******** : log created on : Thursday October 11 2012 @ 12:50:26
12:50:26 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
12:50:26 : [sys] DirectX version : 4.09.00.0904
12:50:26 : [cpu] GenuineIntel [ Intel(R) Pentium(R) 4 CPU 3.00GHz] at ~2992MHz.
12:50:26 : [cpu] Features utilized: fpu cmov mmx sse sse2.
12:50:26 : [sys] using QPC / TSC timer (thread affinity: 0), frequency 2992580000Hz
12:50:26 : [mem] physical memory detected (2095180K/1654960K)
12:50:26 : [mem] virtual memory detected (2097024K/2062352K)
12:50:26 : [mem] Trying to allocate memory pool (819200K)
12:50:31 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
12:50:31 : [ufs] registered symlink from /custom_build/de_de to /
12:50:31 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
12:50:31 : [ufs] Home directory: 'J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator'.
12:50:31 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/000mats.scs
12:50:32 : [zipfs] 000mats.scs: mounted ok, 7555 entries [0x580b8702]
12:50:32 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00main.scs
12:50:37 : [zipfs] 00main.scs: mounted ok, 5243 entries [0x2d67964e]
12:50:37 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00map.scs
12:50:37 : [zipfs] 00map.scs: mounted ok, 2 entries [0xbfea8287]
12:50:37 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00model1.scs
12:50:48 : [zipfs] 00model1.scs: mounted ok, 7560 entries [0x876815af]
12:50:48 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00model2.scs
12:50:56 : [zipfs] 00model2.scs: mounted ok, 5796 entries [0x70a4a730]
12:50:56 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00model3.scs
12:51:04 : [zipfs] 00model3.scs: mounted ok, 8103 entries [0x4714bccd]
12:51:04 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00model4.scs
12:51:08 : [zipfs] 00model4.scs: mounted ok, 2500 entries [0x4f5862b5]
12:51:08 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00Reale Firmen.scs
12:51:08 : [zipfs] 00Reale Firmen.scs: mounted ok, 102 entries [0x87a75d28]
12:51:08 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00ydef.scs
12:51:08 : [zipfs] 00ydef.scs: mounted ok, 325 entries [0xd5dcf49e]
12:51:08 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/00yflarepack.scs
12:51:08 : [zipfs] 00yflarepack.scs: mounted ok, 609 entries [0xee97fea3]
12:51:08 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/A-IVECO Strator 450 6x4 by Ad&A tun. by Pathfinder.scs
12:51:08 : [zipfs] A-IVECO Strator 450 6x4 by Ad&A tun. by Pathfinder.scs: mounted ok, 118 entries [0xcd9b58c4]
12:51:08 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/A-SCANIA R620 Topline FJ Tuned.scs
12:51:08 : [zipfs] A-SCANIA R620 Topline FJ Tuned.scs: mounted ok, 55 entries [0xc06f1e49]
12:51:08 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/A-VOLVO FH16 700 E5 by Pathfinder.scs
12:51:09 : [zipfs] A-VOLVO FH16 700 E5 by Pathfinder.scs: mounted ok, 134 entries [0x3ec8e7f5]
12:51:09 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/Car_Trans_With_2ManTGX.scs
12:51:09 : [zipfs] Car_Trans_With_2ManTGX.scs: mounted ok, 31 entries [0x71fb3f1a]
12:51:09 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/cement_cistern.scs
12:51:09 : [zipfs] cement_cistern.scs: mounted ok, 81 entries [0x2ccb11ff]
12:51:09 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/D-TEC FlexiTrailer-goonsek.scs
12:51:09 : [zipfs] D-TEC FlexiTrailer-goonsek.scs: mounted ok, 70 entries [0x722ebd5a]
12:51:09 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/daf105xf.scs
12:51:09 : [zipfs] daf105xf.scs: mounted ok, 2226 entries [0x62ac9149]
12:51:09 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/gulli.scs
12:51:09 : [zipfs] gulli.scs: mounted ok, 33 entries [0x75026f37]
12:51:09 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/Lindecistern.scs
12:51:10 : [zipfs] Lindecistern.scs: mounted ok, 77 entries [0x177caa70]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/MB Actros 4160 MPIII 10X6.scs
12:51:10 : [zipfs] MB Actros 4160 MPIII 10X6.scs: mounted ok, 98 entries [0x73ece3ed]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/Modern_Garage.scs
12:51:10 : [zipfs] Modern_Garage.scs: mounted ok, 16 entries [0x99d52b32]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/New Chemical Cistern.scs
12:51:10 : [zipfs] New Chemical Cistern.scs: mounted ok, 21 entries [0x34c53d1]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/ScaniaR580_LongLine.scs
12:51:10 : [zipfs] ScaniaR580_LongLine.scs: mounted ok, 63 entries [0x2c11d4a4]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/Schwarzmuller trailer.scs
12:51:10 : [zipfs] Schwarzmuller trailer.scs: mounted ok, 41 entries [0x919b7bbc]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/TZ_panelTrans.scs
12:51:10 : [zipfs] TZ_panelTrans.scs: mounted ok, 20 entries [0xcd42c443]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/V8sound.scs
12:51:10 : [zipfs] V8sound.scs: mounted ok, 23 entries [0xe35ef90]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/xenonmerlinitamod6.scs
12:51:10 : [zipfs] xenonmerlinitamod6.scs: mounted ok, 4 entries [0xffdfc5e9]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/zgrip_ets_gts_all_trucks_v2.5.scs
12:51:10 : [zipfs] zgrip_ets_gts_all_trucks_v2.5.scs: mounted ok, 4 entries [0xda227a7e]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/ZZ_Hardox_Mulde.scs
12:51:10 : [zipfs] ZZ_Hardox_Mulde.scs: mounted ok, 100 entries [0xa48da650]
12:51:10 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/zzzzMAN_F2000_91.scs
12:51:11 : [zipfs] zzzzMAN_F2000_91.scs: mounted ok, 249 entries [0x4db4b4f9]
12:51:11 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/zZzzz_merlinita_mini_6.0_schwertransporte.scs
12:51:13 : [zipfs] zZzzz_merlinita_mini_6.0_schwertransporte.scs: mounted ok, 909 entries [0xfc3aeea4]
12:51:13 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/zzzZzzz_flarepack.scs.scs
12:51:13 : [zipfs] zzzZzzz_flarepack.scs.scs: mounted ok, 198 entries [0x634f459f]
12:51:13 : Mounting extra package: J:/Dokumente und Einstellungen/Daniel/Eigene Dateien/German Truck Simulator/mod/zzzzzzzzzSr2futura.scs
12:51:13 : [zipfs] zzzzzzzzzSr2futura.scs: mounted ok, 63 entries [0xbebd4af0]
12:51:13 : exec /home/config.cfg
12:51:13 : [sys] Executing /home/config.cfg ...
12:51:13 : uset g_minicon "0"
12:51:13 : uset g_console "1"
12:51:13 : uset g_trackir "1"
12:51:13 : uset g_developer "1"
12:51:13 : uset g_cargo_sort "0"
12:51:13 : uset g_save_idx "1"
12:51:13 : uset g_mouse_control "0"
12:51:13 : uset g_steering_func_param "0.0"
12:51:13 : uset g_joy_axis_brake_dz "0.0"
12:51:13 : uset g_joy_axis_brake "7"
12:51:13 : uset g_joy_ff_gain "1.0"
12:51:13 : uset g_joy_axis_throttle_dz "0.0"
12:51:13 : uset g_joy_axis_throttle "7"
12:51:13 : uset g_joy_axis_ff "0"
12:51:13 : uset g_joy_axis_combine "0"
12:51:13 : uset g_joy_axis_steer_sens "0.6"
12:51:13 : uset g_joy_axis_steer_dz "0.0"
12:51:13 : uset g_joy_axis_steer "7"
12:51:13 : uset g_tutorial "0"
12:51:13 : uset g_mirrors "1"
12:51:13 : uset g_fatigue "1"
12:51:13 : uset g_police "0"
12:51:13 : uset g_subtitles "0"
12:51:13 : uset g_clock_24 "1"
12:51:13 : uset g_quality "-1"
12:51:13 : uset g_reflection "1"
12:51:13 : uset g_mph "0"
12:51:13 : uset g_atrans "1"
12:51:13 : uset g_flyspeed "100.0"
12:51:13 : uset g_lang "de_de"
12:51:13 : uset g_colbox "0"
12:51:13 : uset r_gamma "1.0"
12:51:13 : uset r_path "12"
12:51:13 : uset r_msaa "4"
12:51:13 : uset r_fullscreen "1"
12:51:13 : uset r_mode "1024x768x32x0"
12:51:13 : uset r_device "gl"
12:51:13 : uset r_driver "gl"
12:51:13 : uset g_detail_veg "2"
12:51:13 : uset g_texture_usage_stats "0"
12:51:13 : uset g_fps "0"
12:51:13 : uset g_stream_exts ".ogg;.mp3"
12:51:13 : uset ds8_mix_channels "2"
12:51:13 : uset ds8_mix_depth "16"
12:51:13 : uset ds8_mix_rate "44100"
12:51:13 : uset ds8_reverse_stereo "0"
12:51:13 : uset s_acceleration "0"
12:51:13 : uset s_mix_channels "2"
12:51:13 : uset s_mix_depth "16"
12:51:13 : uset s_mix_rate "44100"
12:51:13 : uset s_sfx_enabled "1"
12:51:13 : uset s_music_enabled "0"
12:51:13 : uset s_sfx_volume "0.2"
12:51:13 : uset s_music_volume "0.11"
12:51:13 : uset s_reverse_stereo "0"
12:51:13 : uset s_device "ds8"
12:51:13 : uset r_vsync "1"
12:51:13 : uset r_quirks "0"
12:51:13 : uset r_anisotropy_factor "0.2"
12:51:13 : uset r_texture_detail "0"
12:51:13 : uset i_force_gain "1.0"
12:51:13 : uset i_feedback "1"
12:51:13 : uset i_joystick2 "-1"
12:51:13 : uset i_joystick1 "-1"
12:51:13 : uset i_deadzone "0.0"
12:51:13 : uset i_device "di8"
12:51:13 : uset m_invert "0"
12:51:13 : uset m_sensitivity "0.33"
12:51:13 : uset m_filter "0"
12:51:13 : German Truck Simulator init ver.1.32 (rev. 27280)
12:51:13 : [gl] ICD OpenGL driver detected.
12:51:13 : [gl] driver: GeForce 9500 GT/PCI/SSE2
12:51:13 : [gl] vendor: NVIDIA Corporation
12:51:13 : [gl] version: 3.0.0
12:51:13 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
12:51:13 : [gl] GL_max_texture_size: 8192
12:51:13 : [gl] taking advantage of 'GL_multitexture'
12:51:13 : [gl] Sampler count: 4
12:51:13 : [gl] taking advantage of 'GL_ARB_fragment_program'
12:51:13 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
12:51:13 : [gl] taking advantage of 'GL_texture_border_clamp'
12:51:13 : [gl] taking advantage of 'GL_texture_compression'
12:51:13 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
12:51:13 : [gl] taking advantage of 'GL_texture_cube_map'
12:51:13 : [gl] taking advantage of 'GL_texture_env_crossbar'
12:51:13 : [gl] taking advantage of 'GL_texture_env_combine'
12:51:13 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
12:51:13 : [gl] taking advantage of 'GL_transpose_matrix'
12:51:13 : [gl] taking advantage of 'GL_vertex_buffer_object'
12:51:13 : [gl] taking advantage of 'GL_ARB_vertex_program'
12:51:13 : [gl] Vertex attribute count: 16
12:51:13 : [gl] taking advantage of 'GL_shader_objects'
12:51:13 : [gl] taking advantage of 'GL_vertex_shader'
12:51:13 : [gl] taking advantage of 'GL_fragment_shader'
12:51:13 : [gl] taking advantage of 'GL_draw_buffers'
12:51:13 : [gl] taking advantage of 'GL_blend_color'
12:51:13 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
12:51:13 : [gl] taking advantage of 'GL_draw_range_elements'
12:51:13 : [gl] taking advantage of 'GL_rescale_normal'
12:51:13 : [gl] taking advantage of 'GL_secondary_color'
12:51:13 : [gl] taking advantage of 'GL_separate_spcular_color'
12:51:13 : [gl] taking advantage of 'GL_texture3D'
12:51:13 : [gl] taking advantage of 'GL_texture_edge_clamp'
12:51:13 : [gl] taking advantage of 'GL_texture_env_add'
12:51:13 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
12:51:13 : [gl] Max anisotropy factor: 16
12:51:13 : [gl] taking advantage of 'GL_NV_register_combiners'
12:51:13 : [gl] taking advantage of 'GL_NV_register_combiners2'
12:51:13 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
12:51:13 : [gl] taking advantage of 'GL_NV_texture_shader'
12:51:13 : [gl] taking advantage of 'GL_NV_texture_shader2'
12:51:13 : [gl] taking advantage of 'GL_NV_texture_shader3'
12:51:13 : [gl] taking advantage of 'GL_NV_fragment_program'
12:51:13 : [gl] taking advantage of 'GL_NV_fragment_program_option'
12:51:13 : [gl] taking advantage of 'GL_NV_fragment_program2'
12:51:13 : [gl] taking advantage of 'GL_NV_vertex_program2'
12:51:13 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
12:51:13 : [gl] taking advantage of 'GL_NV_vertex_program3'
12:51:13 : [gl] taking advantage of 'GL_generate_mipmap'
12:51:13 : [gl] taking advantage of 'GL_framebuffer_object'
12:51:13 : [gl] taking advantage of 'WGL_ARB_extensions_string'
12:51:13 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_ARB_create_context WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
12:51:13 : [gl] taking advantage of 'WGL_EXT_swap_control'
12:51:13 : [gl] taking advantage of 'WGL_ARB_pixel_format'
12:51:13 : [gl] taking advantage of 'GL_ARB_multisample'
12:51:18 : [gl] Detected support for 16x anti-aliasing.
12:51:18 : [gl] Detected support for 8x anti-aliasing.
12:51:19 : [gl] Detected support for 4x anti-aliasing.
12:51:19 : [gl] Detected support for 2x anti-aliasing.
12:51:19 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
12:51:19 : Rendering path available: GL1X
12:51:19 : Rendering path available: ARB1
12:51:19 : Rendering path available: NV1X
12:51:19 : Rendering path available: NV2X
12:51:19 : Rendering path available: NV3X
12:51:19 : Rendering path available: NV4X
12:51:19 : Rendering path available: ARB2
12:51:19 : Rendering path available: GL2X
12:51:19 : [dx9] Direct3D9 detected.
12:51:19 : [dx9] Number of adapters found: 1
12:51:19 : [dx9] Adapter #0: NVIDIA GeForce 9500 GT (nv4_disp.dll) [driver version: 6.14.11.8206]
12:51:19 : Rendering path available: SM2X
12:51:19 : Rendering path available: SM3X
12:51:19 : [vid] We are using a refresh rate 70Hz, which is bigger than the desktop uses - 60Hz
12:51:19 : [vid] We are using a refresh rate 72Hz, which is bigger than the desktop uses - 60Hz
12:51:19 : [vid] We are using a refresh rate 75Hz, which is bigger than the desktop uses - 60Hz
12:51:19 : [gl] CDS init: OK
12:51:20 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
12:51:20 : [gl] wglCreateContext: OK
12:51:20 : [gl] OpenGL framebuffer context init OK
12:51:20 : [gfx] Created drawable (/procedural/truck0.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck1.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck2.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck3.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck4.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck5.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck6.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck7.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck8.tobj)
12:51:21 : [gfx] Created drawable (/procedural/truck9.tobj)
12:51:21 : [gfx] Created drawable (/procedural/dashboard.tobj)
12:51:21 : [gfx] Created drawable (/procedural/close_mirror.tobj)
12:51:21 : [gfx] Created drawable (/procedural/far_mirror.tobj)
12:51:21 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
12:51:21 : [gfx] Created drawable (/procedural/generic_env.tobj)
12:51:21 : [gfx] Created drawable (/procedural/water_env.tobj)
12:51:21 : [gfx] Created drawable (/procedural/ocean_env.tobj)
12:51:21 : Setting UI reference mode to: 1152x864...
12:51:21 : [snd] select device (ds
12:51:21 : [ds8] Available device : Primärer Soundtreiber ().
12:51:21 : [ds8] Available device : C-Media PCI Audio (cmudax3.sys).
12:51:21 : [ds8] Initialization OK.
12:51:21 : g_ui_recache
12:51:21 : exit
12:51:26 : [unit] File '/unit/hookup/truck_smoke_pipe.sii', line 3:
12:51:26 : [unit] The unit name 'truck.smoke.pipe' is already taken by an existing unit (of type 'vehicle_particle').
12:51:26 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
12:51:26 : Loading city data ....
12:51:26 : Loading cargo descriptions ....
12:51:38 : game
12:51:39 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
12:52:24 : Loading resource server data ....
12:52:24 : Loading road data ....
12:52:24 : Loading terrain data ....
12:52:24 : Loading railing data ....
12:52:24 : Loading building data ....
12:52:25 : Loading model data ....
12:52:35 : Loading prefab data ....
12:52:36 : Loading sign data ....
12:52:43 : Loading traffic lights data ....
12:52:43 : Loading vegetation data ....
12:52:44 : Loading hinges data ....
12:52:44 : Loading stamp data ....
12:52:44 : Loading movers data ....
12:52:44 : Loading animated models ....
12:52:44 : Loading sound item data ....
12:52:44 : Loading live stream data ....
12:52:45 : Loading cargo data ....
12:52:45 : Loading company data ....
12:52:45 : Loading city data ....
12:52:45 : Loading cargo descriptions ....
12:52:45 : Map '/map/germany.mbd' loading started ....
12:52:49 : Map successfully loaded ....
12:52:52 : Starting the saved game (/home/save/1) ...
13:01:41 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/IvecoStratorGTS/vidros.dif_spec.add.env.tintadd.mat'.
13:05:02 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/FH16/glass.none_spec.add.env.tintadd.mat'.