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Skin Problem ingame

Antworten im Thema: 27 » Der letzte Beitrag (26. Juni 2013, 19:41) ist von freak566.

Lieber Besucher, herzlich willkommen bei: Trucksimulator24 - Die freundliche Trucksimulator Community rund um den Euro Truck Simulator 2, Euro Trucksimulator, German Truck Simulator, 18 Wheels of Steel Reihe, Extreme Trucker und den ZModeler.. Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert. Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang. Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.

freak566

unregistriert

11

Montag, 17. Juni 2013, 21:21

Spoiler Spoiler

Spoiler Spoiler

00:00:16.834 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Navigator v Premium.scs
00:00:16.835 : [zipfs] Navigator v Premium.scs: read ok, 63 entries [0xe0128421]
00:00:16.835 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/PARTS_driver_plates_v1.8.scs
00:00:16.846 : [zipfs] PARTS_driver_plates_v1.8.scs: read ok, 1031 entries [0x1124bd29]
00:00:16.846 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Scania Jägermeister .scs
00:00:16.846 : [zipfs] Scania Jägermeister .scs: read ok, 20 entries [0x5847e9f3]
00:00:16.846 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Tankstellen-mod.scs
00:00:16.846 : [zipfs] Tankstellen-mod.scs: read ok, 8 entries [0x79a375e3]
00:00:16.846 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Wheels-Pack-V1.0.scs
00:00:16.853 : [zipfs] Wheels-Pack-V1.0.scs: read ok, 508 entries [0xcaba46c9]
00:00:16.853
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/[MAP-ETS2] Europe Rebuilding Addons.scs
00:00:16.856 : [zipfs] [MAP-ETS2] Europe Rebuilding Addons.scs: read ok, 279 entries [0x15aa8656]
00:00:16.856
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/[MAP-ETS2] Europe Rebuilding v1.0.scs
00:00:16.931 : [zipfs] [MAP-ETS2] Europe Rebuilding v1.0.scs: read ok, 6085 entries [0x4b61dee0]
00:00:16.931 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] LKW Walter.scs
00:00:16.932 : [zipfs] [Trailer-ETS2] LKW Walter.scs: read ok, 117 entries [0x65b63f20]
00:00:16.932
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/[Trailer-ETS2] Mod Pack 1.5 Stable.scs
00:00:16.934 : [zipfs] [Trailer-ETS2] Mod Pack 1.5 Stable.scs: read ok, 97 entries [0x543e2525]
00:00:16.934 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/cargo_return_no_empty_by_Baab.scs
00:00:16.934 : [zipfs] cargo_return_no_empty_by_Baab.scs: read ok, 2 entries [0x41e2824b]
00:00:16.934
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/zzz nospeedlimit und no damage für tsm.scs
00:00:16.935 : [zipfs] zzz nospeedlimit und no damage für tsm.scs: read ok, 2 entries [0x212cee4e]
00:00:16.935 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/zzz_BTSV1985.scs
00:00:16.935 : [zipfs] zzz_BTSV1985.scs: read ok, 18 entries [0xa9eafe01]
00:00:16.935 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/zzz_Trailer_Famila.scs
00:00:16.935 : [zipfs] zzz_Trailer_Famila.scs: read ok, 4 entries [0x3c42442a]
00:00:16.935 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/zzzz_er_fix.scs
00:00:16.946 : [zipfs] zzzz_er_fix.scs: read ok, 875 entries [0x29e7fbd9]
00:00:16.946
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/zzzzz_real_AI_vehicles_logos_by_GhostTrucker88 (2).scs
00:00:16.947 : [zipfs] zzzzz_real_AI_vehicles_logos_by_GhostTrucker88 (2).scs: read ok, 40 entries [0x2df67191]
00:00:16.948 : <ERROR> Missing mods [1]: zzz_BTSV1895.scs
00:00:18.792 : game
00:00:19.037 : [bullet] Starting physics server: Bullet
00:00:19.245 : Loaded trailers: 75
00:00:19.248 : Loaded small traffic vehicles: 28
00:00:19.249 : Loaded truck traffic vehicles: 8
00:00:19.250 : Loaded traffic trailers: 15
00:00:19.251 : Loaded addon hookups: 26
00:00:19.253 : Loading resource server data ....
00:00:19.253 : Loading road data ....
00:00:19.255 : Loading terrain data ....
00:00:19.260 : Loading railing data ....
00:00:19.277 : Loading building data ....
00:00:19.294 : Loading model data ....
00:00:19.310 : Loading prefab data ....
00:00:19.327 : Loading sign data ....
00:00:19.346 : Loading traffic lights data ....
00:00:19.360 : Loading vegetation data ....
00:00:19.377 : Loading hinges data ....
00:00:19.394 : Loading stamp data ....
00:00:19.410 : Loading movers data ....
00:00:19.427 : Loading ferry data ....
00:00:19.444 : Loading country data ....
00:00:19.461 : Loading sound item data ....
00:00:19.477 : Loading live stream data ....
00:00:19.494 : Loading trigger action data ....
00:00:19.511 : Loading cutscene data ....
00:00:19.528 : Loading cargo data ....
00:00:19.533 : Loading company data ....
00:00:19.544 : Loading city data ....
00:00:19.595 : Map '/map/europe.mbd' loading started ....
00:00:20.590 : Map successfully loaded.
00:00:20.614 : Map initialization started ....
00:00:20.677 : Map initialization finished.
00:00:20.677 : Map load time: 1082ms (53 MB)
00:00:21.144 : <ERROR> Missing company company.volatile.bcp.koszalin
00:00:21.144 : <ERROR> Missing company company.volatile.trameri.koszalin
00:00:21.144 : <ERROR> Missing company company.volatile.transinet.koszalin
00:00:21.144 : <ERROR> Missing company company.volatile.itcc.gdansk
00:00:21.144 : <ERROR> Missing company company.volatile.eurogoodies.gdansk
00:00:21.144 : <ERROR> Missing company company.volatile.posped.gdansk
00:00:21.144 : <ERROR> Missing company company.volatile.transinet.gdansk
00:00:21.144 : <ERROR> Missing company company.volatile.lidl.kaliningrad
00:00:21.144 : <ERROR> Missing company company.volatile.nbfc.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.lkwlog.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.bcp.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.trameri.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.tradeaux.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.sanbuilders.bialys
00:00:21.145 : <ERROR> Missing company company.volatile.eurogoodies.bialys
00:00:21.145 : <ERROR> Missing company company.volatile.trameri.bialys
00:00:21.145 : <ERROR> Missing company company.volatile.eurogoodies.bydgoszcz
00:00:21.145 : <ERROR> Missing company company.volatile.posped.bydgoszcz
00:00:21.145 : <ERROR> Missing company company.volatile.lkwlog.bydgoszcz
00:00:21.145 : <ERROR> Missing company company.volatile.fcp.suwalki
00:00:21.145 : <ERROR> Missing company company.volatile.trameri.suwalki
00:00:21.145 : <ERROR> Missing company company.volatile.eurogoodies.suwalki
00:00:21.145 : <ERROR> Missing company company.volatile.tradeaux.kaliningrad
00:00:21.145 : <ERROR> Missing company company.volatile.raben.suwalki
00:00:21.145 : <ERROR> Missing company company.volatile.trameri.kaliningrad
00:00:21.145 : <ERROR> Missing company company.volatile.posped.kaliningrad
00:00:21.145 : <ERROR> Missing company company.volatile.eurogoodies.kaliningrad
00:00:21.145 : <ERROR> Missing company company.volatile.biedronka.bydgoszcz
00:00:21.145 : <ERROR> Missing company company.volatile.e_leclerc.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.f_wwa.warszawa
00:00:21.145 : <ERROR> Missing company company.volatile.schenker.bialys
00:00:21.145 : <ERROR> Missing company company.volatile.tree_et.bydgoszcz
00:00:21.145 : <ERROR> Missing company company.volatile.wgcc.vilnius
00:00:21.145 : <ERROR> Missing company company.volatile.trameri.vilnius
00:00:21.145 : <ERROR> Missing company company.volatile.sanbuilders.vilnius
00:00:21.145 : <ERROR> Missing company company.volatile.tree_et.koszalin
00:00:21.145 : <ERROR> Missing company company.volatile.fcp.kobenhavn
00:00:21.145 : <ERROR> Missing company company.volatile.trameri.kobenhavn
00:00:21.145 : <ERROR> Missing company company.volatile.quarry_kob.kobenhavn
00:00:21.145 : <ERROR> Missing company company.volatile.itcc.kobenhavn
00:00:21.145 : <ERROR> Missing company company.volatile.f_koben.kobenhavn
00:00:21.148
: <ERROR> Company item with missing counter part in the economy!
(company_name: sellplan) (city_name: koszalin)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: bcp) (city_name: koszalin)
00:00:21.148
: <ERROR> Company item with missing counter part in the economy!
(company_name: trameri) (city_name: koszalin)
00:00:21.148 :
<ERROR> Company item with missing counter part in the economy!
(company_name: transinet) (city_name: koszalin)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: itcc) (city_name: gdansk)
00:00:21.148
: <ERROR> Company item with missing counter part in the economy!
(company_name: eurogoodies) (city_name: gdansk)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: posped) (city_name: gdansk)
00:00:21.148
: <ERROR> Company item with missing counter part in the economy!
(company_name: transinet) (city_name: gdansk)
00:00:21.148 :
<ERROR> Company item with missing counter part in the economy!
(company_name: lidl) (city_name: kaliningrad)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: nbfc) (city_name: warszawa)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: lkwlog) (city_name: warszawa)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: bcp) (city_name: warszawa)
00:00:21.148
: <ERROR> Company item with missing counter part in the economy!
(company_name: trameri) (city_name: warszawa)
00:00:21.148 :
<ERROR> Company item with missing counter part in the economy!
(company_name: tradeaux) (city_name: warszawa)
00:00:21.148 :
<ERROR> Company item with missing counter part in the economy!
(company_name: sanbuilders) (city_name: bialys)
00:00:21.148 :
<ERROR> Company item with missing counter part in the economy!
(company_name: eurogoodies) (city_name: bialys)
00:00:21.148 : <ERROR> Company item with missing counter part in the economy! (company_name: trameri) (city_name: bialys)
00:00:21.148
: <ERROR> Company item with missing counter part in the economy!
(company_name: eurogoodies) (city_name: bydgoszcz)
00:00:21.148 :
<ERROR> Company item with missing counter part in the economy!
(company_name: posped) (city_name: bydgoszcz)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: lkwlog) (city_name: bydgoszcz)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: fcp) (city_name: suwalki)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: trameri) (city_name: suwalki)
00:00:21.149
: <ERROR> Company item with missing counter part in the economy!
(company_name: eurogoodies) (city_name: suwalki)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: tradeaux) (city_name: kaliningrad)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: raben) (city_name: suwalki)
00:00:21.149
: <ERROR> Company item with missing counter part in the economy!
(company_name: trameri) (city_name: kaliningrad)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: posped) (city_name: kaliningrad)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: sellplan) (city_name: kaliningrad)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: eurogoodies) (city_name: kaliningrad)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: biedronka) (city_name: bydgoszcz)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: e_leclerc) (city_name: warszawa)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: f_wwa) (city_name: warszawa)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: schenker) (city_name: bialys)
00:00:21.149
: <ERROR> Company item with missing counter part in the economy!
(company_name: tree_et) (city_name: bydgoszcz)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: wgcc) (city_name: vilnius)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: trameri) (city_name: vilnius)
00:00:21.149
: <ERROR> Company item with missing counter part in the economy!
(company_name: sanbuilders) (city_name: vilnius)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: tree_et) (city_name: koszalin)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: fcp) (city_name: kobenhavn)
00:00:21.149
: <ERROR> Company item with missing counter part in the economy!
(company_name: trameri) (city_name: kobenhavn)
00:00:21.149 :
<ERROR> Company item with missing counter part in the economy!
(company_name: quarry_kob) (city_name: kobenhavn)
00:00:21.149 : <ERROR> Company item with missing counter part in the economy! (company_name: itcc) (city_name: kobenhavn)
00:00:21.149
: <ERROR> Company item with missing counter part in the economy!
(company_name: f_koben) (city_name: kobenhavn)
00:00:21.232 : Detail vegetation database is ready.
00:00:21.279 : Game init finished. (107 MB)
00:00:21.322 : <ERROR> [fs] Failed to open file "/vehicle/truck/upgrade/paintjob/paintjob_man.dds" in the read_only mode
00:00:21.322 : <ERROR> [dds] Can not load '/vehicle/truck/upgrade/paintjob/paintjob_man.dds'
00:00:27.463 : [startup] spawned 6 vehicles
00:00:27.556 : [startup] spawned 15 vehicles
00:00:48.403 : <ERROR> [fs] Failed to open file "/material/ui/accessory/paintjob_man.tobj" in the read_only mode
00:00:48.403 : <ERROR> [fs] Failed to open file "/material/ui/accessory/paintjob_man.tobj" in the read_only mode
00:00:48.403 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.403 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.403 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.403 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.403 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.403 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.404 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.404 : <ERROR> [material] get_size() failed, NULL texture item.
00:00:48.410
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:48.410 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:48.459
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:48.459 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:48.577
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:48.577 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:48.994
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:48.994 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:49.094
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:49.094 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:49.111
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:49.111 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:49.497
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:49.497 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:49.680
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:49.680 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.082
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.082 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.266
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.267 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.482
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.482 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.499
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.499 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.565
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.565 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.583
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.583 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:50.599
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:50.599 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.034
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.034 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.067
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.067 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.084
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.084 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.101
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.101 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.663
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.663 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.669
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.669 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.686
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.686 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.703
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.703 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.719
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.719 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.736
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.736 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.753
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.753 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.769
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.770 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.786
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.786 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.803
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.803 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.819
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.819 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.836
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.836 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.853
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.853 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.870
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.870 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.886
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.887 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.903
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.903 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.920
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.920 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.937
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.937 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.953
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.953 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.970
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.970 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:51.987
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:51.987 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:52.003
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:52.003 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:52.020
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:52.020 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:00:52.037
: <ERROR> [gl] Texture (texture) not found in material
(/material/ui/accessory/paintjob_btsv.mat) - requested by
(/effect/generic/dry_vcol_tex/pass.nv4x.fso)
00:00:52.037 : <ERROR> [gfx] Failed to create pipeline setup for (/material/ui/accessory/paintjob_btsv.mat - ui)
00:01:07.241 : [gl] CDS shutdown: OK


Edit by scheffi + hab das mal in den Spoiler gepackt

Daltontune

Gigaline-Fahrer

Beiträge: 423

Danksagungen: 1130

  • Nachricht senden

12

Montag, 17. Juni 2013, 21:42

Also erstens hast du einen großen MAP Fehler, vermutlich hast du mal eine MAP eingefügt ohne ein neues Profil zustarten.
Aber darum geht es hier ja grad nicht.

Hast du nach deinem upload hier begonnen deine Dateien umzubennen?

Zitat

"paintjob_btsv.mat"
Wenn ja hast du hier einen Fehler gemacht und solltest erstmal wieder zur alten Version zurückkehren.
Oder du hast einen zweiten Mod für Skins drin, welcher Fehlerhaft ist.


freak566

unregistriert

13

Montag, 17. Juni 2013, 21:47

hatte den mod neu gepackt bei dem habe das hocjgeladene aber auch noch

Daltontune

Gigaline-Fahrer

Beiträge: 423

Danksagungen: 1130

  • Nachricht senden

14

Montag, 17. Juni 2013, 22:06

Mach mal bitte wieder den Hochgeladenen rein, spiel eine Runde und poste dann nochmal die game.log!

Außerdem würde ich dir raten mal ein neues Profil anzufangen, aber das ist nicht wegen dem Skin. Sondern dem anderen Fehler.


Nordlicht69

Gliederzug-Fahrer

  • »Nordlicht69« ist männlich

Beiträge: 103

Wohnort: Oldenburg

OS: Win7 (64Bit)

Game: ETS2

GV: 1.19.1.2

Danksagungen: 220

  • Nachricht senden

15

Montag, 17. Juni 2013, 22:55

Hatte ich vergessen zu erwähnen, auch auf der Straße, ja.
Ihr wart schneller, sorry.
Gruss Nordi


Die ganze Welt besteht aus Inseln, aus dem Raum der sie voneinander trennt und miteinander verbindet.
Joao de Melo (Portugal)

freak566

unregistriert

16

Dienstag, 18. Juni 2013, 04:11

Spoiler Spoiler

************ : log created on : Tuesday June 18 2013 @ 04:05:57
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [cpu] GenuineIntel [ Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz] 8 logical processor(s) at ~2294MHz.
00:00:00.000 : [sys] Using 2 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2241083Hz
00:00:00.000 : [mem] physical memory total: 8088MiB
00:00:00.000 : [mem] physical memory avail: 5730MiB
00:00:00.000 : [mem] virtual memory total: 4095MiB
00:00:00.000 : [mem] virtual memory avail: 4018MiB
00:00:00.000 : [mem] Trying to allocate memory pool (204800K)
00:00:00.007 : Disabling color wrap as both color strings are empty
00:00:00.036 : [hashfs] base.scs: Mounted and validated, 35008 entries (77EC69F462FB36FD267857072B63E5DB3E1031FB73E78ED3DF0B348D4221BF7)
00:00:00.064 : [hashfs] def.scs: Mounted and validated, 2410 entries (A8C23B55F6D9C020B85678B63CAF312E20EC32B64DE96F0079CFD1BD76127E9)
00:00:00.097 : [hashfs] locale.scs: Mounted and validated, 108 entries (D336F504D3D989B93E9B6A489451AEC7E80A208962319C3268DA653EB6EDF95)
00:00:00.098 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (515332CC7A1F7124A7775A83FFCF2FCBC1D359E82661E07C6C3293121F5FB1F)
00:00:00.098 : [ufs] Home directory: 'C:/Users/Sascha/Documents/Euro Truck Simulator 2'.
00:00:00.098 : exec /home/config.cfg
00:00:00.098 : [sys] Executing /home/config.cfg ...
00:00:00.099 : uset r_full_resolution_corrections "0"
00:00:00.099 : uset r_force_color_shadowmaps "0"
00:00:00.099 : uset g_hw_info "1"
00:00:00.099 : uset g_cargo_sort "10"
00:00:00.099 : uset g_tooltip_delay "0.4"
00:00:00.099 : uset g_desktop_fadeout "60"
00:00:00.099 : uset r_segment_cache_static_buffers "1"
00:00:00.099 : uset r_segment_cache_behavior "3"
00:00:00.099 : uset r_use_depth_bounds "1"
00:00:00.099 : uset r_show_light_pixel_coverage "0"
00:00:00.099 : uset r_mirror_scale_y "1"
00:00:00.099 : uset r_mirror_scale_x "1"
00:00:00.099 : uset r_scale_y "1.25"
00:00:00.099 : uset r_scale_x "1"
00:00:00.099 : uset r_sunshafts "1"
00:00:00.099 : uset r_color_saturation "1.0"
00:00:00.099 : uset r_color_yellow_blue "0.0"
00:00:00.099 : uset r_color_magenta_green "0.0"
00:00:00.099 : uset r_color_cyan_red "0.0"
00:00:00.099 : uset r_color_correction "1"
00:00:00.099 : uset r_dof_filter_size "0.5"
00:00:00.099 : uset r_dof_transition "400.0"
00:00:00.099 : uset r_dof_start "200.0"
00:00:00.099 : uset r_dof "1"
00:00:00.099 : uset r_mlaa_threshold "1.0"
00:00:00.099 : uset r_mlaa "1"
00:00:00.099 : uset r_hdr "1"
00:00:00.099 : uset r_fake_shadows "2"
00:00:00.099 : uset r_sun_shadow_texture_size "4096"
00:00:00.099 : uset r_sun_shadow_quality "4"
00:00:00.099 : uset r_mirror_view_distance "160"
00:00:00.099 : uset r_deferred_mirrors "1"
00:00:00.099 : uset r_deferred "1"
00:00:00.099 : uset r_startup_progress "0"
00:00:00.099 : uset r_setup_done "1"
00:00:00.099 : uset r_gamma "1"
00:00:00.099 : uset r_nv_stereo_mode "2"
00:00:00.099 : uset r_no_frame_tracking "0"
00:00:00.099 : uset r_msaa "0"
00:00:00.099 : uset r_fullscreen "1"
00:00:00.099 : uset r_mode "1920x1080x32x0"
00:00:00.099 : uset r_path ""
00:00:00.099 : uset r_device "gl"
00:00:00.099 : uset g_trackir "1"
00:00:00.099 : uset g_pedestrian "1"
00:00:00.099 : uset g_light_span_factor "1"
00:00:00.099 : uset g_light_distance_factor "1"
00:00:00.099 : uset g_vehicle_flare_lights "1"
00:00:00.099 : uset g_auto_traffic_headlights "1"
00:00:00.099 : uset g_auto_traffic "1"
00:00:00.099 : uset g_kdop_preview "0"
00:00:00.099 : uset g_screenshot_on_bug "0"
00:00:00.099 : uset g_developer "1"
00:00:00.099 : uset g_wc_fps "0.0"
00:00:00.099 : uset g_wc_radius "-1.0"
00:00:00.099 : uset g_flyspeed "100.0"
00:00:00.100 : uset g_news "0"
00:00:00.100 : uset g_colbox "0"
00:00:00.100 : uset g_radio_mode "2"
00:00:00.100 : uset g_ignore_low_fps "0"
00:00:00.100 : uset g_truck_light_quality "1"
00:00:00.100 : uset g_truck_light_specular "1"
00:00:00.100 : uset g_gfx_all_scales "0"
00:00:00.100 : uset g_gfx_advanced "0"
00:00:00.100 : uset g_gfx_quality "3"
00:00:00.100 : uset g_menu_aa_limit "8"
00:00:00.100 : uset g_additional_water_fov "20.0f"
00:00:00.100 : uset g_rain_reflect_hookups "1"
00:00:00.100 : uset g_rain_reflect_actor "1"
00:00:00.100 : uset g_rain_reflect_traffic "1"
00:00:00.100 : uset g_rain_reflect_cache "1"
00:00:00.100 : uset g_rain_reflection "3"
00:00:00.100 : uset g_reflection "3"
00:00:00.100 : uset g_grass_density "2"
00:00:00.100 : uset g_veg_detail "2"
00:00:00.100 : uset g_minicon "0"
00:00:00.100 : uset g_console "1"
00:00:00.100 : uset g_texture_usage_stats "0"
00:00:00.100 : uset g_fps "0"
00:00:00.100 : uset g_stream_exts ".ogg;.mp3"
00:00:00.100 : uset r_vsync "1"
00:00:00.100 : uset r_anisotropy_factor "1"
00:00:00.100 : uset r_texture_detail "0"
00:00:00.100 : uset t_averaging_window_length "20"
00:00:00.103 : [lang] Language autodetection: 407
00:00:00.109 : Selected language: de_de
00:00:00.110 : Euro Truck Simulator 2 init ver.1.3.1s (rev. 43627)
00:00:00.110 : [net] LOG INFO: Started
00:00:00.115 : Setting UI reference mode to: 1440x900...
00:00:00.115 : [gfx] Selected rendering device: gl
00:00:00.487 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
00:00:00.510 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:00.626 : [gl] CDS init: OK
00:00:00.748 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:00.748 : [gl] wglCreateContext: OK
00:00:00.751 : [gl] Max anisotropy factor: 16.000000
00:00:00.751 : [gl] driver: GeForce GT 650M/PCIe/SSE2
00:00:00.751 : [gl] vendor: NVIDIA Corporation
00:00:00.751 : [gl] version: 4.3.0
00:00:00.751 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_texture GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.751 : [gl] Using NV4X rendering path
00:00:00.751 : [gl] Setting vsync period to 1 (requested 1)
00:00:00.845 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.880 : [al] device: OpenAL Soft
00:00:00.880 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.906 : [al] vendor: OpenAL Community
00:00:00.907 : [al] version: 1.1 ALSOFT 1.14
00:00:00.907 : [al] renderer: OpenAL Soft
00:00:00.907 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.907 : [snd] Started sound update thread
00:00:00.913 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.914 : [di8] Initializing device '@@mouse@@' as 'mouse'
00:00:00.944 : dispatch
00:00:00.944 : exit
00:00:02.743 : uset s_sfx_enabled "1"
00:00:02.743 : uset s_music_enabled "1"
00:00:02.743 : uset s_sfx_volume "1.0"
00:00:02.743 : uset s_music_volume "0.8"
00:00:02.743 : uset s_master_volume "1.0"
00:00:02.743 : uset s_reverse_stereo "0"
00:00:02.743 : uset g_input_configured "1"
00:00:02.743 : uset g_currency "0"
00:00:02.743 : uset g_bad_weather_factor "0.07f"
00:00:02.743 : uset g_save_idx "1"
00:00:02.743 : uset g_adviser "1"
00:00:02.743 : uset g_desktop_tutorial "1"
00:00:02.743 : uset g_tutorial "1"
00:00:02.743 : uset g_fatigue "1"
00:00:02.743 : uset g_police "1"
00:00:02.743 : uset g_subtitles "0"
00:00:02.743 : uset g_clock_24 "1"
00:00:02.743 : uset g_engine_start_auto "1"
00:00:02.743 : uset g_motor_brake_auto "0"
00:00:02.743 : uset g_retarder_auto "0"
00:00:02.743 : uset g_brake_intensity "1.0f"
00:00:02.743 : uset g_steer_autocenter "1"
00:00:02.743 : uset g_mph "0"
00:00:02.743 : uset g_hshifter_layout "0"
00:00:02.743 : uset g_trans "0"
00:00:02.743 : uset g_lang "de_de"
00:00:03.380 : uset s_sfx_enabled "1"
00:00:03.380 : uset s_music_enabled "1"
00:00:03.380 : uset s_sfx_volume "1.0"
00:00:03.380 : uset s_music_volume "0.8"
00:00:03.380 : uset s_master_volume "1.0"
00:00:03.380 : uset s_reverse_stereo "0"
00:00:03.380 : uset g_input_configured "1"
00:00:03.380 : uset g_currency "0"
00:00:03.380 : uset g_bad_weather_factor "0.07f"
00:00:03.380 : uset g_save_idx "1"
00:00:03.380 : uset g_adviser "1"
00:00:03.380 : uset g_desktop_tutorial "1"
00:00:03.380 : uset g_tutorial "1"
00:00:03.380 : uset g_fatigue "1"
00:00:03.380 : uset g_police "1"
00:00:03.380 : uset g_subtitles "0"
00:00:03.380 : uset g_clock_24 "1"
00:00:03.380 : uset g_engine_start_auto "1"
00:00:03.380 : uset g_motor_brake_auto "0"
00:00:03.380 : uset g_retarder_auto "0"
00:00:03.380 : uset g_brake_intensity "1.0f"
00:00:03.380 : uset g_steer_autocenter "1"
00:00:03.380 : uset g_mph "0"
00:00:03.381 : uset g_hshifter_layout "0"
00:00:03.381 : uset g_trans "0"
00:00:03.381 : uset g_lang "de_de"
00:00:03.389 : New profile selected: 'Sascha'
00:00:03.389 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/1001PS Motoren.scs
00:00:03.389 : [zipfs] 1001PS Motoren.scs: read ok, 27 entries [0x3aec9361]
00:00:03.389 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Logos Reais MB, Volvo e Daf.scs
00:00:03.390 : [zipfs] Logos Reais MB, Volvo e Daf.scs: read ok, 71 entries [0x7544f3da]
00:00:03.390 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/M-Icon-Avatars.scs
00:00:03.392 : [zipfs] M-Icon-Avatars.scs: read ok, 119 entries [0x17a59a50]
00:00:03.392 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/MAN 8x4.scs
00:00:03.392 : [zipfs] MAN 8x4.scs: read ok, 28 entries [0xe8fa1dc3]
00:00:03.392 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Mercedes_Real_Logo_.scs
00:00:03.393 : [zipfs] Mercedes_Real_Logo_.scs: read ok, 45 entries [0xdd51e6da]
00:00:03.393 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Modern_Garage.scs
00:00:03.394 : [zipfs] Modern_Garage.scs: read ok, 65 entries [0x5fe1bd46]
00:00:03.394 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Navigator v Premium.scs
00:00:03.395 : [zipfs] Navigator v Premium.scs: read ok, 63 entries [0xe0128421]
00:00:03.395 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/PARTS_driver_plates_v1.8.scs
00:00:03.406 : [zipfs] PARTS_driver_plates_v1.8.scs: read ok, 1031 entries [0x1124bd29]
00:00:03.406 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Real company.scs
00:00:03.407 : [zipfs] Real company.scs: read ok, 45 entries [0x264ef331]
00:00:03.407 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Scania Jägermeister .scs
00:00:03.407 : [zipfs] Scania Jägermeister .scs: read ok, 20 entries [0x5847e9f3]
00:00:03.407 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Scania Engine Pack v1.0.1.scs
00:00:03.408 : [zipfs] Scania Engine Pack v1.0.1.scs: read ok, 56 entries [0xbb19d4a1]
00:00:03.408 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Tankstellen-mod.scs
00:00:03.408 : [zipfs] Tankstellen-mod.scs: read ok, 8 entries [0x79a375e3]
00:00:03.408 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/Wheels-Pack-V1.0.scs
00:00:03.414 : [zipfs] Wheels-Pack-V1.0.scs: read ok, 508 entries [0xcaba46c9]
00:00:03.414 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[MAP-ETS2] Europe Rebuilding Addons.scs
00:00:03.417 : [zipfs] [MAP-ETS2] Europe Rebuilding Addons.scs: read ok, 279 entries [0x15aa8656]
00:00:03.417 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[MAP-ETS2] Europe Rebuilding v1.0.scs
00:00:03.491 : [zipfs] [MAP-ETS2] Europe Rebuilding v1.0.scs: read ok, 6085 entries [0x4b61dee0]
00:00:03.491 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] LKW Walter.scs
00:00:03.607 : [zipfs] [Trailer-ETS2] LKW Walter.scs: read ok, 117 entries [0x65b63f20]
00:00:03.607 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Mod Pack 1.5 Beta.scs
00:00:07.152 : [zipfs] [Trailer-ETS2] Mod Pack 1.5 Beta.scs: read ok, 283 entries [0xa8757dc2]
00:00:07.152 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Mod Pack 1.5 Stable.scs
00:00:07.731 : [zipfs] [Trailer-ETS2] Mod Pack 1.5 Stable.scs: read ok, 97 entries [0x543e2525]
00:00:07.731 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Skin Variant A.scs
00:00:08.932 : [zipfs] [Trailer-ETS2] Skin Variant A.scs: read ok, 117 entries [0x1e8d9641]
00:00:08.932 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Skin Variant B.scs
00:00:10.993 : [zipfs] [Trailer-ETS2] Skin Variant B.scs: read ok, 117 entries [0x3b6ec60a]
00:00:10.993 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Skin Variant C.scs
00:00:12.189 : [zipfs] [Trailer-ETS2] Skin Variant C.scs: read ok, 117 entries [0x5edb533e]
00:00:12.189 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Skin Variant D.scs
00:00:13.746 : [zipfs] [Trailer-ETS2] Skin Variant D.scs: read ok, 117 entries [0x935410ec]
00:00:13.746 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs
00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: Credits:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: Actros 8x4: Ghosttruck

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: Skin: sky76

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: www.mods-and-more.com

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: https://www.facebook.com/Sky76ModsSupporting

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: http://www.facebook.com/sky76.140193

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs:

00:00:14.427 : [zipfs] C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/actros_8x4.scs: The download can be found anywhere for download using the original links and appointment of me (Sky76)!
00:00:14.427 : [zipfs] actros_8x4.scs: read ok, 100 entries [0x46466fdd]
00:00:14.427 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/cargo_return_no_empty_by_Baab.scs
00:00:14.478 : [zipfs] cargo_return_no_empty_by_Baab.scs: read ok, 2 entries [0x41e2824b]
00:00:14.478
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/zzz nospeedlimit und no damage für tsm.scs
00:00:14.574 : [zipfs] zzz nospeedlimit und no damage für tsm.scs: read ok, 2 entries [0x212cee4e]
00:00:14.574 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/zzz_BTSV1895.scs
00:00:14.837 : [zipfs] zzz_BTSV1895.scs: read ok, 18 entries [0x8eacff6]
00:00:14.837 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/zzz_Trailer_Famila.scs
00:00:15.092 : [zipfs] zzz_Trailer_Famila.scs: read ok, 4 entries [0x3c42442a]
00:00:15.092 : Mounting extra package: C:/Users/Sascha/Documents/Euro Truck Simulator 2/mod/zzzz_er_fix.scs
00:00:37.565 : [zipfs] zzzz_er_fix.scs: read ok, 875 entries [0x29e7fbd9]
00:00:37.565
: Mounting extra package: C:/Users/Sascha/Documents/Euro Truck
Simulator 2/mod/zzzzz_real_AI_vehicles_logos_by_GhostTrucker88 (2).scs
00:00:38.308 : [zipfs] zzzzz_real_AI_vehicles_logos_by_GhostTrucker88 (2).scs: read ok, 40 entries [0x2df67191]
00:00:38.778 : [gl] CDS shutdown: OK
00:00:41.615 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)

Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »freak566« (18. Juni 2013, 04:37)


freak566

unregistriert

17

Dienstag, 18. Juni 2013, 04:12

Spoiler Spoiler


00:00:41.750 : [gl] CDS init: OK
00:00:41.873 : [gl] SetPixelFormat: Reused OK (#10).
00:00:41.873 : [gl] wglCreateContext: OK
00:00:41.877 : [gl] Max anisotropy factor: 16.000000
00:00:41.877 : [gl] driver: GeForce GT 650M/PCIe/SSE2
00:00:41.877 : [gl] vendor: NVIDIA Corporation
00:00:41.877 : [gl] version: 4.3.0
00:00:41.877
: [gl] GL extensions: GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays
GL_ARB_base_instance GL_ARB_blend_func_extended
GL_ARB_clear_buffer_object GL_ARB_color_buffer_float
GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer
GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_program_interface_query GL_ARB_provoking_vertex
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store
GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_include
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range GL_ARB_texture_compression
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query
GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access
GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_shader_objects GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage
GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2
GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit
GL_EXT_import_sync_object GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region
GL_NV_bindless_texture GL_NV_blend_square GL_NV_compute_program5
GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image
GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture
GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage
GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2 GL_NV_path_rendering
GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart
GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_shader_atomic_counters GL_NV_shader_atomic_float
GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object
GL_NV_texgen_reflection GL_NV_texture_barrier
GL_NV_texture_compression_vtc GL_NV_texture_env_combine4
GL_NV_texture_expand_normal GL_NV_texture_multisample
GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option GL_NV_vertex_program3
GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture
GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:00:41.877 : [gl] Using NV4X rendering path
00:00:41.877 : [gl] Setting vsync period to 1 (requested 1)
00:00:41.904 : game
00:00:42.661 : [bullet] Starting physics server: Bullet
00:00:43.505 : Loaded trailers: 75
00:00:43.508 : Loaded small traffic vehicles: 28
00:00:43.510 : Loaded truck traffic vehicles: 8
00:00:43.511 : Loaded traffic trailers: 15
00:00:43.513 : Loaded addon hookups: 26
00:00:43.515 : Loading resource server data ....
00:00:43.515 : Loading road data ....
00:00:43.588 : Loading terrain data ....
00:00:43.592 : Loading railing data ....
00:00:43.598 : Loading building data ....
00:00:43.611 : Loading model data ....
00:00:43.628 : Loading prefab data ....
00:00:43.673 : Loading sign data ....
00:00:47.266 : Loading traffic lights data ....
00:00:47.270 : Loading vegetation data ....
00:00:47.285 : Loading hinges data ....
00:00:47.311 : Loading stamp data ....
00:00:47.315 : Loading movers data ....
00:00:47.347 : Loading ferry data ....
00:00:47.349 : Loading country data ....
00:00:47.356 : Loading sound item data ....
00:00:47.372 : Loading live stream data ....
00:00:47.389 : Loading trigger action data ....
00:00:47.588 : Loading cutscene data ....
00:00:47.611 : Loading cargo data ....
00:00:47.617 : Loading company data ....
00:00:47.747 : Loading city data ....
00:00:48.025 : Map '/map/europe.mbd' loading started ....
00:00:49.779 : Map successfully loaded.
00:00:49.806 : Map initialization started ....
00:00:49.888 : Map initialization finished.
00:00:49.889 : Map load time: 1863ms (61 MB)
00:00:52.231 : Detail vegetation database is ready.
00:00:53.936 : Game init finished. (110 MB)
00:01:05.499 : [startup] spawned 7 vehicles
00:01:08.649 : [startup] spawned 9 vehicles
00:01:10.138 : [startup] spawned 36 vehicles
00:01:10.976 : [startup] spawned 11 vehicles
00:01:29.431 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:01:29.431
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:02:05.777 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:02:05.777
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:02:48.468 : [gl] CDS shutdown: OK
00:07:16.566 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:07:16.751 : [gl] CDS init: OK
00:07:16.899 : [gl] SetPixelFormat: Reused OK (#10).
00:07:16.900 : [gl] wglCreateContext: OK
00:07:16.903 : [gl] Max anisotropy factor: 16.000000
00:07:16.903 : [gl] driver: GeForce GT 650M/PCIe/SSE2
00:07:16.903 : [gl] vendor: NVIDIA Corporation
00:07:16.903 : [gl] version: 4.3.000:07:16.904 : [gl] GL extensions: GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays
GL_ARB_base_instance GL_ARB_blend_func_extended
GL_ARB_clear_buffer_object GL_ARB_color_buffer_float
GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer
GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_program_interface_query GL_ARB_provoking_vertex
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store
GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_include
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range GL_ARB_texture_compression
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query
GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access
GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_shader_objects GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage
GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2
GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit
GL_EXT_import_sync_object GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region
GL_NV_bindless_texture GL_NV_blend_square GL_NV_compute_program5
GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image
GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture
GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage
GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2 GL_NV_path_rendering
GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart
GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_shader_atomic_counters GL_NV_shader_atomic_float
GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object
GL_NV_texgen_reflection GL_NV_texture_barrier
GL_NV_texture_compression_vtc GL_NV_texture_env_combine4
GL_NV_texture_expand_normal GL_NV_texture_multisample
GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option GL_NV_vertex_program3
GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture
GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:07:16.904 : [gl] Using NV4X rendering path
00:07:16.904 : [gl] Setting vsync period to 1 (requested 1)
00:07:19.755 : Creating save-game file (/home/profiles/536173636861/save/autosave_job/game.sii) ...
00:07:19.797 : Game has been auto-saved.
00:07:20.383 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:07:20.383
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:11:10.136 : Creating save-game file (/home/profiles/536173636861/save/autosave_drive/game.sii) ...
00:11:10.176 : Game has been auto-saved.
00:11:28.719 : <ERROR> select_item: invalid index
00:12:06.531 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:12:06.531
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:15:31.615 : ui t console:system_02
00:15:31.650 : [pml] buffer too small, dropping pml item.
00:15:31.651 : [pml] buffer too small, dropping pml item.
00:15:31.666 : [pml] buffer too small, dropping pml item.
00:15:31.667 : [pml] buffer too small, dropping pml item.
00:15:31.723 : [pml] buffer too small, dropping pml item.
00:15:31.724 : [pml] buffer too small, dropping pml item.
00:15:31.790 : [pml] buffer too small, dropping pml item.
00:15:31.841 : [pml] buffer too small, dropping pml item.
00:15:31.907 : [pml] buffer too small, dropping pml item.
00:15:31.974 : [pml] buffer too small, dropping pml item.
00:15:32.041 : [pml] buffer too small, dropping pml item.
00:15:32.091 : [pml] buffer too small, dropping pml item.
00:15:32.141 : [pml] buffer too small, dropping pml item.
00:15:32.191 : [pml] buffer too small, dropping pml item.
00:15:32.241 : [pml] buffer too small, dropping pml item.
00:15:32.291 : [pml] buffer too small, dropping pml item.
00:15:32.342 : [pml] buffer too small, dropping pml item.
00:15:32.392 : [pml] buffer too small, dropping pml item.
00:15:32.443 : [pml] buffer too small, dropping pml item.
00:15:32.492 : [pml] buffer too small, dropping pml item.
00:15:32.542 : [pml] buffer too small, dropping pml item.
00:15:32.593 : [pml] buffer too small, dropping pml item.
00:16:05.404 : ui t console:system_02
00:17:58.038 : Creating save-game file (/home/profiles/536173636861/save/autosave_drive/game.sii) ...
00:17:58.078 : Game has been auto-saved.
00:19:19.722 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:19:19.722
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:20:59.500 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:21:04.518 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:21:07.474 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:21:22.614 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:21:25.835 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:21:50.169 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9540])
00:22:40.028 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:22:48.082 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:22:58.541 : Creating save-game file (/home/profiles/536173636861/save/autosave_drive/game.sii) ...
00:22:58.582 : Game has been auto-saved.
00:23:50.457 : Creating save-game file (/home/profiles/536173636861/save/autosave/game.sii) ...
00:23:50.497 : Game has been auto-saved.
00:24:03.245 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9541])
00:24:08.372 : <WARNING> [map] A vehicle tried to enter a road item with NO_TRAFFIC flag! (Position: [-7231 45 -9540])
00:24:15.607 : [gl] CDS shutdown: OK
00:24:38.224 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:24:38.406 : [gl] CDS init: OK
00:24:38.558 : [gl] SetPixelFormat: Reused OK (#10).
00:24:38.567 : [gl] wglCreateContext: OK
00:24:38.571 : [gl] Max anisotropy factor: 16.000000
00:24:38.571 : [gl] driver: GeForce GT 650M/PCIe/SSE2
00:24:38.571 : [gl] vendor: NVIDIA Corporation
00:24:38.571 : [gl] version: 4.3.0
00:24:38.571
: [gl] GL extensions: GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays
GL_ARB_base_instance GL_ARB_blend_func_extended
GL_ARB_clear_buffer_object GL_ARB_color_buffer_float
GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_copy_buffer
GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced
GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_program_interface_query GL_ARB_provoking_vertex
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store
GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_include
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range GL_ARB_texture_compression
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels GL_ARB_texture_query_lod
GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query
GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access
GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_shader_objects GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_storage
GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2
GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit
GL_EXT_import_sync_object GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region
GL_NV_bindless_texture GL_NV_blend_square GL_NV_compute_program5
GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image
GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture
GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence
GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program
GL_NV_fragment_program_option GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4
GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5
GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage
GL_NV_multisample_filter_hint GL_NV_occlusion_query
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2 GL_NV_path_rendering
GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart
GL_NV_register_combiners GL_NV_register_combiners2
GL_NV_shader_atomic_counters GL_NV_shader_atomic_float
GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object
GL_NV_texgen_reflection GL_NV_texture_barrier
GL_NV_texture_compression_vtc GL_NV_texture_env_combine4
GL_NV_texture_expand_normal GL_NV_texture_multisample
GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2
GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2
GL_NV_vertex_array_range GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2
GL_NV_vertex_program2_option GL_NV_vertex_program3
GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop
GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture
GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:24:38.571 : [gl] Using NV4X rendering path
00:24:38.571 : [gl] Setting vsync period to 1 (requested 1)
00:24:44.612 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:24:44.612
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:24:48.130 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:24:48.130
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - fwdopaque)
00:24:58.959 : Creating save-game file (/home/profiles/536173636861/save/autosave_job/game.sii) ...
00:24:59.000 : Game has been auto-saved.
00:24:59.383 : <ERROR> [gl] unable to map fibres (v.tex_coord_1)
00:24:59.383
: <ERROR> [gfx] Failed to create pipeline setup for
(/vehicle/trailer_eu/log_trailer/trailer_5_plain.mat - defpost)
00:25:40.445 : [gl] CDS shutdown: OK


So hier ist mal der neue Game.log

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »freak566« (18. Juni 2013, 04:37)


freak566

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18

Samstag, 22. Juni 2013, 20:28

wo ist nun noch ein fehler^^

jetzt habe ich ein weiteres problem mit meinem eigenen skin weiss ja net ob ich dafür extra ein neues thema aufmachen soll deshalb schmeisse ich das mal hier rein

http://imageshack.us/photo/my-images/593/46c.png/
und der skin haut immer noch ab obwohl ich nun nen neuen paintjob nach tutotial erstellt habe

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19

Samstag, 22. Juni 2013, 21:14

Die Straße ist das Problem oder? hast du da die map verändert oder "spiegelt" die Truck-paintjob?

Mit den Info's, die du hier gibtst, kann man leider rein gar ncihts anfangen.


Ihr habt Fragen zum Map-editor? KLICK

freak566

unregistriert

20

Samstag, 22. Juni 2013, 21:29

ja genau die strasse ist das problem weil ich da das template sehe aber iwie bin ich eh zu doof zum skinnen nun habe ich nen neuen volvo skin erstellt und habe wieder den fehler wie am anfang könnte kotzen
und wenn ich das editierte bild ausm editor ins dxtbmp lade und denn als dxt 5 abspeiche habe ich nur den roh hintergrund also das edtierte sehe ich dann nicht im spiel sondern nur die original vorlage
sag ja bin da iwie zu doof zu

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