Sie sind nicht angemeldet.

mods sind nicht im spiel

Antworten im Thema: 4 » Der letzte Beitrag (13. Dezember 2012, 18:43) ist von fendtpower926.

fendtpower926

unregistriert

1

Mittwoch, 12. Dezember 2012, 16:47

mods sind nicht im spiel

hallo communnity ich hab im spiel ets 1 keine mods

hoffentluich könnt ihr mir helfen

Actros Trucker

Gliederzug-Fahrer

  • »Actros Trucker« ist männlich

Beiträge: 221

Wohnort: Bayern

Danksagungen: 829

  • Nachricht senden

2

Mittwoch, 12. Dezember 2012, 17:11

Zuerst einmal brauchen wir die sogenannte Eurotrucks-"LOG" (Was das ist erfährst du >hier< .)
Dann müssen wir wissen, was du genau gemacht hast.
  • Welche Mods hast du in deinem Mod-Ordner?
  • Fehlen im Spiel alle deine Mods oder nur ein bestimmter Mod (truck/trailer)?
  • Haben die Dateien in deinem Mod-Ordner alle die Endung .scs oder .zip ?
  • Sind deine Mods sicher für ETS1 und nicht für GTS/ETS2 gemacht worden?
ETS Creative Map by Schiene - Scania R420 by HubertusX, Skin by mic_haj - Coolliner by newS, Skin by mic_haj

fendtpower926

unregistriert

3

Mittwoch, 12. Dezember 2012, 20:39

meine log :

Spoiler Spoiler

******** : log created on : Wednesday December 12 2012 @ 17:50:25
17:50:25 : [sys] running on x86 / Unknown (version 6.1) / Service Pack 1
17:50:25 : [sys] DirectX version : 4.09.00.0904
17:50:25 : [cpu] GenuineIntel [ Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz] at ~2394MHz.
17:50:25 : [cpu] Features utilized: fpu cmov mmx sse sse2.
17:50:25 : [sys] using QPC / unknown timer (thread affinity: 1), frequency 2338505Hz
17:50:25 : physical memory detected (4042608K/2224288K)
17:50:25 : virtual memory detected (2097024K/2026648K)
17:50:25 : Trying to allocate memory pool (409600K)
17:50:25 : [zipfs] base.scs: mounted ok, 8588 entries [crc_0xb00875e8]
17:50:25 : [ufs] registered symlink from /custom_build/de_de to /
17:50:25 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0x804ec7ce]
17:50:25 : [ufs] Home directory: 'C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator'.
17:50:25 : Mounting extra package: C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/MB Actros 1860 ST Blue Eagle.scs
17:50:25 : [zipfs] C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/MB Actros 1860 ST Blue Eagle.scs: mounted ok, 91 entries [crc_0x1b708372]
17:50:25 : Mounting extra package: C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/MB_ACTROS_1844_L.scs
17:50:25 : [zipfs] C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/MB_ACTROS_1844_L.scs: mounted ok, 187 entries [crc_0x2fc58b65]
17:50:25 : Mounting extra package: C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/scania r620 New Vos.scs
17:50:25 : [zipfs] C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/scania r620 New Vos.scs: mounted ok, 48 entries [crc_0x482892f9]
17:50:25 : Mounting extra package: C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/Trailer VOS.scs
17:50:25 : [zipfs] C:/Users/Timo Leerhoff/Documents/Euro Truck Simulator/mod/Trailer VOS.scs: mounted ok, 46 entries [crc_0x12220a3b]
17:50:25 : exec /home/config.cfg
17:50:25 : [sys] Executing /home/config.cfg ...
17:50:25 : uset g_minicon "0"
17:50:25 : uset g_console "0"
17:50:25 : uset g_trackir "1"
17:50:25 : uset g_developer "0"
17:50:25 : uset g_save_idx "1"
17:50:25 : uset g_mouse_control "0"
17:50:25 : uset g_steering_func_param "0.0"
17:50:25 : uset g_joy_axis_brake_dz "0.0"
17:50:25 : uset g_joy_axis_brake "7"
17:50:25 : uset g_joy_ff_gain "1.0"
17:50:25 : uset g_joy_axis_throttle_dz "0.0"
17:50:25 : uset g_joy_axis_throttle "7"
17:50:25 : uset g_joy_axis_ff "0"
17:50:25 : uset g_joy_axis_combine "0"
17:50:25 : uset g_joy_axis_steer_sens "0.6"
17:50:25 : uset g_joy_axis_steer_dz "0.0"
17:50:25 : uset g_joy_axis_steer "7"
17:50:25 : uset g_tutorial "1"
17:50:25 : uset g_job_sort "0"
17:50:25 : uset g_gauges "1"
17:50:25 : uset g_mirrors "1"
17:50:25 : uset g_fatigue "1"
17:50:25 : uset g_police "0"
17:50:25 : uset g_subtitles "0"
17:50:25 : uset g_quality "1"
17:50:25 : uset g_reflection "0"
17:50:25 : uset g_atrans "1"
17:50:25 : uset g_flyspeed "100.0"
17:50:25 : uset g_lang "de_de"
17:50:25 : uset g_colbox "0"
17:50:25 : uset r_gamma "1.0"
17:50:25 : uset r_path "3"
17:50:25 : uset r_msaa "4"
17:50:25 : uset r_fullscreen "1"
17:50:25 : uset r_mode "800x600x32x0"
17:50:25 : uset r_device "gl"
17:50:25 : uset r_driver "gl"
17:50:25 : uset g_texture_usage_stats "0"
17:50:25 : uset g_fps "0"
17:50:25 : uset ds8_mix_channels "2"
17:50:25 : uset ds8_mix_depth "16"
17:50:25 : uset ds8_mix_rate "44100"
17:50:25 : uset ds8_reverse_stereo "0"
17:50:25 : uset s_acceleration "0"
17:50:25 : uset s_mix_channels "2"
17:50:25 : uset s_mix_depth "16"
17:50:25 : uset s_mix_rate "44100"
17:50:25 : uset s_sfx_enabled "1"
17:50:25 : uset s_music_enabled "1"
17:50:25 : uset s_sfx_volume "1.0"
17:50:25 : uset s_music_volume "1.0"
17:50:25 : uset s_reverse_stereo "0"
17:50:25 : uset s_device "ds8"
17:50:25 : uset r_vsync "1"
17:50:25 : uset r_quirks "0"
17:50:25 : uset r_anisotropy_factor "0.2"
17:50:25 : uset r_texture_detail "0"
17:50:25 : uset i_force_gain "1.0"
17:50:25 : uset i_feedback "1"
17:50:25 : uset i_joystick2 "-1"
17:50:25 : uset i_joystick1 "-1"
17:50:25 : uset i_deadzone "0.0"
17:50:25 : uset i_device "di8"
17:50:25 : uset m_invert "0"
17:50:25 : uset m_sensitivity "0.33"
17:50:25 : uset m_filter "0"
17:50:25 : Euro Truck Simulator init ver.1.00 (rev. 23414)
17:50:25 : [gl] ICD OpenGL driver detected.
17:50:25 : [gl] driver: GeForce GT 540M/PCI/SSE2
17:50:25 : [gl] vendor: NVIDIA Corporation
17:50:25 : [gl] version: 4.1.0
17:50:25 : [gl] GL extensions: GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
17:50:25 : [gl] GL_max_texture_size: 16384
17:50:25 : [gl] taking advantage of 'GL_ARB_multitexture'
17:50:25 : [gl] Sampler count: 4
17:50:25 : [gl] taking advantage of 'GL_ARB_fragment_program'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_compression'
17:50:25 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
17:50:25 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
17:50:25 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
17:50:25 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
17:50:25 : [gl] taking advantage of 'GL_ARB_vertex_program'
17:50:25 : [gl] Vertex attribute count: 16
17:50:25 : [gl] taking advantage of 'GL_ARB_shader_objects'
17:50:25 : [gl] taking advantage of 'GL_ARB_vertex_shader'
17:50:25 : [gl] taking advantage of 'GL_ARB_fragment_shader'
17:50:25 : [gl] taking advantage of 'GL_ATI_draw_buffers'
17:50:25 : [gl] taking advantage of 'GL_EXT_blend_color'
17:50:25 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
17:50:25 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
17:50:25 : [gl] taking advantage of 'GL_EXT_rescale_normal'
17:50:25 : [gl] taking advantage of 'GL_EXT_secondary_color'
17:50:25 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
17:50:25 : [gl] taking advantage of 'GL_EXT_texture3D'
17:50:25 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
17:50:25 : [gl] taking advantage of 'GL_EXT_texture_env_add'
17:50:25 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
17:50:25 : [gl] Max anisotropy factor: 16
17:50:25 : [gl] taking advantage of 'GL_NV_register_combiners'
17:50:25 : [gl] taking advantage of 'GL_NV_register_combiners2'
17:50:25 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
17:50:25 : [gl] taking advantage of 'GL_NV_texture_shader'
17:50:25 : [gl] taking advantage of 'GL_NV_texture_shader2'
17:50:25 : [gl] taking advantage of 'GL_NV_texture_shader3'
17:50:25 : [gl] taking advantage of 'GL_NV_fragment_program'
17:50:25 : [gl] taking advantage of 'GL_NV_fragment_program_option'
17:50:25 : [gl] taking advantage of 'GL_NV_fragment_program2'
17:50:25 : [gl] taking advantage of 'GL_NV_vertex_program'
17:50:25 : [gl] taking advantage of 'GL_NV_vertex_program2'
17:50:25 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
17:50:25 : [gl] taking advantage of 'GL_NV_vertex_program3'
17:50:25 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
17:50:25 : [gl] taking advantage of 'WGL_ARB_extensions_string'
17:50:25 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
17:50:25 : [gl] taking advantage of 'WGL_EXT_swap_control'
17:50:25 : [gl] taking advantage of 'WGL_ARB_pixel_format'
17:50:25 : [gl] taking advantage of 'WGL_ARB_pbuffer'
17:50:25 : [gl] taking advantage of 'WGL_ARB_render_texture'
17:50:25 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
17:50:25 : [gl] taking advantage of 'GL_ARB_multisample'
17:50:25 : [gl] Detected support for 16x anti-aliasing.
17:50:25 : [gl] Detected support for 8x anti-aliasing.
17:50:25 : [gl] Detected support for 4x anti-aliasing.
17:50:25 : [gl] Detected support for 2x anti-aliasing.
17:50:25 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
17:50:25 : Rendering path available: GL1X
17:50:25 : Rendering path available: ARB1
17:50:25 : Rendering path available: NV1X
17:50:25 : Rendering path available: NV2X
17:50:25 : Rendering path available: NV3X
17:50:25 : Rendering path available: NV4X
17:50:25 : Rendering path available: ARB2
17:50:25 : Rendering path available: GL2X
17:50:26 : [dx9] Direct3D9 detected.
17:50:26 : [dx9] Number of adapters found: 1
17:50:26 : [dx9] Adapter #0: Intel(R) HD Graphics Family (nvumdshim.dll) [driver version: 8.17.12.6721]
17:50:26 : Rendering path available: SM2X
17:50:26 : Rendering path available: SM3X
17:50:27 : [gl] CDS init: OK
17:50:27 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
17:50:27 : [gl] wglCreateContext: OK
17:50:27 : [gl] OpenGL framebuffer context init OK
17:50:27 : [gfx] Created drawable (/procedural/dashboard.tobj)
17:50:27 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
17:50:27 : [gfx] Created drawable (/procedural/generic_env.tobj)
17:50:27 : [gfx] Created drawable (/procedural/water_env.tobj)
17:50:27 : [snd] select device (ds8)
17:50:27 : [ds8] Available device : Primärer Soundtreiber ().
17:50:27 : [ds8] Available device : Lautsprecher (Conexant High Definition Audio) ({0.0.0.00000000}.{c757694f-e825-4a88-8649-2d113adbafe7}).
17:50:27 : [ds8] Available device : SPDIF-Schnittstelle (Conexant High Definition Audio) ({0.0.0.00000000}.{6e50599b-e094-4548-9b73-44a4ebcae842}).
17:50:27 : [ds8] Initialization OK.
17:50:27 : g_ui_recache
17:50:27 : exit
17:50:27 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:50:27 : Loading city data ....
17:50:40 : game
17:50:40 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:50:40 : [fs] Unable to open file for reading. (/automat/42/0d64c0.mat)
17:50:40 : [material] Can not open '/automat/42/0d64c0.mat'
17:50:40 : [fs] Unable to open file for reading. (/automat/73/02cb3d.mat)
17:50:40 : [material] Can not open '/automat/73/02cb3d.mat'
17:50:40 : Loading resource server data ....
17:50:40 : Loading road data ....
17:50:40 : Loading terrain data ....
17:50:40 : Loading railing data ....
17:50:40 : Loading building data ....
17:50:40 : Loading model data ....
17:50:40 : Loading prefab data ....
17:50:40 : Loading sign data ....
17:50:40 : Loading traffic lights data ....
17:50:40 : Loading city data ....
17:50:40 : Loading vegetation data ....
17:50:40 : Loading hinges data ....
17:50:40 : Loading stamp data ....
17:50:40 : Loading movers data ....
17:50:44 : Map successfully loaded ....
17:50:44 : Starting the saved game (/home/save/1) ...
17:50:45 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:50:46 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:50:58 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:50:59 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:50:59 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:50:59 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:51:01 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:51:02 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:51:08 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:51:24 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:51:27 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:52:35 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:52:36 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:52:42 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:53:03 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:53:08 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:53:14 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:53:14 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:53:38 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:54:15 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:54:22 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:54:23 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:54:24 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:55:53 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:56:41 : Creating save-game file (/home/save/autosave/game.sii) ...
17:57:20 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:57:27 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:57:30 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:58:23 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:58:23 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:58:24 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:06 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:10 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:23 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:25 : Creating save-game file (/home/save/autosave/game.sii) ...
17:59:32 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:37 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:48 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:49 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:50 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:51 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:55 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:56 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
17:59:56 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:00:06 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:00:11 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:00:12 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:00:13 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:01:18 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:02:06 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:02:18 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:02:33 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:02:33 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:02:44 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:03:53 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:07 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:08 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:11 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:15 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:27 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:39 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:40 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:43 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:46 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:47 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:55 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:56 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:04:56 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:04 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:06 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:09 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:10 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:12 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:13 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:14 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:05:44 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:15 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:18 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:19 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:20 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:23 : [model] Unknown look named 'stokes' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:24 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:06:24 : [model] Unknown look named 'bcp' in model '/vehicle/trailer_eu/reefer/trailer.pmc'.
18:07:38 : Creating save-game file (/home/save/autosave/game.sii) ...
18:08:02 : exit
18:08:02 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:08:02 : Loading city data ....
18:08:05 : quit
18:08:05 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
18:08:05 : [gfx] Destroying drawable (/procedural/water_env.tobj)
18:08:05 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
18:08:05 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
18:08:05 : [gl] Context shutdown
18:08:06 : [gl] CDS shutdown: OK
18:08:07 : [sys] process shutdown


im modordner sind das Vos paket und der mb actros1860st blue eagle und die Namen enden alle auf scs.

fsimon

Legende

  • »fsimon« ist männlich
  • »fsimon« ist ein verifizierter Benutzer

Beiträge: 660

Wohnort: Gettorf (bei Kiel)

Danksagungen: 82

  • Nachricht senden

4

Donnerstag, 13. Dezember 2012, 00:03

das Vos Paket muß raus!
Hat Fehler und muß angepasst werden, so wie es aussieht.

fendtpower926

unregistriert

5

Donnerstag, 13. Dezember 2012, 18:43

okay kann ich denn noch andere sachen posten?

ich verscuh es denn mit anderen mods :)

Social Bookmarks

Counter:

Hits heute: 10 133 | Hits gestern: 111 511 | Hits Tagesrekord: 353 247 | Hits gesamt: 221 751 441 | Hits pro Tag: 46 835

Klicks heute: 15 159 | Klicks gestern: 168 408 | Klicks Tagesrekord: 756 082 | Klicks gesamt: 736 058 065 | Klicks pro Tag: 155 459,11 | Gezählt seit: 3. Mai 2011, 07:40

Ungelesene Beiträge Unbeantwortete Themen Themen der letzten 24 Stunden

Euro Truck Simulator,Euro Truck Simulator 2,German Truck Simulator,Forum,Community,Downloads,Support,Euro Trucksimulator,Euro Trucksimulator 2,German Trucksimulator,Trucks,18 Wheels of Steel,Haulin,Convoy,Pttm,Long Haul,Trucksimulator,Trucksimulation,Truck Simulator,Simulation,ATS,Trucksim,Extreme Trucker 2,ETS,ETS2,GTS,UKTS,ET,ET2,18WoS,Tutorial,Tutorials,Tipp,Zmodeler,z3d,Modding,SCS,simulation,support, Zmod,z3d,Sk,Skins,Map,Maps,Mod,Mods,Trucksims,STD,Scania Truck Driving Simulator,Scania,ETS2Mods, Euro Trucksimulator2 Mods