Sie sind nicht angemeldet.

Runtime Error GTS 1.32 - Spielabsturz

Antworten im Thema: 3 » Der letzte Beitrag (5. Februar 2013, 21:39) ist von ActrosMP3.

ActrosMP3

Gliederzug-Fahrer

  • »ActrosMP3« ist männlich
  • »ActrosMP3« ist der Autor dieses Themas

Beiträge: 386

Wohnort: Im schönen Freistaat Bayern

Danksagungen: 4329

  • Nachricht senden

1

Sonntag, 3. Februar 2013, 16:42

Runtime Error GTS 1.32 - Spielabsturz

Hallo Leute,

habe seit gestern ein seltsames Problem beim GermanTruckSimulator Version 1.32 mit der Harry Piel Map 3.9. Nachdem das Spiel gestern Mittag noch einwandfrei funktioniert hatte, wollte ich gestern abend das Spiel nochmal spielen. Jedoch startete das Spiel erstmals auf dem PC zögerlich und ruckelig und nachdem ich mein Savegame geladen hatte (es wurden gegenüber Mittag keine Veränderungen vorgenommen, keine Mods hinzugefügt oder entfernt) war erstens die Grafik schlechter, die Lichter sahen komisch aus und gleich nach dem Losfahren im Spiel wurde ich aus dem SPiel geworfen und folgendes Fenster erschien auf dem Desktop:


Anbei noch die LOG:

Spoiler Spoiler

******** : log created on : Sunday February 03 2013 @ 13:43:40
13:43:40 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
13:43:40 : [sys] DirectX version : 4.09.00.0904
13:43:40 : [cpu] GenuineIntel [ Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz] at ~2494MHz.
13:43:40 : [cpu] Features utilized: fpu cmov mmx sse sse2.
13:43:40 : [sys] using QPC / unknown timer (thread affinity: 3), frequency 2435947Hz
13:43:40 : [mem] physical memory detected (4194303K/4194303K)
13:43:40 : [mem] virtual memory detected (2097024K/2021728K)
13:43:40 : [mem] Trying to allocate memory pool (819200K)
13:43:41 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
13:43:41 : [ufs] registered symlink from /custom_build/de_de to /
13:43:41 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
13:43:41 : [ufs] Home directory: 'C:/Users/expert/Documents/German Truck Simulator'.
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/disabled-email-icon.scs
13:43:41 : [zipfs] disabled-email-icon.scs: mounted ok, 3 entries [0xca4d3ce5]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/ets-actros-mp2-wheelpack.scs
13:43:41 : [zipfs] ets-actros-mp2-wheelpack.scs: mounted ok, 389 entries [0xc2777e1b]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/ETS-MAN-TGX-Wheelpack.scs
13:43:41 : [zipfs] ETS-MAN-TGX-Wheelpack.scs: mounted ok, 449 entries [0x418e83a4]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/Flarepack.by.Samson.SCS_ti.scs
13:43:41 : [zipfs] Flarepack.by.Samson.SCS_ti.scs: mounted ok, 122 entries [0xdb087bbd]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/flarepack_by_Samson_with_one_LED.scs
13:43:41 : [zipfs] flarepack_by_Samson_with_one_LED.scs: mounted ok, 95 entries [0xa25381a3]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/others.scs
13:43:41 : [zipfs] others.scs: mounted ok, 109 entries [0x5cba84fe]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/silent-reverse.scs
13:43:41 : [zipfs] silent-reverse.scs: mounted ok, 40 entries [0xce81a90a]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zgrip_gts_all_trucks_v1.02.scs
13:43:41 : [zipfs] zgrip_gts_all_trucks_v1.02.scs: mounted ok, 4 entries [0xd4e17578]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzMB Actros MPIII Hood.scs
13:43:41 : [zipfs] zzMB Actros MPIII Hood.scs: mounted ok, 17 entries [0x6870dbd4]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_defs&mats.scs
13:43:41 : [zipfs] zzzZHarrysMap_defs&mats.scs: mounted ok, 14721 entries [0xf44ef787]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_map.scs
13:43:41 : [zipfs] zzzZHarrysMap_map.scs: mounted ok, 2 entries [0x3473719a]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_model1.scs
13:43:41 : [zipfs] zzzZHarrysMap_model1.scs: mounted ok, 2232 entries [0xaedd3d6a]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_model2.scs
13:43:41 : [zipfs] zzzZHarrysMap_model2.scs: mounted ok, 1265 entries [0x8df6aa38]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_model3.scs
13:43:41 : [zipfs] zzzZHarrysMap_model3.scs: mounted ok, 3489 entries [0x7222f696]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_model4.scs
13:43:41 : [zipfs] zzzZHarrysMap_model4.scs: mounted ok, 924 entries [0x2369367f]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_model5.scs
13:43:41 : [zipfs] zzzZHarrysMap_model5.scs: mounted ok, 9578 entries [0xb4e39872]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZHarrysMap_other_models.scs
13:43:41 : [zipfs] zzzZHarrysMap_other_models.scs: mounted ok, 7767 entries [0x8d0901c6]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzZzzz Xenon blue.scs
13:43:41 : [zipfs] zzZzzz Xenon blue.scs: mounted ok, 2 entries [0xce8a5750]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzZZZzzz_ats_flares.scs
13:43:41 : [zipfs] zzzZZZzzz_ats_flares.scs: mounted ok, 434 entries [0x77e8a62]
13:43:41 : Mounting extra package: C:/Users/expert/Documents/German Truck Simulator/mod/zzzzzZzzzzzPaneltrans-Langendorf Floatliner ersetzt panel_transport.scs
13:43:41 : [zipfs] zzzzzZzzzzzPaneltrans-Langendorf Floatliner ersetzt panel_transport.scs: mounted ok, 2284 entries [0xc6aa218a]
13:43:41 : exec /home/config.cfg
13:43:41 : [sys] Executing /home/config.cfg ...
13:43:41 : uset g_minicon "0"
13:43:41 : uset g_console "1"
13:43:41 : uset g_trackir "1"
13:43:41 : uset g_developer "1"
13:43:41 : uset g_cargo_sort "0"
13:43:41 : uset g_save_idx "6922"
13:43:41 : uset g_mouse_control "0"
13:43:41 : uset g_steering_func_param "0.2"
13:43:41 : uset g_joy_axis_brake_dz "0.0"
13:43:41 : uset g_joy_axis_brake "7"
13:43:41 : uset g_joy_ff_gain "1.0"
13:43:41 : uset g_joy_axis_throttle_dz "0.0"
13:43:41 : uset g_joy_axis_throttle "7"
13:43:41 : uset g_joy_axis_ff "0"
13:43:41 : uset g_joy_axis_combine "0"
13:43:41 : uset g_joy_axis_steer_sens "0.73"
13:43:41 : uset g_joy_axis_steer_dz "0.0"
13:43:41 : uset g_joy_axis_steer "7"
13:43:41 : uset g_tutorial "0"
13:43:41 : uset g_mirrors "1"
13:43:41 : uset g_fatigue "1"
13:43:41 : uset g_police "0"
13:43:41 : uset g_subtitles "0"
13:43:41 : uset g_clock_24 "1"
13:43:41 : uset g_quality "-1"
13:43:41 : uset g_reflection "0"
13:43:41 : uset g_mph "0"
13:43:41 : uset g_atrans "1"
13:43:41 : uset g_flyspeed "15.0"
13:43:41 : uset g_lang "de_de"
13:43:41 : uset g_colbox "0"
13:43:41 : uset r_gamma "1.12"
13:43:41 : uset r_path "5"
13:43:41 : uset r_msaa "4"
13:43:41 : uset r_fullscreen "1"
13:43:41 : uset r_mode "1920x1080x32x60"
13:43:41 : uset r_device "gl"
13:43:41 : uset r_driver "gl"
13:43:41 : uset g_detail_veg "0"
13:43:41 : uset g_texture_usage_stats "0"
13:43:41 : uset g_fps "0"
13:43:41 : uset g_stream_exts ".ogg;.mp3"
13:43:41 : uset ds8_mix_channels "2"
13:43:41 : uset ds8_mix_depth "16"
13:43:41 : uset ds8_mix_rate "44100"
13:43:41 : uset ds8_reverse_stereo "0"
13:43:41 : uset s_acceleration "1"
13:43:41 : uset s_mix_channels "2"
13:43:41 : uset s_mix_depth "16"
13:43:41 : uset s_mix_rate "44100"
13:43:41 : uset s_sfx_enabled "1"
13:43:41 : uset s_music_enabled "1"
13:43:41 : uset s_sfx_volume "0.02"
13:43:41 : uset s_music_volume "0"
13:43:41 : uset s_reverse_stereo "0"
13:43:41 : uset s_device "ds8"
13:43:41 : uset r_vsync "1"
13:43:41 : uset r_quirks "0"
13:43:41 : uset r_anisotropy_factor "1"
13:43:41 : uset r_texture_detail "0"
13:43:41 : uset i_force_gain "1.0"
13:43:41 : uset i_feedback "1"
13:43:41 : uset i_joystick2 "-1"
13:43:41 : uset i_joystick1 "-1"
13:43:41 : uset i_deadzone "0.0"
13:43:41 : uset i_device "di8"
13:43:41 : uset m_invert "0"
13:43:41 : uset m_sensitivity "0.33"
13:43:41 : uset m_filter "0"
13:43:41 : German Truck Simulator init ver.1.32 (rev. 27280)
13:43:41 : [gl] ICD OpenGL driver detected.
13:43:41 : [gl] driver: Intel(R) HD Graphics 4000
13:43:41 : [gl] vendor: Intel
13:43:41 : [gl] version: 3.3.0 - Build 8.15.10.2653
13:43:41 : [gl] GL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_vertex_array_object GL_ARB_provoking_vertex
13:43:41 : [gl] GL_max_texture_size: 8192
13:43:41 : [gl] taking advantage of 'GL_multitexture'
13:43:41 : [gl] Sampler count: 8
13:43:41 : [gl] taking advantage of 'GL_ARB_fragment_program'
13:43:41 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
13:43:41 : [gl] taking advantage of 'GL_texture_border_clamp'
13:43:41 : [gl] taking advantage of 'GL_texture_compression'
13:43:41 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
13:43:41 : [gl] taking advantage of 'GL_texture_cube_map'
13:43:41 : [gl] taking advantage of 'GL_texture_env_crossbar'
13:43:41 : [gl] taking advantage of 'GL_texture_env_combine'
13:43:41 : [gl] taking advantage of 'GL_texture_rectangle'
13:43:41 : [gl] taking advantage of 'GL_transpose_matrix'
13:43:41 : [gl] taking advantage of 'GL_vertex_buffer_object'
13:43:41 : [gl] taking advantage of 'GL_ARB_vertex_program'
13:43:41 : [gl] Vertex attribute count: 16
13:43:41 : [gl] taking advantage of 'GL_shader_objects'
13:43:41 : [gl] taking advantage of 'GL_vertex_shader'
13:43:41 : [gl] taking advantage of 'GL_fragment_shader'
13:43:41 : [gl] taking advantage of 'GL_draw_buffers'
13:43:41 : [gl] taking advantage of 'GL_blend_color'
13:43:41 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
13:43:41 : [gl] taking advantage of 'GL_draw_range_elements'
13:43:41 : [gl] taking advantage of 'GL_rescale_normal'
13:43:41 : [gl] taking advantage of 'GL_secondary_color'
13:43:41 : [gl] taking advantage of 'GL_separate_spcular_color'
13:43:41 : [gl] taking advantage of 'GL_texture3D'
13:43:41 : [gl] taking advantage of 'GL_texture_edge_clamp'
13:43:41 : [gl] taking advantage of 'GL_texture_env_add'
13:43:41 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
13:43:41 : [gl] Max anisotropy factor: 16
13:43:41 : [gl] taking advantage of 'GL_generate_mipmap'
13:43:41 : [gl] taking advantage of 'GL_framebuffer_object'
13:43:41 : [gl] taking advantage of 'WGL_ARB_extensions_string'
13:43:41 : [gl] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control_tear
13:43:41 : [gl] taking advantage of 'WGL_EXT_swap_control'
13:43:41 : [gl] taking advantage of 'WGL_ARB_pixel_format'
13:43:41 : [gl] taking advantage of 'GL_ARB_multisample'
13:43:41 : [gl] Detected support for 8x anti-aliasing.
13:43:41 : [gl] Detected support for 4x anti-aliasing.
13:43:41 : Rendering path available: GL1X
13:43:41 : Rendering path available: ARB1
13:43:41 : Rendering path available: ARB2
13:43:41 : Rendering path available: GL2X
13:43:41 : [dx9] Direct3D9Ex detected.
13:43:41 : [dx9] Number of adapters found: 1
13:43:41 : [dx9] Adapter #0: Intel(R) HD Graphics 4000 (igdumd32.dll) [driver version: 8.15.10.2653]
13:43:41 : Rendering path available: SM2X
13:43:41 : Rendering path available: SM3X
13:43:41 : [gl] CDS init: OK
13:43:41 : [gl] SetPixelFormat: OK (15, color 32 bits, depth 24 bits).
13:43:41 : [gl] wglCreateContext: OK
13:43:41 : [gl] OpenGL framebuffer context init OK
13:43:41 : [gfx] Created drawable (/procedural/truck0.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck1.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck2.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck3.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck4.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck5.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck6.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck7.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck8.tobj)
13:43:41 : [gfx] Created drawable (/procedural/truck9.tobj)
13:43:41 : [gfx] Created drawable (/procedural/dashboard.tobj)
13:43:41 : [gfx] Created drawable (/procedural/close_mirror.tobj)
13:43:41 : [gfx] Created drawable (/procedural/far_mirror.tobj)
13:43:41 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
13:43:41 : [gfx] Created drawable (/procedural/generic_env.tobj)
13:43:41 : [gfx] Created drawable (/procedural/water_env.tobj)
13:43:41 : [gfx] Created drawable (/procedural/ocean_env.tobj)
13:43:41 : Setting UI reference mode to: 1152x864...
13:43:41 : [snd] select device (ds8)
13:43:41 : [ds8] Available device : Primärer Soundtreiber ().
13:43:41 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{e489d980-6c15-43e6-9f3b-c68846ffce2f}).
13:43:42 : [ds8] Initialization OK.
13:43:42 : g_ui_recache
13:43:42 : exit
13:43:42 : [unit] File '/unit/hookup/truck_smoke_pipe.sii', line 3:
13:43:42 : [unit] The unit name 'truck.smoke.pipe' is already taken by an existing unit (of type 'vehicle_particle').
13:43:42 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
13:43:42 : Loading city data ....
13:43:42 : Loading cargo descriptions ....
13:43:42 : ui t console:system_02
13:43:43 : ui t console:system_02
13:43:49 : game
13:43:49 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
13:43:50 : Loading resource server data ....
13:43:50 : Loading road data ....
13:43:50 : Loading terrain data ....
13:43:50 : Loading railing data ....
13:43:50 : Loading building data ....
13:43:50 : Loading model data ....
13:43:50 : Loading prefab data ....
13:43:50 : Loading sign data ....
13:43:50 : Loading traffic lights data ....
13:43:50 : Loading vegetation data ....
13:43:50 : Loading hinges data ....
13:43:50 : Loading stamp data ....
13:43:50 : Loading movers data ....
13:43:50 : Loading animated models ....
13:43:50 : Loading sound item data ....
13:43:50 : Loading live stream data ....
13:43:50 : Loading cargo data ....
13:43:50 : Loading company data ....
13:43:50 : Loading city data ....
13:43:50 : Loading cargo descriptions ....
13:43:50 : Map '/map/germany.mbd' loading started ....
13:43:50 : Map successfully loaded ....
13:43:51 : Starting the saved game (/home/save/96) ...
13:44:12 : screenshot
13:44:13 : Screenshot written: '/screenshot/gts_00012.png'.
13:44:19 : ui t console:system_02
13:44:20 : ui t console:system_02
13:44:30 : [gl] ./gl_buffer.cpp:442 post-BufferData - error 0x505 (out_of_memory)


Eine Neuinstallation des Spieles brachte ebenfalls nichts genau wie das darauffolgende neue Patchen. Ich bin langsam am verzweifeln, fand im Forum hier und auf anderen Seiten keine anständige LÖsung für das Problem. Kann mir von euch einer helfen.

Anbei noch ein Bild ingame.. Achtet auf die komischen Lichter des LKWs.
Das Leben ist zu kurz um es mit Scania zu verschwenden..

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »ActrosMP3« (3. Februar 2013, 16:42)


Snowman

Gliederzug-Fahrer

Beiträge: 93

  • Nachricht senden

2

Montag, 4. Februar 2013, 18:28

Hallo,

scheint wohl ein Problem mit der Grafik zu sein, hast du onBoard-Grafik oder eine Grafikkarte, hast du's schon mal mit DirectX versucht?

Grüße Snowman
...Grüße Snowman!

3

Dienstag, 5. Februar 2013, 00:28

User helfen Usern !

Korrigier mich Bitte wenn ich event. falsch lege
..
Normal hat doch dein Laptop zu der
Intel(R) HD Graphics 4000
..
noch eine Grafikkarte ?
..
Entweder stimmen die Einstellungen im Treiber nicht
..
oder
..
der Grafik Treiber ist
:crazy:
"zerschossen"







ActrosMP3

Gliederzug-Fahrer

  • »ActrosMP3« ist männlich
  • »ActrosMP3« ist der Autor dieses Themas

Beiträge: 386

Wohnort: Im schönen Freistaat Bayern

Danksagungen: 4329

  • Nachricht senden

4

Dienstag, 5. Februar 2013, 21:39

Ich hab jetzt mal auf Direct X umgestellt, hier scheint es zu gehen. Sollte ich noch ein Problem habe melde ich mich nochmal. Danke für eure Hilfe, seid echt super :thumbup:
Das Leben ist zu kurz um es mit Scania zu verschwenden..

Social Bookmarks

Counter:

Hits heute: 48 966 | Hits gestern: 81 281 | Hits Tagesrekord: 353 247 | Hits gesamt: 221 871 555 | Hits pro Tag: 46 846,41

Klicks heute: 72 585 | Klicks gestern: 129 294 | Klicks Tagesrekord: 756 082 | Klicks gesamt: 736 244 785 | Klicks pro Tag: 155 452,21 | Gezählt seit: 3. Mai 2011, 07:40

Ungelesene Beiträge Unbeantwortete Themen Themen der letzten 24 Stunden

Euro Truck Simulator,Euro Truck Simulator 2,German Truck Simulator,Forum,Community,Downloads,Support,Euro Trucksimulator,Euro Trucksimulator 2,German Trucksimulator,Trucks,18 Wheels of Steel,Haulin,Convoy,Pttm,Long Haul,Trucksimulator,Trucksimulation,Truck Simulator,Simulation,ATS,Trucksim,Extreme Trucker 2,ETS,ETS2,GTS,UKTS,ET,ET2,18WoS,Tutorial,Tutorials,Tipp,Zmodeler,z3d,Modding,SCS,simulation,support, Zmod,z3d,Sk,Skins,Map,Maps,Mod,Mods,Trucksims,STD,Scania Truck Driving Simulator,Scania,ETS2Mods, Euro Trucksimulator2 Mods