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spiel stürzt ab nach editierter map

Antworten im Thema: 0 » Der letzte Beitrag (27. Januar 2014, 21:31) ist von newhoffi.

newhoffi

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  • »newhoffi« ist der Autor dieses Themas

Beiträge: 5

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1

Montag, 27. Januar 2014, 21:31

spiel stürzt ab nach editierter map

Hallo ...

ich habe ein problem mit meiner neuen map. nachdem ich diese gespeichert
habe und ein neue karriere starten wollte, stürzt das spiel ab.

ich habe den log im spoiler beigefügt..kann mir vielleicht jemand sagen, wo hier der fehler liegt...

wäre für hinweise sehr dankbar....



matthias(hoffi)




Spoiler Spoiler

[******** : log created on : Monday January 27 2014 @ 20:59:41
20:59:41 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
20:59:41 : [sys] DirectX version : 4.09.00.0904
20:59:41 : [cpu] GenuineIntel [ Intel(R) Pentium(R) CPU G860 @ 3.00GHz] at ~2992MHz.
20:59:41 : [cpu] Features utilized: fpu cmov mmx sse sse2.
20:59:41 : [sys] using QPC / unknown timer (thread affinity: 1), frequency 2922343Hz
20:59:41 : [mem] physical memory detected (3890052K/2679848K)
20:59:41 : [mem] virtual memory detected (2097024K/2024540K)
20:59:41 : [mem] Trying to allocate memory pool (819200K)
20:59:42 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
20:59:42 : [ufs] registered symlink from /custom_build/de_de to /
20:59:42 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
20:59:42 : [ufs] Home directory: 'C:/Users/Hoffman/Documents/German Truck Simulator'.
20:59:42 : Mounting extra package: C:/Users/Hoffman/Documents/German Truck Simulator/mod/base_hoffi.scs
20:59:42 : [zipfs] base_hoffi.scs: mounted ok, 5672 entries [0x562bb86a]
20:59:42 : exec /home/config.cfg
20:59:42 : [sys] Executing /home/config.cfg ...
20:59:42 : uset g_minicon "0"
20:59:42 : uset g_console "1"
20:59:42 : uset g_trackir "1"
20:59:42 : uset g_developer "1"
20:59:42 : uset g_cargo_sort "0"
20:59:42 : uset g_save_idx "2"
20:59:42 : uset g_mouse_control "0"
20:59:42 : uset g_steering_func_param "0.0"
20:59:42 : uset g_joy_axis_brake_dz "0.0"
20:59:42 : uset g_joy_axis_brake "7"
20:59:42 : uset g_joy_ff_gain "1.0"
20:59:42 : uset g_joy_axis_throttle_dz "0.0"
20:59:42 : uset g_joy_axis_throttle "7"
20:59:42 : uset g_joy_axis_ff "0"
20:59:42 : uset g_joy_axis_combine "0"
20:59:42 : uset g_joy_axis_steer_sens "0.6"
20:59:42 : uset g_joy_axis_steer_dz "0.0"
20:59:42 : uset g_joy_axis_steer "7"
20:59:42 : uset g_tutorial "0"
20:59:42 : uset g_mirrors "1"
20:59:42 : uset g_fatigue "1"
20:59:42 : uset g_police "0"
20:59:42 : uset g_subtitles "0"
20:59:42 : uset g_clock_24 "1"
20:59:42 : uset g_quality "1"
20:59:42 : uset g_reflection "0"
20:59:42 : uset g_mph "0"
20:59:42 : uset g_atrans "1"
20:59:42 : uset g_flyspeed "100.0"
20:59:42 : uset g_lang "de_de"
20:59:42 : uset g_colbox "0"
20:59:42 : uset r_gamma "1.0"
20:59:42 : uset r_path "5"
20:59:42 : uset r_msaa "4"
20:59:42 : uset r_fullscreen "0"
20:59:42 : uset r_mode "800x600x32x0"
20:59:42 : uset r_device "gl"
20:59:42 : uset r_driver "gl"
20:59:42 : uset g_detail_veg "2"
20:59:42 : uset g_texture_usage_stats "0"
20:59:42 : uset g_fps "0"
20:59:42 : uset g_stream_exts ".ogg;.mp3"
20:59:42 : uset ds8_mix_channels "2"
20:59:42 : uset ds8_mix_depth "16"
20:59:42 : uset ds8_mix_rate "44100"
20:59:42 : uset ds8_reverse_stereo "0"
20:59:42 : uset s_acceleration "0"
20:59:42 : uset s_mix_channels "2"
20:59:42 : uset s_mix_depth "16"
20:59:42 : uset s_mix_rate "44100"
20:59:42 : uset s_sfx_enabled "1"
20:59:42 : uset s_music_enabled "1"
20:59:42 : uset s_sfx_volume "1.0"
20:59:42 : uset s_music_volume "0.8"
20:59:42 : uset s_reverse_stereo "0"
20:59:42 : uset s_device "ds8"
20:59:42 : uset r_vsync "1"
20:59:42 : uset r_quirks "0"
20:59:42 : uset r_anisotropy_factor "0.2"
20:59:42 : uset r_texture_detail "0"
20:59:42 : uset i_force_gain "1.0"
20:59:42 : uset i_feedback "1"
20:59:42 : uset i_joystick2 "-1"
20:59:42 : uset i_joystick1 "-1"
20:59:42 : uset i_deadzone "0.0"
20:59:42 : uset i_device "di8"
20:59:42 : uset m_invert "0"
20:59:42 : uset m_sensitivity "0.33"
20:59:42 : uset m_filter "0"
20:59:42 : uset g_view_dist "1.0"
20:59:42 : German Truck Simulator init ver.1.32 (rev. 27280)
20:59:42 : [gl] ICD OpenGL driver detected.
20:59:42 : [gl] driver: Intel(R) HD Graphics
20:59:42 : [gl] vendor: Intel
20:59:42 : [gl] version: 3.1.0 - Build 9.17.10.2932
20:59:42 : [gl] GL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex
20:59:42 : [gl] GL_max_texture_size: 8192
20:59:42 : [gl] taking advantage of 'GL_multitexture'
20:59:42 : [gl] Sampler count: 8
20:59:42 : [gl] taking advantage of 'GL_ARB_fragment_program'
20:59:42 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
20:59:42 : [gl] taking advantage of 'GL_texture_border_clamp'
20:59:42 : [gl] taking advantage of 'GL_texture_compression'
20:59:42 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
20:59:42 : [gl] taking advantage of 'GL_texture_cube_map'
20:59:42 : [gl] taking advantage of 'GL_texture_env_crossbar'
20:59:42 : [gl] taking advantage of 'GL_texture_env_combine'
20:59:42 : [gl] taking advantage of 'GL_texture_rectangle'
20:59:42 : [gl] taking advantage of 'GL_transpose_matrix'
20:59:42 : [gl] taking advantage of 'GL_vertex_buffer_object'
20:59:42 : [gl] taking advantage of 'GL_ARB_vertex_program'
20:59:42 : [gl] Vertex attribute count: 16
20:59:42 : [gl] taking advantage of 'GL_shader_objects'
20:59:42 : [gl] taking advantage of 'GL_vertex_shader'
20:59:42 : [gl] taking advantage of 'GL_fragment_shader'
20:59:42 : [gl] taking advantage of 'GL_draw_buffers'
20:59:42 : [gl] taking advantage of 'GL_blend_color'
20:59:42 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
20:59:42 : [gl] taking advantage of 'GL_draw_range_elements'
20:59:42 : [gl] taking advantage of 'GL_rescale_normal'
20:59:42 : [gl] taking advantage of 'GL_secondary_color'
20:59:42 : [gl] taking advantage of 'GL_separate_spcular_color'
20:59:42 : [gl] taking advantage of 'GL_texture3D'
20:59:42 : [gl] taking advantage of 'GL_texture_edge_clamp'
20:59:42 : [gl] taking advantage of 'GL_texture_env_add'
20:59:42 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
20:59:42 : [gl] Max anisotropy factor: 16
20:59:42 : [gl] taking advantage of 'GL_generate_mipmap'
20:59:42 : [gl] taking advantage of 'GL_framebuffer_object'
20:59:42 : [gl] taking advantage of 'WGL_ARB_extensions_string'
20:59:42 : [gl] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
20:59:42 : [gl] taking advantage of 'WGL_EXT_swap_control'
20:59:42 : [gl] taking advantage of 'WGL_ARB_pixel_format'
20:59:42 : [gl] taking advantage of 'GL_ARB_multisample'
20:59:42 : [gl] Detected support for 4x anti-aliasing.
20:59:42 : Rendering path available: GL1X
20:59:42 : Rendering path available: ARB1
20:59:42 : Rendering path available: ARB2
20:59:42 : Rendering path available: GL2X
20:59:42 : [dx9] Direct3D9Ex detected.
20:59:42 : [dx9] Number of adapters found: 1
20:59:42 : [dx9] Adapter #0: Intel(R) HD Graphics (igdumd32.dll) [driver version: 9.17.10.2932]
20:59:42 : Rendering path available: SM2X
20:59:42 : Rendering path available: SM3X
20:59:42 : [gl] SetPixelFormat: OK (15, color 32 bits, depth 24 bits).
20:59:42 : [gl] wglCreateContext: OK
20:59:42 : [gl] OpenGL framebuffer context init OK
20:59:42 : [gfx] Created drawable (/procedural/truck0.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck1.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck2.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck3.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck4.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck5.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck6.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck7.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck8.tobj)
20:59:42 : [gfx] Created drawable (/procedural/truck9.tobj)
20:59:42 : [gfx] Created drawable (/procedural/dashboard.tobj)
20:59:42 : [gfx] Created drawable (/procedural/close_mirror.tobj)
20:59:42 : [gfx] Created drawable (/procedural/far_mirror.tobj)
20:59:42 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
20:59:42 : [gfx] Created drawable (/procedural/generic_env.tobj)
20:59:42 : [gfx] Created drawable (/procedural/water_env.tobj)
20:59:42 : [gfx] Created drawable (/procedural/ocean_env.tobj)
20:59:42 : Setting UI reference mode to: 1152x864...
20:59:42 : [snd] select device (ds8)
20:59:42 : [ds8] Available device : Primärer Soundtreiber ().
20:59:42 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{fbccccd0-27d3-4153-80e1-4a8383795aba}).
20:59:42 : [ds8] Available device : Realtek Digital Output(Optical) (Realtek High Definition Audio) ({0.0.0.00000000}.{15fd82f2-5ae1-4401-82a4-569caa58a63d}).
20:59:42 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{e49f018c-392c-4226-8c20-ed1e7efabfaa}).
20:59:42 : [ds8] Initialization OK.
20:59:42 : g_ui_recache
20:59:42 : exit
20:59:44 : ui t console:system_02
20:59:45 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:59:45 : Loading city data ....
20:59:45 : Loading cargo descriptions ....
20:59:45 : edit
20:59:46 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
20:59:46 : Loading resource server data ....
20:59:46 : Loading road data ....
20:59:46 : Loading terrain data ....
20:59:46 : Loading railing data ....
20:59:46 : Loading building data ....
20:59:46 : Loading model data ....
20:59:46 : Loading prefab data ....
20:59:46 : Loading sign data ....
20:59:46 : Loading traffic lights data ....
20:59:46 : Loading vegetation data ....
20:59:46 : Loading hinges data ....
20:59:46 : Loading stamp data ....
20:59:46 : Loading movers data ....
20:59:46 : Loading animated models ....
20:59:46 : Loading sound item data ....
20:59:46 : Loading live stream data ....
20:59:46 : Loading cargo data ....
20:59:46 : Loading company data ....
20:59:46 : Loading city data ....
20:59:46 : Loading cargo descriptions ....
20:59:46 : [fs] Unable to open file for reading. (/material/editor/germany.dds)
20:59:46 : [dds] Can not load '/material/editor/germany.dds'
20:59:52 : mm_flush
20:59:52 : Map '/map/germany.mbd' loading started ....
20:59:52 : Map successfully loaded ....
20:59:54 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
20:59:58 : detail_vegetation generation overlow! (71370)
21:00:03 : detail_vegetation generation overlow! (71817)
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:03 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:05 : detail_vegetation generation overlow! (71817)
21:00:06 : Empty segment! (item 71553)
21:00:06 : detail_vegetation generation overlow! (71817)
21:00:10 : detail_vegetation generation overlow! (71814)
21:00:12 : detail_vegetation generation overlow! (71817)
21:00:20 : detail_vegetation generation overlow! (71376)
21:00:21 : detail_vegetation generation overlow! (71838)
21:00:26 : detail_vegetation generation overlow! (71841)
21:00:27 : detail_vegetation generation overlow! (71841)
21:00:29 : detail_vegetation generation overlow! (71838)
21:00:31 : detail_vegetation generation overlow! (71838)
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : [projected_decal_builder_t::operator()] Decal index overflow!
21:00:34 : detail_vegetation generation overlow! (71376)
21:00:41 : detail_vegetation generation overlow! (71374)
21:00:42 : detail_vegetation generation overlow! (71817)
21:00:42 : detail_vegetation generation overlow! (71838)
21:00:44 : detail_vegetation generation overlow! (71817)
21:00:44 : detail_vegetation generation overlow! (71374)
21:00:44 : detail_vegetation generation overlow! (71374)
21:01:02 : detail_vegetation generation overlow! (71358)
21:01:20 : detail_vegetation generation overlow! (71354)
21:01:23 : detail_vegetation generation overlow! (71358)
21:01:24 : detail_vegetation generation overlow! (71354)
21:01:27 : detail_vegetation generation overlow! (71353)
21:01:31 : detail_vegetation generation overlow! (71352)
21:01:34 : detail_vegetation generation overlow! (71347)
21:01:39 : detail_vegetation generation overlow! (71346)
21:01:48 : detail_vegetation generation overlow! (71347)
21:01:55 : detail_vegetation generation overlow! (71344)
21:02:01 : detail_vegetation generation overlow! (71262)
21:02:04 : detail_vegetation generation overlow! (71262)
21:02:05 : detail_vegetation generation overlow! (71304)
21:02:10 : detail_vegetation generation overlow! (71261)
21:02:11 : detail_vegetation generation overlow! (71304)
21:02:11 : detail_vegetation generation overlow! (71344)
21:02:13 : detail_vegetation generation overlow! (71304)
21:02:13 : detail_vegetation generation overlow! (71261)
21:02:18 : detail_vegetation generation overlow! (71302)
21:02:22 : detail_vegetation generation overlow! (71262)
21:02:23 : detail_vegetation generation overlow! (71302)
21:02:25 : detail_vegetation generation overlow! (41498)
21:02:29 : detail_vegetation generation overlow! (71261)
21:02:38 : detail_vegetation generation overlow! (41498)
21:02:38 : detail_vegetation generation overlow! (71261)
21:02:54 : quit
21:02:54 : [gfx] Destroying drawable (/procedural/truck0.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck1.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck2.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck3.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck4.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck5.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck6.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck7.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck8.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/truck9.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/water_env.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
21:02:54 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
21:02:54 : [gl] Context shutdown
21:02:55 : [sys] process shutdown
/spoiler]

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