"
14:27:50 : uset i_deadzone "0.0"
14:27:50 : uset i_device "di8"
14:27:50 : uset m_invert "0"
14:27:50 : uset m_sensitivity "0.33"
14:27:50 : uset m_filter "0"
14:27:50 : uset g_view_dist "1.0"
14:27:50 : Euro Truck Simulator init ver.1.3 (rev. 24412)
14:27:50 : [gl] ICD OpenGL driver detected.
14:27:50 : [gl] driver: GeForce Go 7600/PCI/SSE2
14:27:50 : [gl] vendor: NVIDIA Corporation
14:27:50 : [gl] version: 2.0.1
14:27:50 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
14:27:50 : [gl] GL_max_texture_size: 4096
14:27:50 : [gl] taking advantage of 'GL_ARB_multitexture'
14:27:50 : [gl] Sampler count: 4
14:27:50 : [gl] taking advantage of 'GL_ARB_fragment_program'
14:27:50 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
14:27:50 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
14:27:50 : [gl] taking advantage of 'GL_ARB_texture_compression'
14:27:50 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
14:27:50 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
14:27:50 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
14:27:50 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
14:27:50 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
14:27:50 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
14:27:50 : [gl] taking advantage of 'GL_ARB_vertex_program'
14:27:50 : [gl] Vertex attribute count: 16
14:27:50 : [gl] taking advantage of 'GL_ARB_shader_objects'
14:27:50 : [gl] taking advantage of 'GL_ARB_vertex_shader'
14:27:50 : [gl] taking advantage of 'GL_ARB_fragment_shader'
14:27:50 : [gl] taking advantage of 'GL_ATI_draw_buffers'
14:27:50 : [gl] taking advantage of 'GL_EXT_blend_color'
14:27:50 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
14:27:50 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
14:27:50 : [gl] taking advantage of 'GL_EXT_rescale_normal'
14:27:50 : [gl] taking advantage of 'GL_EXT_secondary_color'
14:27:50 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
14:27:50 : [gl] taking advantage of 'GL_EXT_texture3D'
14:27:50 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
14:27:50 : [gl] taking advantage of 'GL_EXT_texture_env_add'
14:27:50 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
14:27:50 : [gl] Max anisotropy factor: 16
14:27:50 : [gl] taking advantage of 'GL_NV_register_combiners'
14:27:50 : [gl] taking advantage of 'GL_NV_register_combiners2'
14:27:50 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
14:27:50 : [gl] taking advantage of 'GL_NV_texture_shader'
14:27:50 : [gl] taking advantage of 'GL_NV_texture_shader2'
14:27:50 : [gl] taking advantage of 'GL_NV_texture_shader3'
14:27:50 : [gl] taking advantage of 'GL_NV_fragment_program'
14:27:50 : [gl] taking advantage of 'GL_NV_fragment_program_option'
14:27:50 : [gl] taking advantage of 'GL_NV_fragment_program2'
14:27:50 : [gl] taking advantage of 'GL_NV_vertex_program'
14:27:50 : [gl] taking advantage of 'GL_NV_vertex_program2'
14:27:50 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
14:27:50 : [gl] taking advantage of 'GL_NV_vertex_program3'
14:27:50 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
14:27:50 : [gl] taking advantage of 'WGL_ARB_extensions_string'
14:27:50 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
14:27:50 : [gl] taking advantage of 'WGL_EXT_swap_control'
14:27:50 : [gl] taking advantage of 'WGL_ARB_pixel_format'
14:27:50 : [gl] taking advantage of 'WGL_ARB_pbuffer'
14:27:50 : [gl] taking advantage of 'WGL_ARB_render_texture'
14:27:50 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
14:27:50 : [gl] taking advantage of 'GL_ARB_multisample'
14:27:53 : [gl] Detected support for 16x anti-aliasing.
14:27:53 : [gl] Detected support for 8x anti-aliasing.
14:27:53 : [gl] Detected support for 4x anti-aliasing.
14:27:53 : [gl] Detected support for 2x anti-aliasing.
14:27:53 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
14:27:53 : Rendering path available: GL1X
14:27:53 : Rendering path available: ARB1
14:27:53 : Rendering path available: NV1X
14:27:53 : Rendering path available: NV2X
14:27:53 : Rendering path available: NV3X
14:27:53 : Rendering path available: NV4X
14:27:53 : Rendering path available: ARB2
14:27:53 : Rendering path available: GL2X
14:27:53 : [dx9] Direct3D9 detected.
14:27:53 : [dx9] Number of adapters found: 1
14:27:53 : [dx9] Adapter #0: NVIDIA GeForce Go 7600 (nv4_disp.dll) [driver version: 6.14.10.8471]
14:27:53 : Rendering path available: SM2X
14:27:53 : Rendering path available: SM3X
14:27:56 : [gl] CDS init: OK
14:27:56 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:27:56 : [gl] wglCreateContext: OK
14:27:56 : [gl] OpenGL framebuffer context init OK
14:27:56 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:27:56 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:27:56 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:27:56 : [gfx] Created drawable (/procedural/water_env.tobj)
14:27:56 : [snd] select device (ds8)
14:27:56 : [ds8] Available device : Primärer Soundtreiber ().
14:27:56 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
14:27:56 : [ds8] Initialization OK.
14:27:56 : g_ui_recache
14:27:56 : exit
14:27:57 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:27:57 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pma)
14:27:57 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pma
14:27:57 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pmd)
14:27:57 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pmd
14:27:57 : [fs] Unable to open file for reading. (/vehicle/truck/scanja/scanja.pmd)
14:27:57 : [ld] failed to open /vehicle/truck/scanja/scanja.pmd
14:27:57 : [fs] Unable to open file for reading. (/vehicle/truck/scanja/scanja.pmd)
14:27:57 : [ld] failed to open /vehicle/truck/scanja/scanja.pmd
14:27:57 : [fs] Unable to open file for reading. (/vehicle/truck/scanja/scanja.pmc)
14:27:57 : [ld] failed to open /vehicle/truck/scanja/scanja.pmc
14:28:00 : No base model found: EjcSS R620 Topline Scania
14:28:04 : Loading city data ....
14:28:04 : Loading country data ....
14:28:04 : Loading cargo data ....
14:28:28 : game
14:28:28 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:28:28 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pma)
14:28:28 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pma
14:28:28 : [fs] Unable to open file for reading. (/vehicle/truck/daf_xf/wipers.pmd)
14:28:28 : [ld] failed to open /vehicle/truck/daf_xf/wipers.pmd
14:28:28 : [fs] Unable to open file for reading. (/vehicle/truck/scanja/scanja.pmd)
14:28:28 : [ld] failed to open /vehicle/truck/scanja/scanja.pmd
14:28:28 : [fs] Unable to open file for reading. (/vehicle/truck/scanja/scanja.pmd)
14:28:28 : [ld] failed to open /vehicle/truck/scanja/scanja.pmd
14:28:28 : [fs] Unable to open file for reading. (/vehicle/truck/scanja/scanja.pmc)
14:28:28 : [ld] failed to open /vehicle/truck/scanja/scanja.pmc
14:28:28 : No base model found: EjcSS R620 Topline Scania
14:28:33 : Loading resource server data ....
14:28:33 : Loading road data ....
14:28:33 : Loading terrain data ....
14:28:33 : Loading railing data ....
14:28:33 : Loading building data ....
14:28:34 : Loading model data ....
14:28:35 : Loading prefab data ....
14:28:36 : Loading sign data ....
14:28:37 : Loading traffic lights data ....
14:28:37 : Loading vegetation data ....
14:28:37 : Loading hinges data ....
14:28:37 : Loading stamp data ....
14:28:37 : Loading movers data ....
14:28:37 : Loading animated models ....
14:28:37 : Loading ferries ....
14:28:37 : Loading city data ....
14:28:37 : Loading cargo data ....
14:28:37 : Loading company data ....
14:28:37 : Loading country data ....
14:28:45 : Map successfully loaded ....
14:28:46 : [cargo_permanent_u] Cargo empty pickup is not recieved by any valid company!
14:28:46 : [cargo_permanent_u] Cargo empty pickup is not produced by any valid company!
14:28:46 : [cargo_permanent_u] Cargo plastic
is not recieved by any valid company!
14:28:46 : [cargo_permanent_u] Cargo plastic
is not produced by any valid company!
14:28:46 : Company item with missing counter part in the economy! (company_name: ) (city_name: ringkobing)
14:28:46 : Starting the campaign ...


Simones Map Mapperin :) ETS2 + ATS

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Truck24« (21. Juni 2012, 14:42)


Streetsurfer

unregistriert

10

Donnerstag, 21. Juni 2012, 16:26

du besorgst dir das programm ( ich glaube das gibt es auch iwo hier) tobjedit.
Damit werden die Inhalte aller tobj und nur die Inhalte der tobj auf den neuen Pfad umgeändert.

So wie ich deine log lese,hast auch den truck (pmd,pmc,pmg) umbenannt oder die definition nicht richtig umgeschrieben.

Warum die tobj´s mit tobjedit ??
Zeige ich dir hier:
Wenn du die tobj´s mit einem anderen editor öffnest,werden oft unsichtbare zeichen gesetzt,die man in tobjedit sehen kann.
Beispiel mit ein und derselben tobj :


mit editor geöffnet

mit tobjedit geöffnet


Wenn du per pn nen link für mich vom original hast,mache ich dir das wenn du möchtest.

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