Sie sind nicht angemeldet.

ETS2 Fracht erstellen

Antworten im Thema: 36 » Der letzte Beitrag (9. Dezember 2013, 23:30) ist von Max1996.

Lieber Besucher, herzlich willkommen bei: Trucksimulator24 - Die freundliche Trucksimulator Community rund um den Euro Truck Simulator 2, Euro Trucksimulator, German Truck Simulator, 18 Wheels of Steel Reihe, Extreme Trucker und den ZModeler.. Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert. Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang. Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.

Max1996

Gliederzug-Fahrer

  • »Max1996« ist männlich
  • »Max1996« ist der Autor dieses Themas

Beiträge: 110

Wohnort: Kreis Wesermarsch

OS: Win 10 Pro 64bit

Game: ETS2, ATS

GV: 1.39.X

  • Nachricht senden

1

Donnerstag, 21. November 2013, 16:48

ETS2 Fracht erstellen

Moin Moin Liebe leute


Ich wollte Für meine Spedi Langsam frachten neu erstellen nur bei mir will das nicht so wirklich ich habe die Cargo sii umbenadnt denn im Company Ordner und in Cargo Ordner die fragt rein gemacht

cargo.geschredderte_katalysatoren.sii

Spoiler Spoiler


SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.

@include "cargo/geschredderte_katalysatoren.sii"

}




company geschredderte_katalysatoren.sii (zb aus eurogoodies ales gleich benant in in und out)

Spoiler Spoiler

SiiNunit
{
cargo_def : geschredderte Katalysatoren {
cargo: "cargo.geschredderte_katalysatoren"
}

}



cargo ordner geschredderte_katalysatoren.sii

Spoiler Spoiler



cargo_data: cargo.geschredderte_katalysatoren
{
name: "geschredderte Katalysatoren"

vehicles[]: trailer.krone.profiliner

mass[]: 25000.0

fragility: 0.3

price_coef: 5000.335
}



MADxHAWK

Gliederzug-Fahrer

  • »MADxHAWK« ist männlich

Beiträge: 145

Danksagungen: 115

  • Nachricht senden

2

Freitag, 22. November 2013, 09:30

What the F***

Du stellst um 16:48 Uhr eine Frage und maulst bereits um 22:43 Uhr, also nur knappe 5 Stunden später rum, dass dir keiner hilft? Meinst du wirklich hier würden alle nur auf deine Probleme warten? Die Leute hier haben auch ein Privatleben.
Ich für meinen Teil habe kein Bock jetzt noch nachzuschauen und dir zu helfen und denke anderen wird es genau so gehen. Vielleicht beim nächsten mal einfach ein wenig in Geduld üben...

Einen kleinen Tip gebe ich dir trotzdem: Wenn du deine Fracht keinen Firmen zuordnest (cargo_in und cargo_out) können diese auch nicht als Fracht erscheinen.

-MAD

Es hat sich bereits 1 registrierter Benutzer bedankt.

Benutzer, die sich für diesen Beitrag bedankt haben:

daSaly

Roadhunter

TS24 - Freund

  • »Roadhunter« ist männlich
  • »Roadhunter« ist ein verifizierter Benutzer

Beiträge: 1 523

Wohnort: Kreis Leer

OS: Win 10 64bit

Game: ETS2 + DLC East / North / France / Italia / Baltic and Cabin Accessoires / Heavy Packs ua

GV: 1.39.x.x.s

Danksagungen: 12331

  • Nachricht senden

3

Freitag, 22. November 2013, 12:34

hat er ja gemacht mit den Companies...man müßte jetzt mal die Ordner Strukture sehn...dann könnte man mehr sagen...
klick aufs Bild und du kommst auf meiner Homepage


MADxHAWK

Gliederzug-Fahrer

  • »MADxHAWK« ist männlich

Beiträge: 145

Danksagungen: 115

  • Nachricht senden

4

Freitag, 22. November 2013, 14:18

OK mein Fehler, hab nicht dran gedacht, das die in/out nun in ordner liegen statt wie vor dem patch in einer einzelnen Datei ;)

- MAD

Max1996

Gliederzug-Fahrer

  • »Max1996« ist männlich
  • »Max1996« ist der Autor dieses Themas

Beiträge: 110

Wohnort: Kreis Wesermarsch

OS: Win 10 Pro 64bit

Game: ETS2, ATS

GV: 1.39.X

  • Nachricht senden

Roadhunter

TS24 - Freund

  • »Roadhunter« ist männlich
  • »Roadhunter« ist ein verifizierter Benutzer

Beiträge: 1 523

Wohnort: Kreis Leer

OS: Win 10 64bit

Game: ETS2 + DLC East / North / France / Italia / Baltic and Cabin Accessoires / Heavy Packs ua

GV: 1.39.x.x.s

Danksagungen: 12331

  • Nachricht senden

6

Freitag, 22. November 2013, 15:56

und was ist im "In" "Out" Ordner
klick aufs Bild und du kommst auf meiner Homepage


Es hat sich bereits 1 registrierter Benutzer bedankt.

Benutzer, die sich für diesen Beitrag bedankt haben:

MADxHAWK

MADxHAWK

Gliederzug-Fahrer

  • »MADxHAWK« ist männlich

Beiträge: 145

Danksagungen: 115

  • Nachricht senden

7

Freitag, 22. November 2013, 15:57

Sinnvoller wäre es, wenn du den Mod entpackst und dann die komplette baumansicht im Explorer als Screenshot postet.

So kann man die übergeordneten Ordner nicht erkennen.

-MAD

Max1996

Gliederzug-Fahrer

  • »Max1996« ist männlich
  • »Max1996« ist der Autor dieses Themas

Beiträge: 110

Wohnort: Kreis Wesermarsch

OS: Win 10 Pro 64bit

Game: ETS2, ATS

GV: 1.39.X

  • Nachricht senden

8

Samstag, 23. November 2013, 11:52

Hoffe das es das richtige ist



Wenn nicht richtige Pixel Gröse denn einfach bescheidt sagen


Max1996

Gliederzug-Fahrer

  • »Max1996« ist männlich
  • »Max1996« ist der Autor dieses Themas

Beiträge: 110

Wohnort: Kreis Wesermarsch

OS: Win 10 Pro 64bit

Game: ETS2, ATS

GV: 1.39.X

  • Nachricht senden

9

Sonntag, 24. November 2013, 18:59

wird hir einem noch geholfen


Max1996

Gliederzug-Fahrer

  • »Max1996« ist männlich
  • »Max1996« ist der Autor dieses Themas

Beiträge: 110

Wohnort: Kreis Wesermarsch

OS: Win 10 Pro 64bit

Game: ETS2, ATS

GV: 1.39.X

  • Nachricht senden

10

Montag, 25. November 2013, 14:51

ich habe ein log eintrag gesehen warum es nicht klappt bitte hilfe


Teil 1

Spoiler Spoiler

************ : log created on : Monday November 25 2013 @ 14:42:34
00:00:00.000 : [sys] running on x86 / Windows 7 x86 (version 6.1)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\Program Files\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Pentium(R) 4 CPU 3.00GHz] with 1 cores (2 threads) at ~3000MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2929921Hz
00:00:00.000 : [mem] physical total: 2047M
00:00:00.001 : [mem] physical avail: 952M
00:00:00.001 : [mem] virtual total: 2047M
00:00:00.001 : [mem] virtual avail: 1989M
00:00:00.001 : [mem] Trying to allocate memory pool (307200K)
00:00:00.033 : Disabling color wrap as both color strings are empty
00:00:00.262 : [hashfs] base.scs: Mounted and validated, 45450 entries (E5A46F3B7D2C8445D557A70C280E87BC37CB189C027F952D8089FE6A78B823A)
00:00:00.266 : [hashfs] core.scs: Mounted and validated, 3 entries (E868F41954E8D4E225EFBD094CAC704E269D5E74E459A808A818A5EC00C1F21)
00:00:00.435 : [hashfs] def.scs: Mounted and validated, 4535 entries (03ACD894A30287338E5A4C6CD85F6016B3C4EBF490310EB9D5D2C2444209FAA)
00:00:00.545 : [hashfs] locale.scs: Mounted and validated, 133 entries (18BA62B29F9D490A6046774CCDF1F97AD9637C81D29D3B28BEEBEBC0A70019A)
00:00:00.550 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (82445CB27C5EE0141CED6AA8820F18C59E0A516CAA1C806C30C571C17A25BE7)
00:00:00.550 : [ufs] Home directory: 'C:/Users/MaxiKing/Documents/Euro Truck Simulator 2'.
00:00:00.552 : exec /home/config.cfg
00:00:00.552 : [sys] Executing /home/config.cfg ...
00:00:00.555 : uset r_full_resolution_corrections "0"
00:00:00.555 : uset r_force_color_shadowmaps "0"
00:00:00.555 : uset g_hw_info "1"
00:00:00.555 : uset g_cargo_sort "13"
00:00:00.555 : uset g_tooltip_delay "0.4"
00:00:00.555 : uset g_global_force_load_selector "0"
00:00:00.555 : uset g_desktop_fadeout "60"
00:00:00.555 : uset r_multimon_border_fov_right "0"
00:00:00.555 : uset r_multimon_border_fov_left "0"
00:00:00.555 : uset r_multimon_mode "0"
00:00:00.555 : uset r_segment_cache_static_buffers "1"
00:00:00.556 : uset r_segment_cache_behavior "3"
00:00:00.556 : uset r_use_depth_bounds "1"
00:00:00.556 : uset r_show_light_pixel_coverage "0"
00:00:00.556 : uset r_deferred_debug "0"
00:00:00.556 : uset r_mirror_scale_y "1"
00:00:00.556 : uset r_mirror_scale_x "1"
00:00:00.556 : uset r_scale_y "1.25"
00:00:00.556 : uset r_scale_x "1"
00:00:00.556 : uset r_normal_maps "1"
00:00:00.556 : uset r_sunshafts "1"
00:00:00.556 : uset r_color_saturation "1.0"
00:00:00.556 : uset r_color_yellow_blue "0.0"
00:00:00.556 : uset r_color_magenta_green "0.0"
00:00:00.557 : uset r_color_cyan_red "0.0"
00:00:00.557 : uset r_color_correction "1"
00:00:00.557 : uset r_dof_filter_size "0.5"
00:00:00.557 : uset r_dof_transition "400.0"
00:00:00.557 : uset r_dof_start "200.0"
00:00:00.557 : uset r_dof "1"
00:00:00.557 : uset r_mlaa_threshold "1.0"
00:00:00.557 : uset r_mlaa "1"
00:00:00.557 : uset r_hdr "1"
00:00:00.557 : uset r_fake_shadows "2"
00:00:00.557 : uset r_sun_shadow_texture_size "4096"
00:00:00.558 : uset r_sun_shadow_quality "4"
00:00:00.558 : uset r_mirror_view_distance "120"
00:00:00.558 : uset r_deferred_mirrors "1"
00:00:00.558 : uset r_deferred "1"
00:00:00.558 : uset r_nowmi "1"
00:00:00.558 : uset r_startup_progress "0"
00:00:00.558 : uset r_setup_done "1"
00:00:00.558 : uset r_gamma "1"
00:00:00.558 : uset r_nv_stereo_mode "2"
00:00:00.558 : uset r_no_frame_tracking "0"
00:00:00.558 : uset r_msaa "0"
00:00:00.558 : uset r_fullscreen "1"
00:00:00.559 : uset r_mode "1600x1200x32x60"
00:00:00.559 : uset r_path ""
00:00:00.559 : uset r_device "dx9"
00:00:00.559 : uset g_trackir "1"
00:00:00.559 : uset g_pedestrian "1"
00:00:00.559 : uset g_light_span_factor "1"
00:00:00.559 : uset g_light_distance_factor "1"
00:00:00.559 : uset g_vehicle_flare_lights "1"
00:00:00.559 : uset g_auto_traffic_headlights "1"
00:00:00.559 : uset g_auto_traffic "1"
00:00:00.559 : uset g_kdop_preview "0"
00:00:00.559 : uset g_screenshot_on_bug "0"
00:00:00.559 : uset g_developer "1"
00:00:00.560 : uset g_wc_fps "0.0"
00:00:00.560 : uset g_wc_radius "-1.0"
00:00:00.560 : uset g_steam_screenshots "2"
00:00:00.560 : uset g_artist_id "0"
00:00:00.560 : uset g_flyspeed "100.0"
00:00:00.560 : uset g_news "1"
00:00:00.560 : uset g_colbox "0"
00:00:00.560 : uset g_radio_mode "1"
00:00:00.560 : uset g_ignore_low_fps "0"
00:00:00.560 : uset g_truck_light_quality "1"
00:00:00.560 : uset g_truck_light_specular "1"
00:00:00.560 : uset g_gfx_all_scales "0"
00:00:00.560 : uset g_gfx_advanced "0"
00:00:00.560 : uset g_gfx_quality "3"
00:00:00.560 : uset g_menu_aa_limit "8"
00:00:00.560 : uset g_additional_water_fov "20.0f"
00:00:00.560 : uset g_rain_reflect_hookups "1"
00:00:00.561 : uset g_rain_reflect_actor "1"
00:00:00.561 : uset g_rain_reflect_traffic "1"
00:00:00.561 : uset g_rain_reflect_cache "1"
00:00:00.561 : uset g_rain_reflection "3"
00:00:00.561 : uset g_reflection "3"
00:00:00.561 : uset g_grass_density "2"
00:00:00.561 : uset g_veg_detail "2"
00:00:00.561 : uset g_minicon "0"
00:00:00.561 : uset g_console "1"
00:00:00.561 : uset g_texture_usage_stats "0"
00:00:00.561 : uset g_fps "0"
00:00:00.561 : uset g_stream_exts ".ogg;.mp3"
00:00:00.561 : uset r_vsync "1"
00:00:00.561 : uset r_anisotropy_factor "1"
00:00:00.561 : uset r_texture_detail "0"
00:00:00.561 : uset t_averaging_window_length "20"
00:00:00.577 : [lang] Language autodetection: 407
00:00:00.593 : Selected language: de_de
00:00:00.593 : Euro Truck Simulator 2 init ver.1.7.1 (rev. 48352)
00:00:00.597 : [net] LOG INFO: Started
00:00:00.627 : Setting UI reference mode to: 1440x900...
00:00:00.627 : [gfx] Selected rendering device: dx9
00:00:00.648 : [dx9] NVAPI initialized
00:00:00.798 : [dx9] Direct3D9Ex detected.
00:00:00.799 : [dx9] Number of adapters found: 1
00:00:00.810 : [dx9] Adapter #0: NVIDIA GeForce 9600 GS / 753 (0) MB (nvd3dum.dll, 9.18.13.3165, )
00:00:00.810 : [dx9] Using SM3X rendering path
00:00:00.811 : [gfx] Trying to set 1600x1200 32bpp 60Hz (fullscreen)
00:00:01.517 : [dx9] SLI not found.
00:00:01.517 : [dx9] Stereo fully allowed.
00:00:01.517 : <ERROR> [dx9] Stereo enable query failed: -140
00:00:01.517 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:02.211 : Game viewport set to: (window aspect ratio=1.33); viewport bounds=[left=0.00 right=1600.00 bottom=0.00 top=1200.00]
00:00:02.212 : UI viewport set to: viewport bounds=[left=0.00 right=1600.00 bottom=100.00 top=1100.00]
00:00:02.269 : [al] device: OpenAL Soft
00:00:02.269 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:02.329 : [al] vendor: OpenAL Community
00:00:02.329 : [al] version: 1.1 ALSOFT 1.14
00:00:02.329 : [al] renderer: OpenAL Soft
00:00:02.329 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:02.329 : [snd] Started sound update thread
00:00:02.347 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:02.350 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:03.333 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (BAB3CA64109650B00D982748E38E8764B7DE421EA932F1D953B8F686C59F1E1)
00:00:03.515 : dispatch
00:00:04.223 : exit
00:00:08.548 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (BAB3CA64109650B00D982748E38E8764B7DE421EA932F1D953B8F686C59F1E1)
00:00:08.858 : uset s_sfx_enabled "1"
00:00:08.858 : uset s_music_enabled "1"
00:00:08.858 : uset s_sfx_volume "0.53"
00:00:08.858 : uset s_music_volume "1"
00:00:08.858 : uset s_master_volume "1.0"
00:00:08.858 : uset s_reverse_stereo "0"
00:00:08.858 : uset g_force_economy_reset "0"
00:00:08.858 : uset g_force_load_selector "0"
00:00:08.859 : uset g_input_configured "1"
00:00:08.859 : uset g_income_factor "1.0"
00:00:08.859 : uset g_currency "0"
00:00:08.859 : uset g_bad_weather_factor "0.07"
00:00:08.859 : uset g_save_idx "2"
00:00:08.859 : uset g_adviser "0"
00:00:08.859 : uset g_desktop_tutorial "1"
00:00:08.859 : uset g_tutorial "1"
00:00:08.859 : uset g_fatigue "0"
00:00:08.859 : uset g_police "0"
00:00:08.859 : uset g_subtitles "0"
00:00:08.859 : uset g_clock_24 "1"
00:00:08.859 : uset s_interior_volume "1.0"
00:00:08.859 : uset s_rumble_enabled "1"
00:00:08.859 : uset s_reverse_enabled "1"
00:00:08.859 : uset g_throttle_auto_shift "0"
00:00:08.859 : uset g_pedal_clutch_range "1.0"
00:00:08.859 : uset g_fuel_simulation "1"
00:00:08.860 : uset g_hardcore_simulation "1"
00:00:08.860 : uset g_use_speed_limiter "0"
00:00:08.860 : uset g_engine_start_auto "0"
00:00:08.860 : uset g_motor_brake_auto "1"
00:00:08.860 : uset g_retarder_auto "1"
00:00:08.860 : uset g_brake_intensity "2.0649"
00:00:08.860 : uset g_steer_autocenter "1"
00:00:08.860 : uset g_gallon "0"
00:00:08.860 : uset g_fahrenheit "0"
00:00:08.860 : uset g_mph "0"
00:00:08.860 : uset g_hshifter_layout "0"
00:00:08.860 : uset g_trans "3"
00:00:08.860 : uset g_lang "de_de"
00:01:05.764 : uset s_sfx_enabled "1"
00:01:05.764 : uset s_music_enabled "1"
00:01:05.764 : uset s_sfx_volume "0.53"
00:01:05.764 : uset s_music_volume "1"
00:01:05.764 : uset s_master_volume "1.0"
00:01:05.764 : uset s_reverse_stereo "0"
00:01:05.764 : uset g_force_economy_reset "0"
00:01:05.764 : uset g_force_load_selector "0"
00:01:05.764 : uset g_input_configured "1"
00:01:05.764 : uset g_income_factor "1.0"
00:01:05.765 : uset g_currency "0"
00:01:05.765 : uset g_bad_weather_factor "0.07"
00:01:05.765 : uset g_save_idx "2"
00:01:05.765 : uset g_adviser "0"
00:01:05.765 : uset g_desktop_tutorial "1"
00:01:05.765 : uset g_tutorial "1"
00:01:05.765 : uset g_fatigue "0"
00:01:05.765 : uset g_police "0"
00:01:05.765 : uset g_subtitles "0"
00:01:05.765 : uset g_clock_24 "1"
00:01:05.765 : uset s_interior_volume "1.0"
00:01:05.765 : uset s_rumble_enabled "1"
00:01:05.765 : uset s_reverse_enabled "1"
00:01:05.765 : uset g_throttle_auto_shift "0"
00:01:05.765 : uset g_pedal_clutch_range "1.0"
00:01:05.765 : uset g_fuel_simulation "1"
00:01:05.765 : uset g_hardcore_simulation "1"
00:01:05.765 : uset g_use_speed_limiter "0"
00:01:05.766 : uset g_engine_start_auto "0"
00:01:05.766 : uset g_motor_brake_auto "1"
00:01:05.766 : uset g_retarder_auto "1"
00:01:05.766 : uset g_brake_intensity "2.0649"
00:01:05.766 : uset g_steer_autocenter "1"
00:01:05.766 : uset g_gallon "0"
00:01:05.766 : uset g_fahrenheit "0"
00:01:05.766 : uset g_mph "0"
00:01:05.766 : uset g_hshifter_layout "0"
00:01:05.766 : uset g_trans "3"
00:01:05.766 : uset g_lang "de_de"
00:01:05.787 : New profile selected: 'FH'
00:01:05.787 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/999)Addons Hookups General.scs
00:01:05.790 : [zipfs] 999)Addons Hookups General.scs: read ok, 3 entries [0xb37acdae]
00:01:05.790 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/All_6x2_midlift_7.0.scs
00:01:05.793 : [zipfs] All_6x2_midlift_7.0.scs: read ok, 46 entries [0x79a1d12f]
00:01:05.794 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Beacon Evolution Line by ZilpZalp.scs
00:01:05.823 : [zipfs] Beacon Evolution Line by ZilpZalp.scs: read ok, 97 entries [0x4b139cbf]
00:01:05.823 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Euro truck 2 Mods - letreiro.scs
00:01:05.825 : [zipfs] Euro truck 2 Mods - letreiro.scs: read ok, 34 entries [0xd3b971dd]
00:01:05.825 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/HWT.scs
00:01:05.827 : [zipfs] HWT.scs: read ok, 22 entries [0x3a7c2fab]
00:01:05.828 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs
00:01:05.850 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Interior Lights For Trucks By Alang7;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Credits:

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Alang7;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: /#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#/#/#/

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Colours available:

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Blue;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Green;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Light Blue;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Orange;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Red;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: White;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Yellow;

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: /#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#//#/#/#/#/

00:01:05.851 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Not Compatible For All Trucks. (Renault Premium And Mercedes-Benz Actros)

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: If You Find Bugs, Please Send Me A Private Message.

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: Mod By Alang7 All Rights Reserved Copyright © 2011/2013

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs: ENJOY!

00:01:05.852 : [zipfs] C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Interior Lights For Trucks By Alang7.scs:

00:01:05.852 : [zipfs] Interior Lights For Trucks By Alang7.scs: read ok, 161 entries [0xc32faa95]
00:01:05.852 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/MegaStore V2.0.scs
00:01:07.352 : [zipfs] MegaStore V2.0.scs: read ok, 5429 entries [0xa5d468fd]
00:01:07.352 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Mod_Pack_Goodyear_Chrom_by_ETS2MOD.scs
00:01:07.445 : [zipfs] Mod_Pack_Goodyear_Chrom_by_ETS2MOD.scs: read ok, 65 entries [0xa8484840]
00:01:07.446 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/NTK Skin.scs
00:01:07.448 : [zipfs] NTK Skin.scs: read ok, 24 entries [0xe3e97883]
00:01:07.448 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/RED Expert 2013.scs
00:01:08.551 : [zipfs] RED Expert 2013.scs: read ok, 277 entries [0x5bd28cd3]
00:01:08.551 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Winter Mod Light VE.scs
00:01:10.393 : [zipfs] Winter Mod Light VE.scs: read ok, 1104 entries [0x8eb9eb6f]
00:01:10.393 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/Zincir Modu .scs
00:01:10.414 : [zipfs] Zincir Modu .scs: read ok, 21 entries [0x61515961]
00:01:10.414 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/[MOD-ETS2] Real Company v1.4 [simulatorcenter.fwl.pl].scs.scs
00:01:10.540 : [zipfs] [MOD-ETS2] Real Company v1.4 [simulatorcenter.fwl.pl].scs.scs: read ok, 121 entries [0x592151c0]
00:01:10.540 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/[Trailer-ETS2] Skin Pack v1.4 [simulatorcenter.fwl.pl].scs
00:01:11.116 : [zipfs] [Trailer-ETS2] Skin Pack v1.4 [simulatorcenter.fwl.pl].scs: read ok, 238 entries [0x9657a5c8]
00:01:11.116 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/cod.scs
00:01:11.178 : [zipfs] cod.scs: read ok, 18 entries [0x61cdf5f7]
00:01:11.179 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/geschredderte_Katalysatoren.scs
00:01:11.181 : [zipfs] geschredderte_Katalysatoren.scs: read ok, 45 entries [0x9b1556ca]
00:01:11.181 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/kelsa_fh16_2012.scs
00:01:11.182 : [zipfs] kelsa_fh16_2012.scs: read ok, 27 entries [0xf3401de8]
00:01:11.183 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/michelin_by_Petrik.scs
00:01:11.184 : [zipfs] michelin_by_Petrik.scs: read ok, 17 entries [0xf9811849]
00:01:11.184 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/zzZz_Sommer_Conti_Trailer.scs
00:01:11.428 : [zipfs] zzZz_Sommer_Conti_Trailer.scs: read ok, 231 entries [0x3097f96d]
00:01:11.428 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/zzz nospeedlimit und no damage für original map.scs
00:01:11.429 : [zipfs] zzz nospeedlimit und no damage für original map.scs: read ok, 2 entries [0x8a40cf57]
00:01:11.429 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/zzzschneller_Leveln_byGhostTrucker88.scs
00:01:11.431 : [zipfs] zzzschneller_Leveln_byGhostTrucker88.scs: read ok, 2 entries [0x8bfa9234]
00:01:11.431 : Mounting extra package: C:/Users/MaxiKing/Documents/Euro Truck Simulator 2/mod/zzzschneller_Reich_byGhostTrucker88.scs
00:01:11.436 : [zipfs] zzzschneller_Reich_byGhostTrucker88.scs: read ok, 95 entries [0xe7af8978]
00:01:13.160 : game]
00:01:14.029 : [bullet] Starting physics server: Bullet
00:01:15.093 : Loaded trailers: 78
00:01:15.103 : Loaded small traffic vehicles: 29
00:01:15.113 : Loaded truck traffic vehicles: 13
00:01:15.119 : Loaded traffic trailers: 15
00:01:15.140 : Loaded addon hookups: 173
00:01:15.143 : Loading resource server data ....
00:01:15.143 : Loading road data ....
00:01:15.149 : Loading terrain data ....
00:01:15.163 : Loading railing data ....
00:01:15.177 : Loading building data ....
00:01:15.201 : Loading model data ....
00:01:15.235 : Loading prefab data ....
00:01:16.778 : Loading sign data ....
00:01:16.825 : Loading traffic lights data ....
00:01:16.829 : Loading vegetation data ....
00:01:16.848 : Loading hinges data ....
00:01:16.874 : Loading stamp data ....
00:01:16.889 : Loading movers data ....
00:01:16.894 : Loading ferry data ....
00:01:16.898 : Loading country data ....
00:01:16.931 : Loading sound item data ....
00:01:16.933 : Loading live stream data ....
00:01:16.935 : Loading game condition data ....
00:01:16.943 : Loading trigger action data ....
00:01:16.960 : Loading cutscene data ....
00:01:17.023 : Loading cargo data ....
00:01:17.035 : <ERROR> [unit] File '/def/cargo/geschredderte_katalysatoren.sii', line 4:
00:01:17.035 : <ERROR> Included at '/def/cargo.geschredderte_katalysatoren.sii', line 10:
00:01:17.035 : <ERROR> [unit] The unit name 'cargo.geschredderte_katalysatoren' is in wrong format.
00:01:17.035 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/cargo.geschredderte_katalysatoren.sii)
00:01:17.035 : Loading company data ....
00:01:17.042 : <WARNING> Company 'company.permanent.bcp': output list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.042 : <WARNING> Company 'company.permanent.bcp': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.046 : <WARNING> Company 'company.permanent.euroacres': output list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.046 : <WARNING> Company 'company.permanent.euroacres': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.047 : <ERROR> [unit] File '/def/company/euroacres/in/geschredderte_katalysatoren.sii', line 3:
00:01:17.047 : <ERROR> [unit] The unit name 'geschredderte' is in wrong format.
00:01:17.047 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/company/euroacres/in/geschredderte_katalysatoren.sii)
00:01:17.049 : <ERROR> [unit] File '/def/company/euroacres/out/geschredderte_katalysatoren.sii', line 3:
00:01:17.049 : <ERROR> [unit] The unit name 'geschredderte' is in wrong format.
00:01:17.049 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/company/euroacres/out/geschredderte_katalysatoren.sii)
00:01:17.050 : <WARNING> Company 'company.permanent.eurogoodies': output list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.050 : <WARNING> Company 'company.permanent.eurogoodies': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.051 : <ERROR> [unit] File '/def/company/eurogoodies/in/geschredderte_katalysatoren.sii', line 3:
00:01:17.051 : <ERROR> [unit] The unit name 'geschredderte' is in wrong format.
00:01:17.051 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/company/eurogoodies/in/geschredderte_katalysatoren.sii)
00:01:17.054 : <ERROR> [unit] File '/def/company/eurogoodies/out/geschredderte_katalysatoren.sii', line 3:
00:01:17.054 : <ERROR> [unit] The unit name 'geschredderte' is in wrong format.
00:01:17.054 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/company/eurogoodies/out/geschredderte_katalysatoren.sii)
00:01:17.056 : <WARNING> Company 'company.permanent.fcp': output list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.056 : <WARNING> Company 'company.permanent.fcp': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.059 : <WARNING> Company 'company.permanent.itcc': output list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.059 : <WARNING> Company 'company.permanent.itcc': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.063 : <WARNING> Company 'company.permanent.kaarfor': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.066 : <WARNING> Company 'company.permanent.lkwlog': output list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.066 : <WARNING> Company 'company.permanent.lkwlog': input list is not empty! The list should be defined using the new directory-based mechanism.
00:01:17.067 : <ERROR> [unit] File '/def/company/lkwlog/in/geschredderte_katalysatoren.sii', line 3:
00:01:17.067 : <ERROR> [unit] The unit name 'geschredderte' is in wrong format.


Social Bookmarks

Counter:

Hits heute: 27 598 | Hits gestern: 92 978 | Hits Tagesrekord: 353 247 | Hits gesamt: 221 405 868 | Hits pro Tag: 46 789,34

Klicks heute: 48 243 | Klicks gestern: 147 821 | Klicks Tagesrekord: 756 082 | Klicks gesamt: 735 565 886 | Klicks pro Tag: 155 445,94 | Gezählt seit: 3. Mai 2011, 07:40

Ungelesene Beiträge Unbeantwortete Themen Themen der letzten 24 Stunden

Euro Truck Simulator,Euro Truck Simulator 2,German Truck Simulator,Forum,Community,Downloads,Support,Euro Trucksimulator,Euro Trucksimulator 2,German Trucksimulator,Trucks,18 Wheels of Steel,Haulin,Convoy,Pttm,Long Haul,Trucksimulator,Trucksimulation,Truck Simulator,Simulation,ATS,Trucksim,Extreme Trucker 2,ETS,ETS2,GTS,UKTS,ET,ET2,18WoS,Tutorial,Tutorials,Tipp,Zmodeler,z3d,Modding,SCS,simulation,support, Zmod,z3d,Sk,Skins,Map,Maps,Mod,Mods,Trucksims,STD,Scania Truck Driving Simulator,Scania,ETS2Mods, Euro Trucksimulator2 Mods